From Brad.Bowman@daytonoh.ncr.com Sun Feb 19 10:21:29 PST 1995 Article: 2751 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2751 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!news.duke.edu!zombie.ncsc.mil!news.mathworks.com!uunet!in1.uu.net!ncrgw2.ncr.com!ncrhub6!daynews!ranger!news From: Brad Bowman Subject: Re: My two cents on lw!!surfaces!! X-Nntp-Posting-Host: 149.25.26.106 Message-ID: Sender: news@ranger.daytonoh.ncr.com (News Administrative Login) Reply-To: Brad.Bowman@daytonoh.ncr.com Organization: AT&T GIS X-Newsreader: DiscussIT for Windows (1.8.6) [Software Products Division of AT&T/NCR] References: <3hfrjd$371@belfort.daimi.aau.dk> Date: Thu, 16 Feb 1995 14:46:08 GMT Lines: 12 Three invaluable programs for texture creation are, Photo shop, Painter, and Corel Photo Paint. All of them use KPT. Corel is in there only for its fractal texture creation capabilities. Brad Bowman Technical Consultant and 3D Animator - AT&T Global Information Solutions - Dayton, Ohio If you think your job is boring, you probably need to upgrade your software The Views Expressed by Me are Not Neccessarily the Views of AT&T (Mine are Cool) From jennifer@z-code.com Sun Feb 19 10:21:31 PST 1995 Article: 2752 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2752 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!hookup!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!olivea!ncd.com!newshost.ncd.com!inn From: Jennifer Hudgins Newsgroups: comp.graphics.packages.lightwave Subject: demo reel contents Date: 17 Feb 1995 02:26:30 GMT Organization: Network Computing Devices Lines: 16 Message-ID: <3i11gm$c6c$1@rosebud.ncd.com> NNTP-Posting-Host: 192.82.56.84 Hey all, I'm just to the point where I'm ready to put together a demo reel, and I'm not sure which animations I should put on it. So... What are employers looking for in a demo reel? Is there a specific format? length? What's on your demo reel? Many thanks, Jennifer From jgross@netcom.com Sun Feb 19 10:22:02 PST 1995 Article: 2753 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2753 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Voyager No-Prize Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3hc8rv$qds@newsbf02.news.aol.com> <3hv9vf$gfi@rover.ucs.ualberta.ca> Date: Sat, 18 Feb 1995 08:26:25 GMT Lines: 10 Sender: jgross@netcom7.netcom.com : | "I am not a number, I am a free man!" : Hey Lee, how many series do you go through frame by frame,,, (prob the : same ones I do eh???) anyone else know where this is from? No need to go through it frame by frame to catch the obvious reference! Be seeing you. JG From jgross@netcom.com Sun Feb 19 10:22:19 PST 1995 Article: 2754 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2754 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Jan LWPRO Hair macro Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <1995Feb15.215423.1@ucsvax> Date: Sat, 18 Feb 1995 08:30:32 GMT Lines: 14 Sender: jgross@netcom7.netcom.com : I'm getting an error on line 320, Error Return From Function, does anyone else : have this problem or am I just stoopid? Fix, anyone? You may want to bring it into a text editor and check that line to make sure it wasn't split up or something by your transfer... Mine reads: call JITTER(jitter,jittertype) Hope this helps... JG From stranahan@aol.com Sun Feb 19 10:21:34 PST 1995 Article: 2755 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2755 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: WTB: Pixel 3D Pro $$$ Date: 16 Feb 1995 22:55:25 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <3i16nd$rd4@newsbf02.news.aol.com> References: <3hvm3s$1pm@beta.inc.net> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com ----------- There's no such thing as a free lunch, kids. When some company puts a copy of program X on a UK "cover disk", it's because they're giving away the *previous* version of the program, with minimal or non-existent docs, and they want you to take advantage of the special upgrade price they just happen to be offering ... If you want last year's version, or even 1992's version, step right up and pay your $15. Then pay even more to get yesterday's bug-fixed version. ----------- In this case, though - it's a pretty good deal. This is the version of PixPro to have, IMHO.... Lee Stranahan "I am not a number, I am a free man!" From miramar@usa.net Sun Feb 19 10:21:30 PST 1995 Article: 2756 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2756 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!earth.usa.net!usa.net!miramar From: miramar@usa.net (Miramaster) Newsgroups: comp.graphics.packages.lightwave Subject: Seeking Animators & Animation Date: Thu, 16 Feb 1995 20:28:57 Organization: Internet Express (800-592-1240 customer service) Lines: 21 Message-ID: NNTP-Posting-Host: 165.212.108.101 X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] Forgive me if this a "politically incorrect" posting. I have posted a similar message in another CGI group and received nothing but positive feedback. Miramar is a Seattle based music and video company distributed worldwide by BMG. We are best known in the CGI community for our Mind's Eye series which features the adaptation of pre-existing animation to an entertainment oriented music video format. Miramar is in development on several interesting computer animated productions. We would like to make contact with animators (and development studios) interested in and capable of collaborating with Miramar on the development of custom animation. As always, we are also interested in reviewing pre-existing works of animation available to license. If you would like further information, please e-mail me at miramar@usa.net You can find out a little more about Miramar by browsing our home page at http://www.uspan.com/miramar/ I will forward additional information via e-mail, we can determine if there is mutual interest and discuss opportunities further. From Daniel_Dacey@kumear.megalink.com.au Sun Feb 19 10:21:17 PST 1995 Article: 2757 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2757 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!spool.mu.edu!uwm.edu!msunews!harbinger.cc.monash.edu.au!news.cs.su.oz.au!metro!seagoon.newcastle.edu.au!megasys!kumear!Daniel_Dacey From: Daniel_Dacey@kumear.megalink.com.au (Daniel Dacey) Newsgroups: comp.graphics.packages.lightwave Subject: Swirl Message-ID: Date: 13 Feb 95 13:47:10 EST Distribution: world Organization: The DUNGEON BBS, Newcastle, Australia. Lines: 26 Hi All, Does anyone have any suggestions about the best way to do the following: - Have a 2D representation of a man with a IV needle in his arm. - The drug in the IV swirling around and through the man. Think of how ink swirls through a glass of water to get the kind of look I want. Hope this makes sense as I'm pushing up hill to meet a deadline and I'm kind of tired. Any suggestions etc would be most appreciated. I'll post the results of any suggestions etc in a few days. Regards -- Via DLG Pro v1.0 ~~~~~~~~~~~~~~~~~~~~~~~ Daniel Dacey Peppermint Graphics Newcastle Australia (049)51-4926 From DwightG@nesbbx.rain.COM Sun Feb 19 10:21:19 PST 1995 Article: 2758 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2758 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!news.duke.edu!news.mathworks.com!newshost.marcam.com!charnel.ecst.csuchico.edu!psgrain!agora!nesbbx!DwightG Subject: Re: If Amiga dies forever.. References: <3hdlpp$mhh@mother.usf.edu> Newsgroups: comp.graphics.packages.lightwave Distribution: world X-NewsSoftware: BBX-UMB 1.06e (November 10, 1994) From: DwightG@nesbbx.rain.COM (Dwight Gruber) Message-ID: Date: Wed, 15 Feb 95 16:43:07 PST Organization: NESBBX Bulletin Board System Lines: 28 In <3hdlpp$mhh@mother.usf.edu>, northrup@madonna.coedu.usf.edu (Dylan Northrup (SCI)) writes: > In <3h4gjp$8ae@ixnews2.ix.netcom.com>, Fred Tepper (FWTep@ix.netcom.com) >felt it appropriate to spew the following onto the screen: > =In <3h41oa$6sm@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) > =writes: > > [The article is not important. The .sig is.] > > =>Lee Stranahan > =>"I am not a number, I am a free man!" > > = I know you're really busy, but I'm trying to think of this song > =and I can't remember it. Perhaps you can help? > > Sounds like it's from the television show, "The Prisoner." But, then > again, I could be wrong. It's been known to happen before :-) > > -- > Dylan Northrup * northrup@coedu.usf.edu * http://www.cas.usf.edu/dylan.html Yes, it is from "The Prisoner," but the group Colourbox sampled it in the tune "Just Give 'Em Whiskey," from the album "Colourbox. Good tune, check it out. --DwightG" -- DwightG@nesbbx.rain.COM From GregTee@ix.netcom.com Sun Feb 19 10:21:40 PST 1995 Article: 2759 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2759 Path: netcom.com!ix.netcom.com!netnews From: GregTee@ix.netcom.com (William Teegarden) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW Jobs? Date: 17 Feb 1995 07:32:01 GMT Organization: Netcom Lines: 55 Distribution: world Message-ID: <3i1jdh$4l3@ixnews3.ix.netcom.com> References: <3humfn$3fn@news.tamu.edu> NNTP-Posting-Host: ix-la10-21.ix.netcom.com In <3humfn$3fn@news.tamu.edu> ser2511@tam2000.tamu.edu (Sergio Eduardo Rosas) writes: > >Hey all you pro's. >I have Lived and Breathed Lightwave for two years. >And although I've been making flying logos "professionally"(for money) >for 1 year, I don't know too much about this Business. >Seeing that i am about to graduate from college(Environmental Design), >I will soon have to make a desicion: > a) continue the logo biz > b) get an animation job > c) go to grad school >The money from the logos is all-right, but I >long for something a little more heavy on the creativity. >(video games, music videos, special effects animation) > The local animation guru (Thuy Trin, Head of computer >animation Texas A&M Visualization Graduate Program). >Has told me I should apply to the A&M Grad school, >or 0Ohio State grad school. She also >told me I have as good a "reel" as some of her grad students, >and that I should try to get an Internship in a big animation >house. (She also advised me to avoid the game companies) >This way,she says, I might be able to skip grad school, or >at least take a break from school and get a taste of real life. > My question is how do I get in contact with companies, that >might take an "intern" ? And use Light Wave (or are Amiga-Tolerant) >Anybody out there keeping an eye out for some new talent? >Has anyone else on here been in the same predicament before? > >Any Advice is greatly appreciated. >Sergio Rosas > > Perhaps the best way to find a job as CGI artist in an F/X house, (assuming that what you're looking for) is to submit your reel to the one's that you're intrested in working for. Graduate school will *not* help you to get a job in the field. Your money would be better spent in equipment to get your reel up to par with the other people out there who are also competing for the same jobs. We just recently hierd a guy by the name of Glen Miller from Texas A&M. He submitted a demo reel which was terrible, but about 9 months later submitted another one that was great, so we hierd him. Staying away from game companies is not always a good idea, but one could get pigieon holed by doing just game work. I'd get such a job if it paid the bills and allowed me to buy better equipment to make a great reel to help get the kind of job that I really wanted. Hope this helps. GT From henrik@utb.shv.hb.se Sun Feb 19 10:21:49 PST 1995 Article: 2760 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2760 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!spool.mu.edu!bloom-beacon.mit.edu!eru.mt.luth.se!news.luth.se!sunic!news.chalmers.se!news.gu.se!gd-news!d6233.shv.hb.se!henrik From: henrik@utb.shv.hb.se (Henrik Bengtsson) Subject: Re: LightWave 3D or 3D-Studio Message-ID: Sender: usenet@gdunix.gd.chalmers.se (USENET News System) Nntp-Posting-Host: d6233.shv.hb.se Organization: Department of Computer Science and Business Administration References: <3hpc6p$lkg@ixnews2.ix.netcom.com> <3hrlp7$nsn@newsbf02.news.aol.com> Date: Fri, 17 Feb 1995 08:32:35 GMT Lines: 9 >I'll have to second Greg on that one. LightWave offers a better, more >useable package, and where both programs do the same things, LW is just >better thought out overall. Then I'll third it =9 Plus add that there are several missing features in 3DS and some VERY annoying behaviour in it. Be well, Henrik Bengtsson CIREN Productions From henrik@utb.shv.hb.se Sun Feb 19 10:21:59 PST 1995 Article: 2761 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2761 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!spool.mu.edu!bloom-beacon.mit.edu!eru.mt.luth.se!news.luth.se!sunic!news.chalmers.se!news.gu.se!gd-news!d6233.shv.hb.se!henrik From: henrik@utb.shv.hb.se (Henrik Bengtsson) Subject: Re: Alias & Wavefront acquisition... Message-ID: Sender: usenet@gdunix.gd.chalmers.se (USENET News System) Nntp-Posting-Host: d6233.shv.hb.se Organization: Department of Computer Science and Business Administration References: <3ffd39$dve@newsbf02.news.aol.com> <3g9sbp$t79@Mars.mcs.com> <3gv3d0$osv@news.primenet.com> <3hpm2l$qb@ixnews3.ix.netcom.com> <3hpmtl$opd@ixnews2.ix.netcom.com> Date: Fri, 17 Feb 1995 08:34:15 GMT Lines: 8 >the recent SHELL OIL commercials. SoftImage should be cool to work with >LW3D on a DEC ALPHA running NT. Hm... any plans from NewTek to include an export to SoftImage feature? =) (I have never used SoftImage so i don't now what features it has, only heard a lot of good about it =) Be well, Henrik From palabart@aol.com Sun Feb 19 10:21:37 PST 1995 Article: 2762 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2762 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!newsserver.jvnc.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!newsfeed.pitt.edu!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: palabart@aol.com (PalaBart) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Ques about motion control-circles and velocity Date: 17 Feb 1995 01:25:43 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 70 Sender: root@newsbf02.news.aol.com Message-ID: <3i1fh7$h1@newsbf02.news.aol.com> References: <1995Feb16.123149.909@acad.ursinus.edu> Reply-To: palabart@aol.com (PalaBart) NNTP-Posting-Host: newsbf02.mail.aol.com As you go through your Lightwave learning curve, keep in mind that there are no "wrong' ways to do something. Only alternatives which may work better or worse, depending on circumstances. >how would I make a circular path for the camera to follow, >while its locked onto another object? If by "locked on" you mean targeted, then the null object method outlined in the previous post will work. You can also save the motion path of the target and load it into the null object's motion. That way it will move with the target exactly without having to recreate the keyframes. If "locked on" means parented, then one of the methods discussed in "re smooth circular paths in Lightwave" posted on Feb 3 would work. >I made four keyframes that were the >same distance from the object on each axis. When you put keframes at the 4 corners of a square what you have IS a square. LW attempts to smooth out the path, but it remains square in essence. >why does the velocity of the camera change when its following a straight >path LW spline control is always on, unless you activate "linear". A spline control value of "0" is valid, it does not mean "no spline control". >why can't I edit the velocity curve in the envelope motion control? To edit velocity in motion control grab the keyframe with the right mouse button and move it left or right. The velocity curve will bulge up or sink down to show a higher or lowerr velocity. What you are doing is moving the time (keyframe) at which the object (or camera) hits a point in space. Good Luck! Since you mention it, the Dark Horse tapes come with one year FREE phone help. Titles available now: Flying Logos: from print to video Bones and Organic Motion swiming shark, walking logo, swaying trees Displacement and Bump Mapping landscapes, pools, pouring water, waving flag Modeling and Animating Machines gears, shafts, cams, bearings, building a back hoe from pictures Modeling with Metaform metaform methods and control, side view mirror, cartoon dog, 4WD vehicle $39.95 ea 3 for 109.95 4 for 139.95 5 for 159.95 Bart Palamaro Dark Horse Productions 2786 Wassergass Rd Hellertown, PA 18055 USA 610-838-2905 palabart@aol.com From scratch@holly.ACNS.ColoState.EDU Sun Feb 19 10:21:41 PST 1995 Article: 2763 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2763 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.starnet.net!wupost!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!csn!yuma!holly.ACNS.ColoState.EDU!scratch From: scratch@holly.ACNS.ColoState.EDU (Adrian Corral) Newsgroups: comp.graphics.packages.lightwave Subject: Cheap way to get an animation to video? Date: 17 Feb 1995 07:33:21 GMT Organization: Colorado State University, Fort Collins, CO 80523 Lines: 18 Message-ID: <3i1jg1$4rk@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: holly.acns.colostate.edu X-Newsreader: TIN [version 1.2 PL2] Hello all, I ws wondering about when all you gfx gurus out there first started. I know that some of you must have started very simple without many neat toys to play with, and only had a computer and a raytracer to work with. My question is this (and I don't want someone to tell me to get a toaster or a Flyer or a PAR - I don't have any money!): What is an easy way to get an animation that I make in LightWave onto a VHS tape? Can I just plug the VCR into the composite on my A1200 somehow? I know, not really a professional question, but I need a way to output onto a VHS tape so that I can give people an idea of what I can do with animation, etc... I can worry about great quality later... -Adrian From leimberger@marbls.enet.dec.com Sun Feb 19 10:21:23 PST 1995 Article: 2764 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2764 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!uwm.edu!lll-winken.llnl.gov!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: If Amiga dies forever.. Date: 17 Feb 1995 12:34:55 GMT Organization: Digital Equipment Corporation Lines: 54 Distribution: world Message-ID: <3i255f$4v6@nntpd.lkg.dec.com> References: <3h8f01$38s@newsbf02.news.aol.com> <3hob6a$q7m@news.xmission.com> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com In article , wturber@primenet.com (Walter (Jay) Turberville ) writes: |>Path: | nntpd.lkg.dec.com!funlwb.stl.dec.com!jrd.dec.com!news.dec-j!cs.titech!ni irvana.cs.titech!wnoc-tyo-news!news.u-tokyo.ac.jp!sinetnews!daffy!uwvax! !uwm.edu!news.alpha.net!news.mathworks.com!hookup!news.moneng.mei.com!ho owland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip009.phx.pr rimenet.com!wturber |>From: wturber@primenet.com (Walter (Jay) Turberville ) |>Newsgroups: comp.graphics.packages.lightwave |>Subject: Re: If Amiga dies forever.. |>Date: Mon, 13 Feb 1995 08:14:33 LOCAL |>Organization: Primenet |>Lines: 25 |>Message-ID: |>References: |><3h8f01$38s@newsbf02.news.aol.com> <3hob6a$q7m@news.xmission.com> |>NNTP-Posting-Host: ip009.phx.primenet.com |>X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] |> |>David M. Ingebretsen wrote, |> |>>Me?, I'm waiting for the prices on Alpha's to drop a wee bit more. ||> Walter Turberville responds, |>Why? So you can run Windows NT which you could run just as easily |>(probably |>easier) on an Intel based PC? It seems to me that an Alpha is a PC on |>|>steroids with compatibility problems. The speed is very attractive, |>but not |>much else. |> |> WL> I agree with Dave. If I am forced to leave the Amiga to run future WL> versions of LW I'll try to finance an Alpha box. It is useless to move WL> to a 486 because the speed increase is not worth it. A Pentium WL> is costly and for a little more you get many times the rendering WL> capability. For roughly $500.00 I can aquire a EMPLANT and that WL> will give me the ability to run PhotoShop on the Amiga, and soon WL> hopefully dos programs. I agree there is a ton of software available for WL> the PC but if it isn't what I want then it may as well not exist. WL> I WANT TO RUN LW ! I saw a demo of Two Alphas tied to an Amiga 4000 WL> at the "System Eyes" Lightwave Users Group and it was impressive to WL> to say the least. The Alphas were a 166mhz, and 275mhz (I think) WL> running NT and ScreamerNet. Mark Thompson set up some intensive WL> rendering scenes, and we saw results during the course of the meeting. WL> Not real time but still pretty quick. As it lives today windows is a WL> cludge. Maybe (Hopefully) Win95 or whatever it ends up being called will WL> change my mind about windows, but I will still look to the Alpha. From syndesis@beta.inc.net Sun Feb 19 10:21:55 PST 1995 Article: 2765 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2765 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Hottest habanero Date: 17 Feb 1995 13:34:13 GMT Organization: Syndesis Corporation Lines: 8 Message-ID: <3i28kl$2tj@beta.inc.net> NNTP-Posting-Host: t19.inc.net X-Newsreader: WinVN 0.92.6+ "The Chile Institute Newsletter reports that a RED SAVINA habanero is now believed to be the hottest pepper ever tested (577,000 Scoville units, compared to 4,000 units for a typical jalapeno.) If you like it hot, you can order seeds of RED SAVINA from Shephard's Garden Seeds, 30 Irene St, Torrington, CT 06793; free catalog." - Organic Gardening, March 1995 From sean@PROBLEM_WITH_INEWS_DOMAIN_FILE Sun Feb 19 10:22:01 PST 1995 Article: 2766 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2766 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!torn!news.unb.ca!coranto.ucs.mun.ca!mirror.det.mun.ca!sean From: sean@PROBLEM_WITH_INEWS_DOMAIN_FILE (Sean Huxter) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Voyager No-Prize Date: 17 Feb 1995 14:20:22 GMT Organization: Memorial University of Newfoundland Lines: 20 Message-ID: <3i2bb6$non@coranto.ucs.mun.ca> References: <3hc8rv$qds@newsbf02.news.aol.com> <3hv9vf$gfi@rover.ucs.ualberta.ca> NNTP-Posting-Host: mirror.det.mun.ca X-Newsreader: TIN [version 1.2 PL2] Hardin Brett Arvid (hardin@ee.ualberta.ca) wrote: : | "I am not a number, I am a free man!" : Hey Lee, how many series do you go through frame by frame,,, (prob the : same ones I do eh???) anyone else know where this is from? I also go through many TV series frame by frame. At least the ones with interesting SF/X. The quote is from the opening sequence of "The Prisoner". "Who are you?" "I am number 2" "Who is number 1?" "You are number 6" "I am not a number... I am a free man!" Sean. From riishigh@daimi.aau.dk Sun Feb 19 10:21:52 PST 1995 Article: 2767 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2767 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!uhog.mit.edu!bloom-beacon.mit.edu!eru.mt.luth.se!news.luth.se!sunic!news.uni-c.dk!news.daimi.aau.dk!riishigh From: riishigh@daimi.aau.dk (Peter Riish|j Brinkler) Newsgroups: comp.graphics.packages.lightwave Subject: Where can I find specs on LW 4.0 Date: 17 Feb 1995 13:19:34 GMT Organization: DAIMI, Computer Science Dept. at Aarhus University Lines: 15 Message-ID: <3i27p6$8gb@belfort.daimi.aau.dk> NNTP-Posting-Host: cadmium.daimi.aau.dk Hello World, Well Subject says it all. I'm after the spec-list that has been floating 'round on the mailing list. I've read the www page on the new version, but I would like to know *MORE*. - I've just purchased the 3.5 SA and am definitely going to upgrade to 4.0 when it gets out (if ever) - maybe even buy LW to pc to get cheap render-power (always liked those pocketcalculators (pc's) - won't sell my amy, you don't sell a friend) BTW. Which channel is Babylon IV running at (is it avail. in europe ?). -- \\ ||||| Name : Peter R. Brinkler // \\ (0 0) email: riishigh@daimi.aau.dk // --\\-//----o00---( )---00o-------------------------\\-// \X/ Amiga, the wild side of power computing \X/ From jperez05@solix.fiu.edu Sun Feb 19 10:21:51 PST 1995 Article: 2768 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2768 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!news.alpha.net!news.mathworks.com!usenet.eel.ufl.edu!usenet.fiu.edu!isis.fiu.edu!solix!jperez05 From: jperez05@solix.fiu.edu (juan perez) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave 3D or 3D-Studio Date: 17 Feb 1995 15:06:34 GMT Organization: Florida International University Lines: 45 Message-ID: <3i2e1q$f49@newshost.fiu.edu> References: <3hpc6p$lkg@ixnews2.ix.netcom.com> <3hrlp7$nsn@newsbf02.news.aol.com> NNTP-Posting-Host: solix-gw.fiu.edu X-Newsreader: TIN [version 1.2 PL2] first off let me qualify by saying that I am one of the bigger Lightwave advocates around. in fact, i am currently putting together a proposal for for the Miami branch of Univision, a large national Latin network, which consists basically of P90's and Lightwave. Their department is all Mac currently and they are inclined to buy PowerMacs along with Electric Image and Alias Sketch. thankfully, they like my work enough that they are willing to listen to what i have to say and hopefully i can convince them to buy hardware around the software I suggest they use (i.e. Lightwave). BTW, Lee S. if u know something about a PowerMac version of Lightwave that has yet to be disclosed I could really use the info as there are Lightwave sales resting on it. You have my word as a professional that I'll zip it up. Anyways.... With all that said I want to say that I have no platform bias, whether that refers to hardware or software. I obviously have my own taste and opnions as to what is better or worse, but that won't keep me from using a tool that i find essential to my work. With all THAT said, i want to relate that i saw a comprehensive demo of 3ds4 at a friend's studio a couple of days ago. now mind you that my proggy of choice is lightwave cuz i have never used a 3d proggy that is anywhere near as accessible, logically laid out, or productive to work with than Lightwave, but 3ds4, as almost every other 3d proggy, has its own merits. Since i've been so long-winded so far, i'll not go into heavy details. we can leave that for follow ups. i was very impressed with the IK module. not only is it logical and complete, but all the while u are working on a shaded preview of u're object and in darn near real time (on a P90 with an 2mb Vram Mach64). in the "layout" portion of the program u can assign different colors to the wireframes of different objects which helps a ton when trying to visualize complex scenes. u can also run the "layout" in phong, gourad, and flat-shaded modes, at reasonable speeds. the "surfaces panel" is a dream. in lightwave u pick a limited region adjust parameters and render. in 3ds4 there is a row of about 6-8 spheres at the top (or cubes if u like) and all the surface options are underneath. adjust a parameter and the ball updates. having a bunch of spheres next to each other is absolutely fantastic for comparing different surface settings. in summary (whew, u all still there?!), i would never recommend 3ds4 over lightwave 4, but i have to admit that there are some things which are very well implemented in 3ds4 and i can only hope that lightwave 4 brings them to my screen as well-implemented or somehow better than they exist in 3ds4. Angel Freire Digital Artists Guild Founding Member From bmgia@rcinet.com Sun Feb 19 10:22:05 PST 1995 Article: 2769 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2769 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: Boo, Boolean! X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.233 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: <3hlog0$j23@newsbf02.news.aol.com> <3hor0p$71s@gdwest.gd.com> Date: Fri, 17 Feb 1995 15:10:39 GMT Lines: 35 In <3hor0p$71s@gdwest.gd.com>, tpdawson@gdwest.gd.com (Thomas P Dawson) writes: >In article <3hlog0$j23@newsbf02.news.aol.com>, Branit wrote: >>I regularly have problems with my boolean operators in modeler. >>It seems no matter how carefully I build two objects, when the time comes >>to subtract or multiply them, the results that I get are less than >>desireable. >>When subtracting a cylender from another solid, for example, I sometimes >>get 90% of the cylnder subtracted with parts of the original cylender >>sticking out of my should-have-been-cored object. >>Other times whole sections of polygons adjacent to the affected area just >>disappear. >>I've tried tripling, subdividing, moving a fraction of a millimeter. >>Are these modeler tools just not that good, or is there something that I >>am missing? > >Yes you are missing something... make sure that the objects consist of one >sided polygons and that they completely enclose a volume. By this I mean >that the objects inside part is completely closed. A cube is OK, but a >box with an missing face may get weird results. A simple rule to check closure >is that there is no way to get to the inside of the object from the outside. >I hope that I am explaining this well enough.... > >By they way, there is a way to do boolean operations on objects that have >an "opening" in them, but it gets a little more complicated. Let me know >if'n you are interested.... > >Tom Dawson >tpdawson@gdwest.gd.com > Also try this out for extra checking. In tools.. select point 'merge' (automatic) Sometimes that will tac together seperated polygons and close the object. Bradley From stranahan@aol.com Sun Feb 19 10:21:20 PST 1995 Article: 2770 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2770 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swiss.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: If Amiga dies forever.. Date: 17 Feb 1995 12:53:54 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <3i2nri$4p2@newsbf02.news.aol.com> References: Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com My signature is from the Prisoner...but if you want some real context, it helps to know that I changed my sig to this one the day I resigned from NewTek. (It used to say NewTek Inc and have some other quote.) So you get some idea of my feelings about that event... Lee Stranahan "I am not a number, I am a free man!" From stranahan@aol.com Sun Feb 19 10:21:32 PST 1995 Article: 2771 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2771 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swiss.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: demo reel contents Date: 17 Feb 1995 12:59:00 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <3i2o54$4rs@newsbf02.news.aol.com> References: <3i11gm$c6c$1@rosebud.ncd.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com On demo reels - I prefer short and sweet. Don't show everything you've done, only the best stuff. A great quote I've heard is - "I'd hire a person who sent in one shot, if that shot is the most impressive thing I've ever seen." This can be done, too, by the way. Lee Stranahan "I am not a number, I am a free man!" From rudd@ug1.plk.af.mil Sun Feb 19 10:21:43 PST 1995 Article: 2772 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2772 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!uwm.edu!news.alpha.net!news.mathworks.com!newshost.marcam.com!zip.eecs.umich.edu!newsxfer.itd.umich.edu!ncar!newshost.lanl.gov!ferrari.mst6.lanl.gov!tesuque.cs.sandia.gov!lynx.unm.edu!fg1.plk.af.mil!ug1.plk.af.mil!not-for-mail From: rudd@ug1.plk.af.mil (Douglas Rudd) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Cheap way to get an animation to video? Date: 17 Feb 1995 08:49:08 -0700 Organization: Air Force Phillips Lab. Lines: 53 Message-ID: <3i2ghk$o8n@ug1.plk.af.mil> References: <3i1jg1$4rk@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: ug1.plk.af.mil scratch@holly.ACNS.ColoState.EDU (Adrian Corral) writes: > Hello all, I ws wondering about when all you gfx gurus out there > first started. I know that some of you must have started very > simple without many neat toys to play with, and only had a > computer and a raytracer to work with. > My question is this (and I don't want someone to tell me to get a > toaster or a Flyer or a PAR - I don't have any money!): Okay, I won't. You'll just get what you pay for. The quality will suffer, but it will work. DCTV is perhaps the best of the CHEAP methods out there. Its quality may or may not be acceptable to you, but it is affordable. Use it with Magic Lantern or some other fast animation program. You can use ML with the 1200's output directly and get acceptable speed with low res Ham8 anims. In either case, you are limited to ram. Play off the HD (if your HD is FAST) is about 10-15 fps at best. > What is an easy way to get an animation that I make in LightWave > onto a VHS tape? Can I just plug the VCR into the composite > on my A1200 somehow? > I know, not really a professional question, but I need a way to > output onto a VHS tape so that I can give people an idea of what > I can do with animation, etc... I can worry about great quality > later... I made that same mistake. I thought people would "look past" the substandard output and see what I could accomplish with rendering. Not so. I've lost a lot of potential business with that blunder. I bit the bullet and bought a PAR. I'm sorry, but there is no substitute for quality. If your image quality is "dog meat" then your standards are "dog meat" as far as your would-be clients are concerned. Now, if you just want to impress your friends, DCTV will do fine, as will the AGA Ham8 anims ->video. Believe me, if there were a cheap way to get good quality, PAR wouldn't be in business; in fact, IMO, PAR IS the cheap solution. Oh well, I've sounded off enough. It's your reputation and thus your choice. Doug Rudd ------------------------------------------------------------------------ "Okay, let's take off your engineering hats, put on your management hats and make the right decision". Morton Thiekol, O-dark hundred, 28 January 1986 ------------------------------------------------------------------------ A good day with dos is like tooth extraction without Novacane............ -------------------------------------------------------------------------------- From bouma@cs.purdue.edu Sun Feb 19 10:22:08 PST 1995 Article: 2773 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2773 comp.graphics.animation:16309 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!uwm.edu!news.alpha.net!news.mathworks.com!news.duke.edu!news-server.ncren.net!concert!decwrl!purdue!not-for-mail From: bouma@cs.purdue.edu (Bill Bouma) Newsgroups: comp.graphics.packages.lightwave,comp.graphics.animation Subject: Lightwave Babylon 5 objects Date: 17 Feb 1995 15:05:40 -0500 Organization: Coalition to Ban Chocolate Lines: 18 Message-ID: <3i2vik$b8m@deneb.cs.purdue.edu> NNTP-Posting-Host: deneb.cs.purdue.edu I obtained these files which contain input files for Lightwave: b5delta.lha b5statn2.lha vorlon2.lzh vorship2.lzh I would like to get at the ship models here. There are two problems. 1. I cannot extract the files from the lha or lzh packing on a UNIX system. There is a program xlharc that is supposed to do the unpacking, but it doesn't work on these files. I have used xlharc to unpack lzh files in the past, but these are somehow different? Maybe someone can supply me these files in tar.zip or tar.Z or just plain tar format? 2. I don't know the format of the data files containing the ships. Is there a online writeup describing the LW input format? (I might not be asking if I had been able to extract the files and take a look at them.) -- Bill -- The worm gets the late bird. From mbc@po.cwru.edu Sun Feb 19 10:22:09 PST 1995 Article: 2774 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2774 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usenet.ins.cwru.edu!po.cwru.edu!mbc From: mbc@po.cwru.edu (Michael B. Comet) Newsgroups: comp.graphics.packages.lightwave Subject: Lightwave Cycle Animation??? Date: 17 Feb 1995 21:08:14 GMT Organization: Case Western Reserve University Lines: 19 Message-ID: <3i337u$5s2@usenet.INS.CWRU.Edu> NNTP-Posting-Host: bomb.ins.cwru.edu X-Newsreader: CWRU GnomeNews for Windows Hi all! I was wondering about how Lightwave handles cycle animations. Ie: things that loop within an animation. For example, if you create a person and want him to walk, can you make 1 walk cycle and have it repeat throughout an animation while repositioning the character? For those that use Imagine, I am comparing to Imagine's cycle editor. Thanks! Mike Comet -- /* * Michael B. Comet - mbc@po.cwru.edu * http://www.cwru.edu/0/cwrunet/homes/comet/index.html */ From austin@infi.net Sun Feb 19 10:22:11 PST 1995 Article: 2775 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2775 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.infi.net!h-bassanio.nr.infi.net!austin From: John-Mark Austin Newsgroups: comp.graphics.packages.lightwave Subject: Flyer vs. PAR? Date: 18 Feb 1995 00:00:14 GMT Organization: Audio Graphics Lines: 8 Distribution: world Message-ID: <3i3dae$pt6@lucy.infi.net> NNTP-Posting-Host: h-bassanio.infi.net X-Newsreader: Nuntius Version 1.2 X-XXMessage-ID: X-XXDate: Fri, 17 Feb 1995 18:59:43 GMT Has anyone actually compared PAR's output to Flyer's? I would think PAR's component output would weigh in against the regular Toaster output. What about compression artifacts? --------------------------------------------- John-Mark Austin, Audio Graphics 'God is dead' - Neitzche 'Neitzche is dead' - GOD --------------------------------------------- From austin@infi.net Sun Feb 19 10:22:15 PST 1995 Article: 2776 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2776 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.infi.net!h-bassanio.nr.infi.net!austin From: John-Mark Austin Newsgroups: comp.graphics.packages.lightwave Subject: Screamer output is different than Amiga's!!?? Date: 18 Feb 1995 00:08:42 GMT Organization: Audio Graphics Lines: 13 Distribution: world Message-ID: <3i3dqa$pt6@lucy.infi.net> NNTP-Posting-Host: h-bassanio.infi.net X-Newsreader: Nuntius Version 1.2 X-XXMessage-ID: X-XXDate: Fri, 17 Feb 1995 19:08:13 GMT We recently purchased an R4600 MIPS machine and found that the same scene file rendered on Screamernet and our A4000's yielded images with different file sizes and obvious differences in output. From appearances, I'd say the A4000's are not applying 'soft filter' correctly, but NewTek assures me that's impossible. We're running LW 3.5 (which we also just upgraded to) on all our machines. Anyone else run into this problem? --------------------------------------------- John-Mark Austin, Audio Graphics 'God is dead' - Neitzche 'Neitzche is dead' - GOD --------------------------------------------- From stranahan@aol.com Sun Feb 19 10:21:53 PST 1995 Article: 2777 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2777 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Where can I find specs on LW 4.0 Date: 17 Feb 1995 19:16:27 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <3i3e8r$929@newsbf02.news.aol.com> References: <3i27p6$8gb@belfort.daimi.aau.dk> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com --------------- BTW. Which channel is Babylon IV running at (is it avail. in europe ?). --------------- B5 was (and may still be) on Channel 4 in the UK. I've also bought a tape of the pilot at the Virgin Megastore in Frankfort Germany... Lee Stranahan "I am not a number, I am a free man!" From steph@primenet.com Sun Feb 19 10:22:04 PST 1995 Article: 2778 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2778 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!steph From: steph@primenet.com (Steph Greenberg) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Alias & Wavefront acquisition... Date: 18 Feb 1995 02:06:08 GMT Organization: Primenet Lines: 17 Message-ID: <3i3kmg$le1@news.primenet.com> References: <3ffd39$dve@newsbf02.news.aol.com> NNTP-Posting-Host: usr2.primenet.com X-Newsreader: TIN [version 1.2 PL2] Henrik Bengtsson (henrik@utb.shv.hb.se) wrote: : >the recent SHELL OIL commercials. SoftImage should be cool to work with : >LW3D on a DEC ALPHA running NT. : Hm... any plans from NewTek to include an export to SoftImage feature? =) (I : have never used SoftImage so i don't now what features it has, only heard a : lot of good about it =) : Be well, : Henrik I believe John Foust's Syndesis makes a converter for Lightwave=>Softimage. -- ------------------------------------------------------------------------------- Steph Greenberg steph@primenet.com "Every Friday is a prelude to Monday." ------------------------------------------------------------------------------- From lthumper@bga.com Sun Feb 19 10:21:57 PST 1995 Article: 2779 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2779 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!bga.com!ivy-b6.ip.realtime.net!user From: lthumper@bga.com (Jeff Kramer) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Alias & Wavefront acquisition... Date: Fri, 17 Feb 1995 21:19:06 -0600 Organization: Carpe Diem, Inc. Lines: 25 Message-ID: References: <3hqnm1$86s@news.xmission.com> <3hr58p$k0l@newsbf02.news.aol.com> <3hth88$4bq@beta.inc.net> NNTP-Posting-Host: ivy-b6.ip.realtime.net In article <3hth88$4bq@beta.inc.net>, syndesis@beta.inc.net (John Foust) wrote: > And why couldn't SGI produce machines based on non-MIPS chips? They could. > SGI's real selling point has been fast processors, fast bus, > fast graphics accelleration... and there are plenty of > non-MIPS alternatives to these today. But not many that SGI owns. If you didn't know already, MIPS is a wholly owned subsidiary of Silicon Graphics, Inc. > My guess is at NAB, we'll see 3D Studio NT on display, running > multithreaded on a six-Pentium Intergraph PC and an Alpha, > along with Microsoft showing off Micro-Softimage on NT, and > SGI won't have anything to show as a result of their proposed > merger. SGI may be showing off more than you imagine. ;> Little birds perch on many a-shoulder. Little Thumper -lthumper@bga.com- http://www.realtime.net/~lthumper/ Jeff Kramer From mcphers7@studentm.msu.edu Sun Feb 19 10:21:47 PST 1995 Article: 2780 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2780 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!spool.mu.edu!uwm.edu!msunews!news From: Scepter Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave 3D or 3D-Studio Date: 18 Feb 1995 04:03:13 GMT Organization: Michigan State University Lines: 38 Message-ID: <3i3ri1$13me@msunews.cl.msu.edu> References: <3hm9si$70a@usenetw1.news.prodigy.com> <3hpc6p$lkg@ixnews2.ix.netcom.com> <3hre7c$lta@news.eecs.uic.edu> <16FEB199510152706@rosie.uh.edu> NNTP-Posting-Host: via-annex3-39.cl.msu.edu My Regards, I have been using 3D Studio for about 2 years. I've used it because it is the most powerful and intuitive 3D animation program for the PC. The biggest downfall has been the cost of special effects. So I thought. I was frustrated that I had to buy what other programs..like Lightwave...seemed to include in the package. The funny thing is that Lightwave is also allowing the creation of plug-ins. With this I realized, there is no package that is all inclusive. I have been a little intimidated by programs that have their origin on the Amiga Platform. I've seen Imagine 3.0 for the PC and its interface...especially the animation module.. is quite confusing. The way the mouse handled in the modeler was kind of flaky. I was lucky if I could get a vertex to align with the grid. I would try to draw a straight line and when I would release it would be crooked. I didn't get a chance to figure out the snap to grid. But I guess I was accustomed to the smooth control I had over the mouse in 3D Studio. I feared that Lightwave would have the same type of interface and lack of control. However, from the examples that I have seen, I am convinced that this will not be the case. I will use all the tools necessary for me to accomplish the quality of animations that I desire. I hope that NewTek, in designing their package, would have made one that could be used in conjunction with the package I currently have, 3D Studio! I hope that is supports Autodesk animations as texture maps, as backdrops, and as final output. I hope that it would also be able to import 3DS files and export them as well. As such I would welcome it as another tool. I'm not one to bicker over which is better as those who do usually have little to no experience with the OTHER program. I hope to include Lightwave in my arsenal. If they are mutually exclusive however, and I am forced to choose. 3D Studio may continue to be my program of choice, simply, like most of you here, because I am the most familar with it. From wturber@primenet.com Sun Feb 19 10:22:10 PST 1995 Article: 2781 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2781 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip046.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: modeler initialization error 308. Help! Date: Fri, 17 Feb 1995 22:53:32 LOCAL Organization: Primenet Lines: 12 Message-ID: NNTP-Posting-Host: ip046.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] Title says it. Getting an error message when trying to start modeler. This error is preventing modeler from loading. I have no clue what may have happened to cause this. If any has any idea, I would appreciate hearing it. Using LW 3.5 (Toaster version). Will probably re-load software tomorrow unless I hear a better idea. TIA Jay From johnc@bbs.xnet.com Sun Feb 19 10:22:13 PST 1995 Article: 2782 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2782 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!xnet!quake.xnet.com!bbs!johnc From: johnc@bbs.xnet.com (John Crookshank) Message-ID: Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? References: <3i3dae$pt6@lucy.infi.net> Date: 17 Feb 95 23:11:24 CST Organization: XNet Public Access Internet, Naperville, IL (708-983-6435) Lines: 23 John-Mark Austin writes: >Has anyone actually compared PAR's output to Flyer's? I would think >PAR's component output would weigh in against the regular Toaster output. > What about compression artifacts? > >--------------------------------------------- >John-Mark Austin, Audio Graphics >'God is dead' - Neitzche 'Neitzche is dead' - GOD >--------------------------------------------- I've re-rendered the same animations to our Flyer that we originally rendered (and still have) on the PAR. There is a VERY noticeable increase in quality coming from the Flyer. No artifacts, no JPEG blocks, no little squigglies around the edges of sharply-defined objects, NOTHING. PAR is still a good value, considering that it costs about a third of a Flyer with one drive, but the Flyer's output is mucho better. --------------------------------------------------------------------- [ John Crookshank | MicroTech Solutions, Inc. ] [ | Chicagoland`s Premier Toaster/Flyer Dealer ] [ johnc@bbs.xnet.com | BBS:708-851-3929 Voice:708-851-3033 ] --------------------------------------------------------------------- From ribarr@imap2.asu.edu Sun Feb 19 10:22:18 PST 1995 Article: 2783 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2783 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!asuvax!news.asu.edu!ribarr From: ribarr@imap2.asu.edu Newsgroups: comp.graphics.packages.lightwave Subject: ---WANTED: LW Pro or LW Tapes--- Date: 18 Feb 1995 02:31:54 GMT Organization: Arizona State University Lines: 14 Message-ID: <3i3m6q$mlg@news.asu.edu> NNTP-Posting-Host: general2.asu.edu X-Newsreader: TIN [version 1.2 PL2] ***** WANTED ***** I'm interested in purchasing any old LW Pro issues and any tapes from Lee Stranahan's Lightwave v3.0 series. I'm primarily interested in getting the Modeler I and II, Surfaces, Displacement Mapping and Morphing & Bones tapes. If interested, please email me and we'll talk about price and other details. Thanks, Robert From spnigel@ix.netcom.com Sun Feb 19 10:22:14 PST 1995 Article: 2784 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2784 Path: netcom.com!ix.netcom.com!netnews From: spnigel@ix.netcom.com (Scott Nigel) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: 18 Feb 1995 08:03:40 GMT Organization: Netcom Lines: 24 Distribution: world Message-ID: <3i49ks$fb7@ixnews1.ix.netcom.com> References: <3i3dae$pt6@lucy.infi.net> NNTP-Posting-Host: ix-wh1-11.ix.netcom.com In johnc@bbs.xnet.com (John Crookshank) writes: >I've re-rendered the same animations to our Flyer that we originally rendered >(and still have) on the PAR. There is a VERY noticeable increase in quality >coming from the Flyer. No artifacts, no JPEG blocks, no little squigglies >around the edges of sharply-defined objects, NOTHING. PAR is still a good >value, considering that it costs about a third of a Flyer with one drive, but >the Flyer's output is mucho better. > > --------------------------------------------------------------------- > [ John Crookshank | MicroTech Solutions, Inc. ] > [ | Chicagoland`s Premier Toaster/Flyer Dealer ] > [ johnc@bbs.xnet.com | BBS:708-851-3929 Voice:708-851-3033 ] > --------------------------------------------------------------------- > Hi John, Is this comparison using the Conner 1.26GB on the PAR. If not, the images may be a better comparison to the Flyer but you are right for the most part. Just Wonderin' Scott P. Nigel "Compassion Without Precision Is Chaos!" From dtiberio@ic.sunysb.edu Sun Feb 19 10:22:22 PST 1995 Article: 2785 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2785 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!adam.cc.sunysb.edu!dtiberio From: dtiberio@ic.sunysb.edu (David Tiberio) Newsgroups: comp.graphics.packages.lightwave Subject: A4000T pics on AMINET Date: 18 Feb 1995 15:15:10 GMT Organization: State University of New York at Stony Brook Lines: 26 Distribution: world Message-ID: <3i52tu$5tl@adam.cc.sunysb.edu> NNTP-Posting-Host: libws4.ic.sunysb.edu Not too many people are aware of the past few months, but we have been building Amiga 4000T systems for Flyers. These have 7 Zorro III slots, 2 video, and 5 TBC slots. Also hold 10 hard drives. One of the cases I built was shown to NewTek in Topeka two weeks ago, and apparantly they will be suggesting it for use with the Flyer in the near future. We built one last night, and took some scans of it (about 15). I put them on AMINET so you could all see what it is like. I know they are not the most detailed, but the tower is real and we are building them in quantity. I would like to thank Mark Tiramani, of FOCUS GbR, for flying to Germany for parts. :) -- A4000 parts wanted... CPU cards, floppies, etc. I BUY USED A4000's (516) 476-1615 - AREA52 BBS (516) 476-1290 Lightwave files dtiberio@libserv1.ic.sunysb.edu - Amiga/Toaster Reference Manual v3.010 From wturber@primenet.com Sun Feb 19 10:21:44 PST 1995 Article: 2786 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2786 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip053.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Cheap way to get an animation to video? Date: Sat, 18 Feb 1995 09:17:48 LOCAL Organization: Primenet Lines: 50 Message-ID: References: <3i1jg1$4rk@yuma.ACNS.ColoState.EDU> NNTP-Posting-Host: ip053.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3i1jg1$4rk@yuma.ACNS.ColoState.EDU> scratch@holly.ACNS.ColoState.EDU (Adrian Corral) writes: >From: scratch@holly.ACNS.ColoState.EDU (Adrian Corral) >Subject: Cheap way to get an animation to video? >Date: 17 Feb 1995 07:33:21 GMT > Hello all, I ws wondering about when all you gfx gurus out there > first started. I know that some of you must have started very > simple without many neat toys to play with, and only had a > computer and a raytracer to work with. > My question is this (and I don't want someone to tell me to get a > toaster or a Flyer or a PAR - I don't have any money!): > What is an easy way to get an animation that I make in LightWave > onto a VHS tape? Can I just plug the VCR into the composite > on my A1200 somehow? > I know, not really a professional question, but I need a way to > output onto a VHS tape so that I can give people an idea of what > I can do with animation, etc... I can worry about great quality > later... > -Adrian About two years ago we were able to almost single-frame using an AG-1960 Panasonic S-VHS deck. If you have access to one (that the owner won't mind you abusing) I will send you the procedure. You might try making some contact with people in your area that have similar interests. Maybe you can work a trade of some sort to borrow their equipment. It is also my opinion that making good animations is going to be even more difficult without an output device. It is tough to judge motion without a good output device. We use low-res outputs to the PAR to help rough out motions. It is relatively quick. You don't want someone to tell you, but I'm gonna anyway. If you are really serious about this, a PAR is the minimum quality you should settle for. If you don't have the money, get it. Get a second job. Borrow it. Ask your rich uncle (ha!). I don't know your personal situation, but find a way. Consider this a gut check to help determine how serious you are. Good Luck. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From syndesis@beta.inc.net Sun Feb 19 10:21:58 PST 1995 Article: 2787 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2787 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Alias & Wavefront acquisition... Date: 18 Feb 1995 16:57:09 GMT Organization: Syndesis Corporation Lines: 29 Message-ID: <3i58t5$84t@beta.inc.net> References: <3hqnm1$86s@news.xmission.com> <3hr58p$k0l@newsbf02.news.aol.com> <3hth88$4bq@beta.inc.net> NNTP-Posting-Host: t21.inc.net X-Newsreader: WinVN 0.92.6+ In article , lthumper@bga.com (Jeff Kramer) says: > >In article <3hth88$4bq@beta.inc.net>, syndesis@beta.inc.net (John Foust) wrote: > >> And why couldn't SGI produce machines based on non-MIPS chips? > >They could. > >> SGI's real selling point has been fast processors, fast bus, >> fast graphics accelleration... and there are plenty of >> non-MIPS alternatives to these today. > >But not many that SGI owns. If you didn't know already, MIPS is a wholly >owned subsidiary of Silicon Graphics, Inc. Yes, I know it, but that's my point: everyone thinks that SGI will always base their processors on their subsidiaries' chips, but I'm "whacking people on the side of the head" to remind you that they are a company that makes computers, and it may well become profitable for them to make computers based on other chips, if MIPS' chips become too expensive. >> SGI won't have anything to show as a result of their proposed >> merger. > >SGI may be showing off more than you imagine. ;> Little birds perch on >many a-shoulder. OK, tweet, tweet! From syndesis@beta.inc.net Sun Feb 19 10:22:24 PST 1995 Article: 2788 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2788 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Quick Voyager Question Date: 18 Feb 1995 16:59:59 GMT Organization: Syndesis Corporation Lines: 14 Message-ID: <3i592f$84t@beta.inc.net> References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> NNTP-Posting-Host: t21.inc.net X-Newsreader: WinVN 0.92.6+ In article , jgross@netcom.com (John Gross) says: >(Except for the shot of the VGR in the wake (opening seq). For that we >sent our footage to Sant Barbara Studios and they composited with their >wake.) Hmm, more "space lake" effects? Not only that, but who told who that nebula and space-gas were things you could *drive* through, that would look like fog when you went through them? Is it the next shot that makes VGR appear, oh, half the size of Saturn's rings? (big :=) From syndesis@beta.inc.net Sun Feb 19 10:22:25 PST 1995 Article: 2789 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2789 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: 3D walkthroughs? Date: 18 Feb 1995 17:13:55 GMT Organization: Syndesis Corporation Lines: 18 Message-ID: <3i59sj$84t@beta.inc.net> References: <3hovjf$pcl@nntpd2.cxo.dec.com> <3hqlq6$1jd@ixnews2.ix.netco <3i34lm$nsu@nntpd2.cxo.dec.com> NNTP-Posting-Host: t21.inc.net X-Newsreader: WinVN 0.92.6+ In article <3i34lm$nsu@nntpd2.cxo.dec.com>, bonomo@specxn.enet.dec.com () says: > > >Thank you for un-asking the question, which really articulated that which it >is I am seeking. I want to design my dream home, with the ability to do >"real-time" wandering around, so as to understand the perspectives, lighting >and such. > >Does anyone know of a product which is well-suited to this task? On the Amiga, you can use LightWave's precursor to some extent: it was called VideoScape, and it had a semi-realtime walk-through mode, where you "steered" with the number pad keys. It rendered quite quickly if you had a simple scene and a fast Amiga. On the Mac, there's a program called Virtus Walkthrough. Offhand, I can't think of many inexpensive "walk-through" programs. From camcollect@aol.com Sun Feb 19 10:22:17 PST 1995 Article: 2790 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2790 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: camcollect@aol.com (CamCollect) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Screamer output is different than Amiga's!!?? Date: 18 Feb 1995 12:19:11 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <3i5a6f$jc6@newsbf02.news.aol.com> References: <3i3dqa$pt6@lucy.infi.net> Reply-To: camcollect@aol.com (CamCollect) NNTP-Posting-Host: newsbf02.mail.aol.com >>We recently purchased an R4600 MIPS machine and found that the same >>scene file rendered on Screamernet and our A4000's yielded images with >>different file sizes and obvious differences in output....... We are rendering scenes on Amigas, a DEC Alpha, and a MIPS machine all at the same time from the same scene and have never noticed anything different....the frames all compile together with no problems. Greg Milneck, Jr. The Video Company Baton Rouge, LA, USA camcollect@aol.com From syndesis@beta.inc.net Sun Feb 19 10:21:48 PST 1995 Article: 2791 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2791 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave 3D or 3D-Studio Date: 18 Feb 1995 17:16:46 GMT Organization: Syndesis Corporation Lines: 24 Message-ID: <3i5a1u$84t@beta.inc.net> References: <3hm9si$70a@usenetw1.news.prodigy.com> <3hpc6p$lkg@ixnews2.ix.netcom.com> <3hre7c$lta@news.eecs.uic.edu> <16FEB199510152706@rosie.uh.edu> NNTP-Posting-Host: t21.inc.net X-Newsreader: WinVN 0.92.6+ In article <16FEB199510152706@rosie.uh.edu>, st4pt@rosie.uh.edu (donald TAKESHI mcfall) says: > >In article <3hre7c$lta@news.eecs.uic.edu>, bdupras@bert.eecs.uic.edu (Brian Dupras) writes... >>William Teegarden (GregTee@ix.netcom.com) wrote: >> >>> It's modeling end is also superior to 3DS's. >> >>Funny, I thought that 3DS's "modeler" is AutoCAD, is it not? Maybe I'm >>wrong. >No, 3DS has its own modeller. AutoCAD, though, is a VERY good modeller for 3DS >(provided that you don't have problems importing meshes -- Autodesk supposedly >fixed this). Actually, 3DS has three separate areas for modeling: Shaper, Lofter and 3D Editor. These subdivisions are comparable to the "slices" in the Toaster in that the entire screen and menus change for each area. The Shaper is a 2D design area. It imports Adobe Illustrator files as well as giving some 2D design tools. Lofter takes those shapes and lets you extrude them in fancy ways. The 3D Editor can alter geometry and compose the sub-objects in the scene. The Keyframer takes that scene and lets you change those elements over time. From gateway@onramp.net Sun Feb 19 10:22:27 PST 1995 Article: 2792 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2792 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.onramp.net!usenet From: gateway@onramp.net Newsgroups: comp.graphics.packages.lightwave Subject: Scene Archiver? Date: Sat, 18 Feb 95 12:37:59 PDT Organization: On-Ramp; Individual Internet Connections; Dallas/Ft Worth/Houston, TX USA Lines: 9 Message-ID: <3i5f11$je2@news.onramp.net> NNTP-Posting-Host: dal24.onramp.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Newsreader: NEWTNews & Chameleon -- TCP/IP for MS Windows from NetManage Is there any program that will look at your scene file and archive all the necessary items for your project up so you can install it on another machine and just unpack it with out having to move things all manual over to your other platform? Steve Visionary Graphics From spnigel@ix.netcom.com Sun Feb 19 10:22:29 PST 1995 Article: 2793 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2793 Path: netcom.com!ix.netcom.com!netnews From: spnigel@ix.netcom.com (Scott Nigel) Newsgroups: comp.graphics.packages.lightwave Subject: Microsoft No-Brainer... Date: 18 Feb 1995 19:45:43 GMT Organization: Netcom Lines: 17 Distribution: world Message-ID: <3i5ip7$836@ixnews3.ix.netcom.com> References: <3i5f11$je2@news.onramp.net> NNTP-Posting-Host: ix-wh1-11.ix.netcom.com Hi, Don't wait for Windows9* to make your anims now. WinNT is very robust. Even Mojo wrote to that effect. Microsoft is just waiting to turn on the Win95 faucet but waits while its rivals(Lotus, WordPerfect,etc.) spend preciuos R&D dollars into 32bit Win95 upgrades. Meanwhile Microsoft is selling 2 million copies of Win3.1 and DOS per MONTH... (PC Computing March/pp.324). Windows95 is a profit pipeline Microsoft can turn on anytime. It makes sense to soften up the competition beforehand. Another thought is that Win95 is just a placeholder for NT. Microsoft intends to make NT the desktop standard. BTW...Microsoft announced on Dec 20th that Win95 may not be available until August 1995. Scott P. Nigel "Lightwave, for some, is a luxury Lightwave, for me, is survival" From FWTep@ix.netcom.com Sun Feb 19 10:22:03 PST 1995 Article: 2794 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2794 Path: netcom.com!ix.netcom.com!netnews From: FWTep@ix.netcom.com (Fred Tepper) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Voyager No-Prize Date: 18 Feb 1995 21:37:45 GMT Organization: Netcom Lines: 19 Distribution: world Message-ID: <3i5pb9$a60@ixnews3.ix.netcom.com> References: <3hc8rv$qds@newsbf02.news.aol.com> <3hv9vf$gfi@rover.ucs.ualberta.ca> NNTP-Posting-Host: ix-pas6-24.ix.netcom.com In jgross@netcom.com (John Gross) writes: > >: | "I am not a number, I am a free man!" > >: Hey Lee, how many series do you go through frame by frame,,, (prob the >: same ones I do eh???) anyone else know where this is from? > >No need to go through it frame by frame to catch the obvious reference! > >Be seeing you. > >JG > You know, I find it difficult to catch dialog when I go through things frame by frame anyway... -=Fred=- From wal@cais3.cais.com Sun Feb 19 10:22:21 PST 1995 Article: 2795 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2795 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.charm.net!sun.cais.com!news.cais.com!cais3.cais.com!wal From: wal@cais3.cais.com (William Leventry) Newsgroups: comp.graphics.packages.lightwave Subject: Re: upgrading? Date: 18 Feb 1995 14:19:53 GMT Organization: Capital Area Internet Service info@cais.com 703-448-4470 Lines: 35 Message-ID: <3i4vm9$is7@news.cais.com> References: <3hrv8i$qej@newsbf02.news.aol.com> <3ht76h$q06@news.eecs.uic.edu> NNTP-Posting-Host: cais3.cais.com X-Newsreader: TIN [version 1.2 PL2] Brian, Please tell me more. What Maxtor drive model are you refering to? The AV series are all SCSI units, whereas the PAR requires IDE. Are there new faster APPROVED drives availble for the PAR? How does a faster drive improve PLAYBACK quality for rendered images? Inquiring minds... Brian Dupras (bdupras@bert.eecs.uic.edu) wrote: : As a testiment to the PAR, there is an animation house in Dallas that : does some big name commercial spots (ie JC Penny among others). They use : the PAR with a fast drive (I think a Maxtor AV drive) to record and : output their *broadcast* cuts of the animations. The dump frames to a : normal drive (for backup), then import them with the PAR, and then dump : out to BetaSP. No one would know by looking at it. : However, keep in mind that the quality of the images coming out of this : card is HIGHLY dependant on the speed of the drive. Obviously the faster : the better, but in this case it makes a huge difference. : Brian : bdupras@bert.eecs.uic.edu -- *************************************************************************** William Leventry EMAIL: wal@cais.com FLAMES: >NIL: *************************************************************************** From Jcjones@cris.com Sun Feb 19 10:21:21 PST 1995 Article: 2796 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2796 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!deathstar.cris.com!usenet-admin From: "Jeffrey C. Jones" Newsgroups: comp.graphics.packages.lightwave Subject: Re: If Amiga dies forever.. Date: 18 Feb 1995 22:14:02 GMT Organization: Concentric Research Corporation Lines: 19 Message-ID: <3i5rfa$qab@deathstar.cris.com> References: <3i2nri$4p2@newsbf02.news.aol.com> <3i3350$4nu@earth.usa.net> NNTP-Posting-Host: crc4.cris.com jgjones@earth (James Jones/Nibbles and Bits) wrote: > So, are you (Stranahan) now free(er) to let fly with your opinions about NewTek and > how things are going down there in Topeka... or is that fodder for a > future column in VTU? > > "We want.. information." > "You won't get it!" > "By hook or by crook, we will!" > > * James G. Jones * Nibbles & Bits * jgjones@usa.net * > Yeah Lee, tell us. It's sad the way VTU is passing of puff interview pieces instead of real Toaster News. The worst was the way they handled the VT expo. (i.e. Here's two pages of irrelivent photos, if you want the real story but our tape!!) So Lee come on and tell us the story. Please. Jeff Jones JcJones@cris.com From jgross@netcom.com Mon Feb 20 21:28:27 PST 1995 Article: 2797 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2797 bit.listserv.i-amiga:29314 Newsgroups: comp.graphics.packages.lightwave,bit.listserv.i-amiga Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: WTB: Pixel 3D Pro $$$ Message-ID: Followup-To: comp.graphics.packages.lightwave,bit.listserv.i-amiga Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3hei2b$pf0@ankh.iia.org> Date: Sun, 19 Feb 1995 19:46:43 GMT Lines: 11 Sender: jgross@netcom15.netcom.com : I am looking to buy a used copy of Pixel 3D Pro for the Amiga. If you : have the program and want to sell it, let me know. In my opinion, if you have LW, Pixel is a pretty useless product (any version). Postscript text in Modeler is MUCH smoother and any bitmap conversion in Pixel generally needs to be greatly cleaned up in Modleer before it can be considered useavble. It's better to use Modeler's backdrop feature and build your objects by scratch. They'll look and render better. JG From jgross@netcom.com Mon Feb 20 21:28:29 PST 1995 Article: 2798 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2798 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Quick Voyager Question Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> <3i592f$84t@beta.inc.net> Date: Sun, 19 Feb 1995 19:53:31 GMT Lines: 19 Sender: jgross@netcom15.netcom.com John Foust (syndesis@beta.inc.net) wrote: : Hmm, more "space lake" effects? Not only that, but who told who : that nebula and space-gas were things you could *drive* through, : that would look like fog when you went through them? : Is it the next shot that makes VGR appear, oh, half the size of : Saturn's rings? : (big :=) Nobody told me anything. They asked us to do shots and we said yes! Besides...the Client is always right... Just for the record Rick Berman absolutely hates the fog shot concept. I'm surprised you didn't say anything about the volumetric fog in space in the last opening seq shot ;) JG From maturney@acad.ursinus.edu Mon Feb 20 21:28:18 PST 1995 Article: 2799 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2799 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!newsfeed.pitt.edu!dsinc!netnews.upenn.edu!acad.ursinus.edu!maturney From: maturney@acad.ursinus.edu Newsgroups: comp.graphics.packages.lightwave Subject: single frame recording (JVC BRS822U-t4000) Message-ID: <1995Feb18.214224.929@acad.ursinus.edu> Date: 18 Feb 95 21:42:24 EST Organization: Ursinus College Lines: 10 Our toaster 2.0 is in the shop and we have been using a replacement toaster 4000. We've run animations from lightwave into a jvc BRS-822U, however our single frame controller is a card that's in the 2.0. Does anyone know alternate ways to render from the toaster 4000 with a 3.0 upgrade? There is a port on the back of the toaster 4000 that fits the cable, but we're not going to plug it in blind, is a single frame controller built into the 4000 (wishful thinking). Any help would be greatly appreciated. By the way, I want to thank everybody with the help concerning circular motion paths. Mark Turney From ginadb@aol.com Mon Feb 20 21:28:20 PST 1995 Article: 2800 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2800 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!uwm.edu!news.alpha.net!news.mathworks.com!newshost.marcam.com!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: ginadb@aol.com (GinaDB) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Scene Archiver? Date: 18 Feb 1995 23:32:48 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3i6hlg$s6t@newsbf02.news.aol.com> References: <3i5f11$je2@news.onramp.net> Reply-To: ginadb@aol.com (GinaDB) NNTP-Posting-Host: newsbf02.mail.aol.com In article <3i5f11$je2@news.onramp.net> gateway@onramp.net wrote: > Is there any program that will look at your scene file > and archive all the necessary items for your project up > so you can install it on another machine and just unpack it > with out having to move things all manual over to your other platform? An easy way to keep track of things is to create a directory for your project with subdirectories "Objects", "Scenes", "Surfaces", "Motions", etc. & store all the parts of your project there. Keeps your projects and hard drive really clean & it's easy to archive or move. From wturber@primenet.com Mon Feb 20 21:28:10 PST 1995 Article: 2801 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2801 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!spool.mu.edu!uwm.edu!cs.utexas.edu!swrinde!pipex!news.sprintlink.net!news.primenet.com!ip069.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.packages.lightwave Subject: Re: upgrading? Date: Fri, 17 Feb 1995 21:58:34 LOCAL Organization: Primenet Lines: 63 Message-ID: References: <3hrv8i$qej@newsbf02.news.aol.com> <3ht76h$q06@news.eecs.uic.edu> <3i4vm9$is7@news.cais.com> NNTP-Posting-Host: ip069.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3i4vm9$is7@news.cais.com> wal@cais3.cais.com (William Leventry) writes: >From: wal@cais3.cais.com (William Leventry) >Subject: Re: upgrading? >Date: 18 Feb 1995 14:19:53 GMT >Brian, >Please tell me more. What Maxtor drive model are you refering to? >The AV series are all SCSI units, whereas the PAR requires IDE. >Are there new faster APPROVED drives availble for the PAR? >How does a faster drive improve PLAYBACK quality for rendered images? >Inquiring minds... >Brian Dupras (bdupras@bert.eecs.uic.edu) wrote: > >: As a testiment to the PAR, there is an animation house in Dallas that >: does some big name commercial spots (ie JC Penny among others). They use >: the PAR with a fast drive (I think a Maxtor AV drive) to record and >: output their *broadcast* cuts of the animations. The dump frames to a >: normal drive (for backup), then import them with the PAR, and then dump >: out to BetaSP. No one would know by looking at it. >: However, keep in mind that the quality of the images coming out of this >: card is HIGHLY dependant on the speed of the drive. Obviously the faster >: the better, but in this case it makes a huge difference. >: Brian >: bdupras@bert.eecs.uic.edu >-- >*************************************************************************** >William Leventry EMAIL: wal@cais.com FLAMES: >NIL: >*************************************************************************** The faster drives allow more "blocks" to be allocated per rendered frame. The more blocks, the less the image needs to be compressed. 220 blocks yields about 100k per frame and is what we use with a Seagate 5660A (we need a bigger drive). You can find a list of approved drives on the DPS BBS. I don't have the number handy, but I can get it for you. However, the best block limit they list is 240. The range within the approved list is 200 to 240. Also, I think the prefered drive is a Micropolis not a Maxtor. Just don't go out and buy one until you verify the model number. Also be aware that the faster drive does not necessarily improve the image. It all depends on what quality factor the PAR was able to use. Some of our animations with less complex backgrounds can be compressed with a QF of 23 and take less than the 220 blocks alloted. These animations will see no benefit. Animations with a lot of detail full frame will probably see improvement. ----------------------------------------------------- | Walter (Jay) Turberville |Phoenix, AZ | wturber@primenet.com |wturber@aol.com | http://www.primenet.com/~wturber | ----------------------------------------------------- From park0172@gold.tc.umn.edu Mon Feb 20 21:28:03 PST 1995 Article: 2802 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2802 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!netcomsv!netcomsv!hodes.com!uunet!in1.uu.net!news.mathworks.com!newshost.marcam.com!zip.eecs.umich.edu!umn.edu!news From: park0172@gold.tc.umn.edu Subject: 4 sale:Amiga 4000 with Toaster & Par board Message-ID: Sender: news@news.cis.umn.edu (Usenet News Administration) Nntp-Posting-Host: dialup-3-224.gw.umn.edu Organization: University of Minnesota, Twin Cities Date: Thu, 16 Feb 1995 09:05:11 GMT Lines: 21 Hi, all! I would like to sell the following system. Amiga4000/040 with 18meg memory. It has two hard dirve(120, 350) Tosaster 4000 board with 3.1 software. PAR board with 550segate hd. 1084S monitor and many registerd software with manuals. ( ADPro, ADPro convertion Pak, ADPro Tools Pro, Imagemaster, OPUS dir, Brilliance, Morphplus, Pixel 3d pro, Interchange, Scenery Animator, etc.) I prefer to sell whole system. Looking for good price. Anyone interested, Please, e-mail me. Thank you! From joeperez@news.dorsai.org Mon Feb 20 21:27:57 PST 1995 Article: 2803 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2803 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!netcomsv!netcomsv!hodes.com!uunet!cs.utexas.edu!swrinde!howland.reston.ans.net!news.sprintlink.net!news.dorsai.org!joeperez From: joeperez@news.dorsai.org (Joe Perez) Subject: Re: Animation and the FLYER!!! Message-ID: Sender: news@dorsai.org (Keeper of the News) Organization: The Dorsai Embassy - New York X-Newsreader: TIN [version 1.2 PL2] References: Date: Thu, 16 Feb 1995 08:36:28 GMT Lines: 33 bmgia@rcinet.com wrote: : I have tested the animation output for it and it is fantastic! : I have been running on a DPS PAR for 1.5 yrs and has served me : beautifully, but also know that it has minimal compression artifacts that you : mainly can find in solid colors. But still passable for commercial work. : But on my first test rendering to the Flyer.. hooHOO. I like. Only problem : is that it is no where as easy to work with as the PAR........yet. At the risk of sounding absolutely stupid, just how do you render an animation to the Flyer. I too have a PAR and you simply save the RGB images to the PAR directory and it automatically makes an anim file to be played back. I tried everything I could think of with the Flyer, but I can't figure out how to save a LW anim. Please no Read The Fucking Manual responses, because what laughingly passes for the Flyer literature in the initial manual makes no mention (that I could find) of how to save anims. There is also no index to speak of, which usually makes things a lot easier. The only Flyer-specific text I find in the manual relates to recording video and audio, and even THAT portion is full of holes. BTW, I have a 2000 (non-aga). If the anim is to be saved to the Framestores directory (as with HAM-8 anims), then how does the Flyer play it back from a system (non-Flyer drive? This cannot be the solution). When trying to save the anim as RGB files or even as an anim file to the Flyer drives, I get a "can't find directory" message (Duh, the drives ARE hooked up). Just thought I'd bother youse guys before I call Newtek (it's tough to get through to 'em nowadays). Thanks. Joe Perez From thierry@ix.netcom.com Mon Feb 20 21:28:02 PST 1995 Article: 2804 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2804 Path: netcom.com!ix.netcom.com!netnews From: thierry@ix.netcom.com (Thierry Humeau) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Animation and the FLYER!!! Date: 19 Feb 1995 17:53:23 GMT Organization: Netcom Lines: 47 Distribution: world Message-ID: <3i80ij$10f@ixnews3.ix.netcom.com> References: NNTP-Posting-Host: ix-dc3-19.ix.netcom.com In joeperez@news.dorsai.org (Joe Perez) writes: > >At the risk of sounding absolutely stupid, just how do you render an >animation to the Flyer. I too have a PAR and you simply save the RGB >images to the PAR directory and it automatically makes an anim file to be >played back. > >I tried everything I could think of with the Flyer, but I can't figure >out how to save a LW anim. Please no Read The Fucking Manual responses, >because what laughingly passes for the Flyer literature in the initial >manual makes no mention (that I could find) of how to save anims. There >is also no index to speak of, which usually makes things a lot easier. >The only Flyer-specific text I find in the manual relates to recording >video and audio, and even THAT portion is full of holes. > OK dude, Keep cool, here we go: - After you're finished setting up your LW anim scene and are ready to record. - go in the record menu, select "render display:toaster" - select "medium resolution preview (VT4000)" anim type and OK and ignore any message that follows. - enter a name for your animation in the save anim file requester. You should choose to locate the anim in one of your flyer drives here. VERY IMPORTANT, in the path window, enter the workbench name of the Flyer drive you want to save the anim on, not the DEV name. - select automatic render, LW will automatically built a VTASC video clip of your 3D anim and save it on the proper Flyer drive. - After you're finish, a crouton for your anim should appear in the Files windows of the Flyer interface. You can use this clip the same want than a video clip. Note: They seem to be some playback problem on some anims, mostly when the anim as a lot of colors in it (like color gradients,...). after a few frames, your anim will stutter and slow down. this will be fix in the final 4.0 realese. Enjoy, Thierry. -- ************************************************************** Thierry Humeau tel: 301-933-3008 Cameraman/Producer fax: 301-933-2868 CANAL+TV France correspondant thierry@ix.netcom.com ************************************************************** From GregTee@ix.netcom.com Mon Feb 20 21:28:25 PST 1995 Article: 2805 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2805 Path: netcom.com!ix.netcom.com!netnews From: GregTee@ix.netcom.com (William Teegarden) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Voyager No-Prize Date: 19 Feb 1995 19:17:28 GMT Organization: Netcom Lines: 30 Distribution: world Message-ID: <3i85g8$43l@ixnews1.ix.netcom.com> References: <3hc8rv$qds@newsbf02.news.aol.com> <3hv9vf$gfi@rover.ucs.ualberta.ca> <3i5pb9$a60@ixnews3.ix.netcom.com> NNTP-Posting-Host: ix-la10-11.ix.netcom.com In <3i5pb9$a60@ixnews3.ix.netcom.com> FWTep@ix.netcom.com (Fred Tepper) writes: > >In jgross@netcom.com (John Gross) writes: > >> >>: | "I am not a number, I am a free man!" >> >>: Hey Lee, how many series do you go through frame by frame,,, (prob >the >>: same ones I do eh???) anyone else know where this is from? >> >>No need to go through it frame by frame to catch the obvious reference! >> >>Be seeing you. >> >>JG >> > >You know, I find it difficult to catch dialog when I go through things >frame by frame anyway... > -=Fred=- > It's the dialog in general that have difficulty with. GT From 71533.117@CompuServe.COM Mon Feb 20 21:28:40 PST 1995 Article: 2806 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2806 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!news.inhouse.compuserve.com!news.production.compuserve.com!news From: Jack Bennett II <71533.117@CompuServe.COM> Newsgroups: comp.graphics.packages.lightwave Subject: LW Object FTP Sites Date: 19 Feb 1995 22:43:20 GMT Organization: Creative Imagineering Lines: 11 Message-ID: <3i8hi8$c4q$1@mhadg.production.compuserve.com> I am tring to compile a list of FTP Sites for LW Objects and related material. Any input will be appreciated. Jack Bennett Creative Imagineering -- How can you shoot women and children?? Easy, you just don't lead 'em so much! Full Metal Jacket From spnigel@ix.netcom.com Mon Feb 20 21:28:37 PST 1995 Article: 2807 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2807 Path: netcom.com!ix.netcom.com!netnews From: spnigel@ix.netcom.com (Scott Nigel) Newsgroups: comp.graphics.packages.lightwave Subject: Quick seaQuestion... Date: 20 Feb 1995 07:47:43 GMT Organization: Netcom Lines: 10 Distribution: world Message-ID: <3i9hev$bh4@ixnews2.ix.netcom.com> References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> <3i592f$84t@beta.inc.net> NNTP-Posting-Host: ix-wh2-19.ix.netcom.com Hello, I just saw seaQuest episode with Mark Hamill. When the ship was sitting on the bottom of the sea it cast a shadow onto the sea floor. Was the ship a luminous object, ambient or what? Episode altogether was better than most IMHO. Good Work Scott P. Nigel From videoman@netcom.com Mon Feb 20 21:28:39 PST 1995 Article: 2808 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2808 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!videoman From: videoman@netcom.com Subject: Re: Quick seaQuestion... Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> <3i592f$84t@beta.inc.net> <3i9hev$bh4@ixnews2.ix.netcom.com> Date: Mon, 20 Feb 1995 09:49:25 GMT Lines: 27 Sender: videoman@netcom3.netcom.com spnigel@ix.netcom.com (Scott Nigel) writes: >Hello, >I just saw seaQuest episode with Mark Hamill. When the ship was sitting >on the bottom of the sea it cast a shadow onto the sea floor. Was the >ship a luminous object, ambient or what? Episode altogether was better >than most IMHO. >Good Work >Scott P. Nigel Just saw it as well.. the Anim was enjoable as always... and Mark Hamill is not so bad in a TV show... Star Wars.. eh.. but he looked good on the show... sure is sad to see GREAT animation with the sillyest storylines... "across the known glalaxy in a few weeks... " to hit a few hundred yards away from the sub and then "settle" to the sea floor? 'comOn! those little comet parts that hit jupter were not all that big... someone failed there physics on that one... velocity? oh we'll ignore that...sigh. what software was used for the morphs? ER? -- -== When Dreams Become Reality ==- -= IM Design=- videoman@netcom.com Video Production videoman@cyberspace.org 3D Graphics & DTP From jmacleod@unixg.ubc.ca Mon Feb 20 21:28:42 PST 1995 Article: 2809 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2809 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!news.mindlink.net!news.bc.net!unixg.ubc.ca!jmacleod From: jmacleod@unixg.ubc.ca (James Douglas MacLeod) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave PC requirements Date: 19 Feb 1995 23:23:37 GMT Organization: University of British Columbia, Vancouver, B.C., Canada Lines: 29 Message-ID: <3i8jtp$gf6@nnrp.ucs.ubc.ca> References: <3hn0rt$ss3@newsbf02.news.aol.com> <3ho9ma$3o6@newsbf02.news.aol.com> NNTP-Posting-Host: unixg.ubc.ca In article , wrote: >stranahan@aol.com (Stranahan) writes: > >I have narrowed things down to a P100, 1 gig SCSI, 2940W SCSI controler, >Toshiba 4x CD rom. and the ATI Graphics Pro Turbo 4Meg Vram. Motherboard wise, here is a few tips. Do not buy any of the frankenstien VESA/PCI systems. Buy a motherboard with the Intel chipset and not Opti (give a them a little longer to catch up) Ask around and find out what eth latest Intel chipset is, they seem to go by planet names so you cant tell by numbers or dates. It might be Neptune, but you should ask around. I know the ATI cards are good with NT as well, the ATI card is a good choice. I have not really looked, but check out EIDE. Apparently it is very fast, and the cost of IDE hard drives is so damn small..... I would not pay too much extra for that 4x cd rom, the increase in price is not worth the extra money. If you have any other questions just ask. :) From eric@bigdog.engr.arizona.edu Mon Feb 20 21:28:13 PST 1995 Article: 2810 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2810 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usc!nic-nac.CSU.net!news.Cerritos.edu!news.Arizona.EDU!bigdog.engr.arizona.edu!eric From: eric@bigdog.engr.arizona.edu (Eric Case) Newsgroups: comp.graphics.packages.lightwave Subject: Re: upgrading? Date: 19 Feb 1995 23:30:09 GMT Organization: University of Arizona, CCIT Lines: 18 Message-ID: <3i8ka1$t6d@news.CCIT.Arizona.EDU> References: <3hrv8i$qej@newsbf02.news.aol.com> <3ht76h$q06@news.eecs.uic.edu> <3i4vm9$is7@news.cais.com> <3i65se$h18@news.eecs.uic.edu> NNTP-Posting-Host: bigdog.engr.arizona.edu X-Newsreader: TIN [version 1.2 PL2] Brian Dupras (bdupras@bert.eecs.uic.edu) wrote: [snip] : Oh, and as far as I know, the PAR does have SCSI support (in the Amiga : version). Am I wrong about this? Yes, Brian, you are wrong. :( The PAR, both PC and Amiga verison, only use IDE drives. The PAR234.lha file was on tomahwak (in utils I think), it has a text file about he drives. Hope this helps. -Eric : Brian : bdupras@bert.eecs.uic.edu -- Eric Case INTERNET: eric@bigdog.engr.arizona.edu From todd.aubin@swcbbs.com Mon Feb 20 21:28:23 PST 1995 Article: 2811 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2811 alt.sports.baseball.bos-redsox:3980 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!swcbbs.com!swcbbs!todd.aubin From: todd.aubin@swcbbs.com (TODD AUBIN) Newsgroups: comp.graphics.packages.lightwave,alt.sports.baseball.bos-redsox Subject: when LW on PC platform? Message-ID: <8A3D323.0155000049.uuout@swcbbs.com> Date: Sun, 19 Feb 95 13:23:00 -500 Distribution: world Organization: Software Creations BBS Reply-To: todd.aubin@swcbbs.com (TODD AUBIN) X-Newsreader: PCBoard Version 15.21 X-Mailer: PCBoard/UUOUT Version 1.10 Lines: 8 Hi all. After all the rumors anyone here some real advice as to when lightwave will be released on the intel pc (ibm clone) platforms? Also, what's the performance trade off if I elect to run win32s on windows versus running single processor NT? thanks todd From bonomo@specxn.enet.dec.com Mon Feb 20 21:28:07 PST 1995 Article: 2812 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2812 Path: netcom.com!csus.edu!decwrl!pa.dec.com!nntpd2.cxo.dec.com!specxn.enet.dec.com!bonomo From: bonomo@specxn.enet.dec.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: 3D walkthroughs? Date: 17 Feb 1995 21:32:38 GMT Organization: Digital Equipment Corporation Lines: 11 Distribution: world Message-ID: <3i34lm$nsu@nntpd2.cxo.dec.com> References: <3hovjf$pcl@nntpd2.cxo.dec.com> <3hqlq6$1jd@ixnews2.ix.netcom.com> <3hr64j$78q@beta.inc.net> Reply-To: bonomo@specxn.enet.dec.com () NNTP-Posting-Host: strike X-Newsreader: mxrn 6.18-10 Thank you for un-asking the question, which really articulated that which it is I am seeking. I want to design my dream home, with the ability to do "real-time" wandering around, so as to understand the perspectives, lighting and such. Does anyone know of a product which is well-suited to this task? Regards, Tom From koren@hpfcogv.fc.hp.com Mon Feb 20 21:28:06 PST 1995 Article: 2813 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2813 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!hookup!swrinde!howland.reston.ans.net!vixen.cso.uiuc.edu!news.uoregon.edu!engineer.mrg.uswest.com!cherokee!csn!col.hp.com!fc.hp.com!news.fc.hp.com!koren From: koren@hpfcogv.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Boo, Boolean! Date: 17 Feb 1995 21:12:51 GMT Organization: Hewlett Packard Ft. Collins Lines: 17 Message-ID: References: <3hlog0$j23@newsbf02.news.aol.com> <132845@cup.portal.com> <3hup55$9gb@deathstar.cris.com> NNTP-Posting-Host: hpfcogv.fc.hp.com In-reply-to: "Jeffrey C. Jones"'s message of 16 Feb 1995 05:51:32 GMT In article <3hup55$9gb@deathstar.cris.com> "Jeffrey C. Jones" writes: > Simple operation (e.i. 16 sided spheres cut out of a cube) no problem. > More complicated operations work sometimes other times they don't. For me booleans work pretty well. Not perfect, but good enough that they've never prevented me from accomplishing what I wanted. Some tips for people having problems: * make sure your polys are planar * make sure your object is "closed" I've done some pretty complex things using the booleans. Once in an odd while I'll get some extra polys, but nothing too dreadful. - steve From jgjones@earth Mon Feb 20 21:28:05 PST 1995 Article: 2814 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2814 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!charnel.ecst.csuchico.edu!olivea!spool.mu.edu!uwm.edu!news.alpha.net!news.mathworks.com!uunet!in1.uu.net!earth.usa.net!earth!jgjones From: jgjones@earth (James Jones/Nibbles and Bits) Newsgroups: comp.graphics.packages.lightwave Subject: Re: If Amiga dies forever.. Date: 17 Feb 1995 21:06:40 GMT Organization: Internet Express (800-592-1240 customer service) Lines: 18 Message-ID: <3i3350$4nu@earth.usa.net> References: <3i2nri$4p2@newsbf02.news.aol.com> NNTP-Posting-Host: earth.usa.net X-Newsreader: TIN [version 1.2 PL2] > My signature is from the Prisoner...but if you want some real context, > it helps to know that I changed my sig to this one the day I resigned > from NewTek. (It used to say NewTek Inc and have some other quote.) > So you get some idea of my feelings about that event... > > Lee Stranahan > "I am not a number, I am a free man!" So, are you now free(er) to let fly with your opinions about NewTek and how things are going down there in Topeka... or is that fodder for a future column in VTU? "We want.. information." "You won't get it!" "By hook or by crook, we will!" * James G. Jones * Nibbles & Bits * jgjones@usa.net * From frank@nbre.nfe.be Mon Feb 20 21:28:14 PST 1995 Article: 2815 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2815 Path: netcom.com!csus.edu!news.starnet.net!wupost!howland.reston.ans.net!Germany.EU.net!Belgium.EU.net!ub4b!hq.nfe.be!nbre!frank From: frank@nbre.nfe.be (Frank Aalbers) Message-ID: <2f45b647@nbre.nfe.be> Newsgroups: comp.graphics.packages.lightwave Subject: Some LW questions ... Date: 18 Feb 95 02:56:39 CET MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Organization: NightBreed X-GateSoftware: AmiGate 1.2b (11.2.95) Lines: 21 Does anybody know how to make an object confirm to a path like let's say a snake that follows a path and also changes his shape to that path . In Imagine it's possible to do that . How about LightWave ? Another question ... Will LW 4.0 have the option to rotatate the texturedirection . Now you can only define it parallel to the X- , Y- or z-axis . Also an envelope for texture parameters like position , etc. would be nice . ________________________________________________________________ | | | | Frank Aalbers | -PIXION- computeranimations | | frank@nbre.nfe.be / 2:292/603.27 | FAX + VOICE 03/326-30-85 | | | Deurne Belgium | |__________________________________|_____________________________| From erikn@lightning.powertech.no Mon Feb 20 21:28:21 PST 1995 Article: 2816 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2816 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!pipex!sunic!ugle.unit.no!trane.uninett.no!eunet.no!nuug!telepost.no!lightning.powertech.no!not-for-mail From: erikn@lightning.powertech.no (Erik Nokling) Newsgroups: comp.graphics.packages.lightwave Subject: Animation Master Info wanted. Date: 19 Feb 1995 12:38:01 +0100 Organization: PowerTech (Tlf. 2220 3330) Lines: 8 Message-ID: <3i7aip$lot@lightning.powertech.no> NNTP-Posting-Host: lightning.powertech.no X-Newsreader: TIN [version 1.2 PL2] I know this is the wrong place, but since several value conscious animators read this, I would like to know if anyone has had any experience with the program called Animation Master for Windows. Its made by Hash Inc., the same people who made Playmation. Especially pointers to other Internet resources would be nice. Post or E-Mail, and thanks in advance. --------------------------------(erikn@powertech.no)----------------- From wsavage@netcom.com Mon Feb 20 21:28:44 PST 1995 Article: 2817 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2817 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!wsavage From: wsavage@netcom.com (Warren Savage) Subject: Re: FLYER info Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <132478@cup.portal.com> <3h8f5l$39s@newsbf02.news.aol.com> Date: Mon, 20 Feb 1995 23:42:21 GMT Lines: 17 Sender: wsavage@netcom2.netcom.com >snip< : Yes, it is, by default. There is almost no Flyer info on the : comp.sys.amiga.hardware newgroup, and I haven't yet found a Toaster : newsgroup (haven't subbed to the Toaster ML yet). I guess Lightwave being : a Newtek product means that Flyer info is more closely related to this : newsgroup than the hardware group. : Joe Perez UPDATE: There is some flyer stuff in rec.arts.video.production. But that group might be a Flame Alley, what with the wannabe users of Video Cube, Night Suite, FAST, etc. WJS From wsavage@netcom.com Mon Feb 20 21:28:48 PST 1995 Article: 2818 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2818 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!wsavage From: wsavage@netcom.com (Warren Savage) Subject: FLYER anim flicker. Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Mon, 20 Feb 1995 23:59:12 GMT Lines: 23 Sender: wsavage@netcom2.netcom.com FWIW: I have been having fun rendering to the FLYER, but I have yet to render an animation without the dreaded flicker. I haven't yet tried the advice in the other threads of saving as 24bit and re-rendering as a foreground image to the flyer. I've dumped a couple of my animations to tape and then jogged to the offending frames. What I've found is a single field where the chroma was inverted: i.e., green became magenta, blue became yellow, red became cyan, etc. The complimentary colors flashing by would cancel out the correct colors, giving the "flashing" effect. I don't have a clue why Flyer .94 software does this. I hope Flyer4 fixes it (and a few other bugs... ) FWIW. WJS From jperez05@solix.fiu.edu Mon Feb 20 21:28:17 PST 1995 Article: 2819 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2819 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!hookup!newshost.marcam.com!news.mathworks.com!usenet.eel.ufl.edu!usenet.fiu.edu!isis.fiu.edu!solix!jperez05 From: jperez05@solix.fiu.edu (juan perez) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Some LW questions ... Date: 19 Feb 1995 16:14:08 GMT Organization: Florida International University Lines: 57 Message-ID: <3i7qog$4la@newshost.fiu.edu> References: <2f45b647@nbre.nfe.be> NNTP-Posting-Host: solix-gw.fiu.edu X-Newsreader: TIN [version 1.2 PL2] Frank Aalbers (frank@nbre.nfe.be) wrote: : Will LW 4.0 have the option to rotatate the texturedirection . Now you can : only define it parallel to the X- , Y- or z-axis . Also an envelope for : texture parameters like position , etc. would be nice . : | | | : | Frank Aalbers | -PIXION- computeranimations | : | frank@nbre.nfe.be / 2:292/603.27 | FAX + VOICE 03/326-30-85 | : | | Deurne Belgium | : |__________________________________|_____________________________| i'm glad i am not the only person who finds this to be a problem. now, i'm not positive that i understand what frank refers to, but heres my objection: in one fell swoop i will demonstrate what i consider to be two bothersome limitations in lightwave's surfacing (linear falloff and a less than perfect fractal noise procedural). in modeler create a 1 meter box with no z dimension (choose box, hit numeric and punch 0 into the z parameters). export this box to an empty layout. move the camera closer so u can see the box full-screen. go to surfaces. make the surface color 0,0,0. hit the texture button for surface color. choose fractal noise. make the texture size .1, .1, 1. make the falloff 200, 200, 0. make the texture color 0, 200, 240. and finally use 2 frequencies. now render. u should be looking at something kinda ugly. the box has turned into what looks like a baseball diamond or a box standing on one of its edges. the reason for this is obviously the linear falloff. a linear falloff has its uses but there are many times for which i need an uneven falloff. there should be a button in the falloff requester which enables noise and it should be available on an individual axis basis. now the second problem i see... if u've never used forge then this may not seem immediately objectionable to you. i expect the fractal procedural to create wonderfully amorphous, indistinct, and generally blobby shapes. lightwave's fractal procedural (quite possibly due to some relation with the linear falloff mentioned above) creates distinct and obvious geometric-looking patterns within itself which, to my eye's, ruins the amorphousness of the fractal noise itself. if u are still not sure what i'm referring to, look at the image in u're frame buffer and notice that there are several areas which can be considered hot spots where the noise value is near 100%. these hotspots fall off not in random blobby shapes, but in what appears to be a very linear fashion leaving behind what looks to my eye's like a plus sign. look at the image and u will see this phenomenon all over. this happens with frequency values of 3 and 4 as well. i noticed that a value of 4 hides these pluses better than 2 but they can still be seen in the image. it's possible that a frequency of 8 hides them completely but i dont use values above 4 because it begins to get pretty costly in terms of render time. i hope these "problems" will be addressed in Lightwave 4. i'm not the only one who sees this as a deficiency right? Angel Freire Digital Artists Guild Founding Member From bdupras@bert.eecs.uic.edu Mon Feb 20 21:28:11 PST 1995 Article: 2820 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2820 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!math.ohio-state.edu!news.acns.nwu.edu!uicvm.uic.edu!news.eecs.uic.edu!bert.eecs.uic.edu!bdupras From: bdupras@bert.eecs.uic.edu (Brian Dupras) Newsgroups: comp.graphics.packages.lightwave Subject: Re: upgrading? Date: 19 Feb 1995 01:11:41 GMT Organization: University of Illinois at Chicago Lines: 19 Message-ID: <3i65se$h18@news.eecs.uic.edu> References: <3hrv8i$qej@newsbf02.news.aol.com> <3ht76h$q06@news.eecs.uic.edu> <3i4vm9$is7@news.cais.com> NNTP-Posting-Host: bert.eecs.uic.edu X-Newsreader: TIN [version 1.2 PL2] William Leventry (wal@cais3.cais.com) wrote: > Brian, > Please tell me more. What Maxtor drive model are you refering to? > The AV series are all SCSI units, whereas the PAR requires IDE. > Are there new faster APPROVED drives availble for the PAR? > How does a faster drive improve PLAYBACK quality for rendered images? > Inquiring minds... As I said, I don't know which model, but I'll see if I can find out this week. Oh, and as far as I know, the PAR does have SCSI support (in the Amiga version). Am I wrong about this? Brian bdupras@bert.eecs.uic.edu From todd.aubin@swcbbs.com Mon Feb 20 21:28:24 PST 1995 Article: 2821 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2821 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!bloom-beacon.mit.edu!news.kei.com!hookup!swrinde!howland.reston.ans.net!news.sprintlink.net!swcbbs.com!swcbbs!todd.aubin From: todd.aubin@swcbbs.com (TODD AUBIN) Newsgroups: comp.graphics.packages.lightwave Subject: when LW on PC platform? Message-ID: <8A3D323.0156000049.uuout@swcbbs.com> Date: Sun, 19 Feb 95 13:23:00 -500 Distribution: world Organization: Software Creations BBS Reply-To: todd.aubin@swcbbs.com (TODD AUBIN) X-Newsreader: PCBoard Version 15.21 X-Mailer: PCBoard/UUOUT Version 1.10 Lines: 8 Hi all. After all the rumors anyone here some real advice as to when lightwave will be released on the intel pc (ibm clone) platforms? Also, what's the performance trade off if I elect to run win32s on windows versus running single processor NT? thanks todd From allosaur@MCS.COM Mon Feb 20 21:28:32 PST 1995 Article: 2822 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2822 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!cs.utexas.edu!uwm.edu!spool.mu.edu!bloom-beacon.mit.edu!news.kei.com!ddsw1!not-for-mail From: allosaur@MCS.COM (Samuel Crider) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Quick Voyager Question Date: 19 Feb 1995 15:00:08 -0600 Organization: somewhere beneath the world... Lines: 16 Message-ID: <3i8bgo$1gp@Mercury.mcs.com> References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> <3i592f$84t@beta.inc.net> NNTP-Posting-Host: mercury.mcs.com X-Newsreader: TIN [version 1.2 PL2 (KSD)] John Gross (jgross@netcom.com) wrote: : Nobody told me anything. They asked us to do shots and we said yes! : Besides...the Client is always right... Just for the record Rick Berman : absolutely hates the fog shot concept. : I'm surprised you didn't say anything about the volumetric fog in space : in the last opening seq shot ;) Wouldn't the appropraite way to explain these astronomical anomalies be just to write "tech tech tech" and let somebody else figure it out later? -- Samuel "Dr.Allosaurus" Crider beneath the world allosaur@mcs.com From shf@netcom.com Mon Feb 20 21:28:50 PST 1995 Article: 2823 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2823 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: modeler initialization error 308. Help! Message-ID: Organization: The Blue Planet References: Date: Tue, 21 Feb 1995 03:37:01 GMT Lines: 53 Sender: shf@netcom10.netcom.com +-- wturber@primenet.com (Walter J. Turberville (III)) writes: | Title says it. Getting an error message when trying to start modeler. | This error is preventing modeler from loading. I have no clue what may have | happened to cause this. If any has any idea, I would appreciate hearing it. | Using LW 3.5 (Toaster version). The following should be present in the LightWave 3.5 installation set. If not, I would like to hear about it. Modeler wants version 36 of all libraries. ---------------------- Modeler Exit Codes 6/30/94 These can be returned by LightWave when it tries to enter Modeler, or by Modeler itself when run from the commandline. 207-211 Not enough memory. 212 Hardware key not found. 300 Attempt to run toaster-only Modeler from stand-alone LightWave. 301 Failure to open console device. 302-308 Library missing or wrong version: 302 Layers 303 Graphics 304 Intuition 306 IffParse 307 MathFFP 308 MathTrans 402 LightWave / Modeler versions mismatch. 403 Requested display mode not found. 404 Requested display mode does not have enough colors. 405 Requested display mode is not available. 406 Requested display mode is not large enough. 501 Not enough memory. ---------------------- -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" From shf@netcom.com Mon Feb 20 21:28:45 PST 1995 Article: 2824 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2824 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: FLYER info Message-ID: Organization: The Blue Planet References: <132478@cup.portal.com> <3h8f5l$39s@newsbf02.news.aol.com> Date: Tue, 21 Feb 1995 03:39:34 GMT Lines: 11 Sender: shf@netcom10.netcom.com wsavage@netcom.com (Warren Savage) writes: | There is some flyer stuff in rec.arts.video.production. But that group | might be a Flame Alley, what with the wannabe users of Video Cube, Night | Suite, FAST, etc. Try rec.video.desktop, it has some folks with Flyers and those without are interested in hearing about it. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" From spnigel@ix.netcom.com Thu Feb 23 23:05:45 PST 1995 Article: 2825 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2825 alt.sports.baseball.bos-redsox:3991 Path: netcom.com!ix.netcom.com!netnews From: spnigel@ix.netcom.com (Scott Nigel) Newsgroups: comp.graphics.packages.lightwave,alt.sports.baseball.bos-redsox Subject: Re: when LW on PC platform? Date: 21 Feb 1995 08:21:59 GMT Organization: Netcom Lines: 26 Distribution: world Message-ID: <3ic7r7$l1o@ixnews1.ix.netcom.com> References: <8A3D323.0155000049.uuout@swcbbs.com> NNTP-Posting-Host: ix-wh1-25.ix.netcom.com In <8A3D323.0155000049.uuout@swcbbs.com> todd.aubin@swcbbs.com (TODD AUBIN) writes: > >Hi all. After all the rumors anyone here some real advice as to when >lightwave will be released on the intel pc (ibm clone) platforms? I'd be carefull with this question Todd, Lee might flame mail ya. It's still sometime 1st quarter '95. Its going to take time to do the ground work to build your pc around lw. Get on it. >Also, what's the performance trade off if I elect to run win32s >on windows versus running single processor NT? WIN32S (s=subset) works only on intel based machines. DEC and MIPS have their own NT versions for those chips. It is my belief that Microsoft will make NT the desktop standard regardless of what is being done by vendors about WIN95. I dont believe I'm going to far out on a limb on that one. Get a machine that can support NT comfortably. Its invaluable experience and it's solid. >thanks >todd > You are welcome, scott p. nigel From wturber@primenet.com Thu Feb 23 23:05:19 PST 1995 Article: 2826 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2826 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip091.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW and OS/2 Warp? Date: Mon, 20 Feb 1995 13:40:51 LOCAL Organization: Primenet Lines: 30 Message-ID: References: <132697@cup.portal.com> <3hm4uh$so@beta.inc.net> <3ia83p$60h@beta.inc.net> NNTP-Posting-Host: ip091.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3ia83p$60h@beta.inc.net> syndesis@beta.inc.net (John Foust) writes: >From: syndesis@beta.inc.net (John Foust) >Subject: Re: LW and OS/2 Warp? >Date: 20 Feb 1995 14:14:17 GMT >Let me put it in Amiga terms... if there was an AmigaDOS 4.0 that didn't >reboot the entire damn machine when one mis-behaving program went down, >except it cost $200 instead of $100, and it ran a lot better when you >added an extra sixteen megs (at about $650 these days), wouldn't you run >AmigaDOS 4.0 instead of 3.0? Except I seem to recall seeing NT at prices closer to $300. Windows/DOS usually is bundled with systems so its cost is almost absent - usually no price break if you don't want it. Your "AmigaDos 4.0" would have more limited hardware support than 3.0 and it won't even run some software. Its a tradeoff. Cost is about $1000 for better multitasking, better stability and diminished compatibility. I see myself having both OSes available. ----------------------------------------------------- | Walter (Jay) Turberville |Phoenix, AZ | wturber@primenet.com |wturber@aol.com | http://www.primenet.com/~wturber | ----------------------------------------------------- From wturber@primenet.com Thu Feb 23 23:04:57 PST 1995 Article: 2827 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2827 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip020.phx.primenet.com!wturber From: wturber@primenet.com (Walter J. Turberville (III)) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: Mon, 20 Feb 1995 01:45:18 LOCAL Organization: Primenet Lines: 51 Message-ID: References: <3i3dae$pt6@lucy.infi.net> NNTP-Posting-Host: ip020.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article johnc@bbs.xnet.com (John Crookshank) writes: >From: johnc@bbs.xnet.com (John Crookshank) >Subject: Re: Flyer vs. PAR? >Date: 17 Feb 95 23:11:24 CST >John-Mark Austin writes: >>Has anyone actually compared PAR's output to Flyer's? I would think >>PAR's component output would weigh in against the regular Toaster output. >> What about compression artifacts? >> >>--------------------------------------------- >>John-Mark Austin, Audio Graphics >>'God is dead' - Neitzche 'Neitzche is dead' - GOD >>--------------------------------------------- >I've re-rendered the same animations to our Flyer that we originally rendered >(and still have) on the PAR. There is a VERY noticeable increase in quality >coming from the Flyer. No artifacts, no JPEG blocks, no little squigglies >around the edges of sharply-defined objects, NOTHING. PAR is still a good >value, considering that it costs about a third of a Flyer with one drive, but >the Flyer's output is mucho better. > --------------------------------------------------------------------- > [ John Crookshank | MicroTech Solutions, Inc. ] > [ | Chicagoland`s Premier Toaster/Flyer Dealer ] > [ johnc@bbs.xnet.com | BBS:708-851-3929 Voice:708-851-3033 ] > --------------------------------------------------------------------- I'm not debating or argueing - I'm just wondering. We use a good 13" Sony studio monitor to look at our PAR animations. When we view composite output from the PAR on this monitor the crawl and other general degradation of the image due to the composite delivery tend to hide the JPEG artifacting (Gibb's phenomena I believe). Y/C is much clearer and component output will definitely reveal the artifacting. If the Flyer eliminates jaggies, then that is great (and I have little doubt from the various reports that it does). But since video almost always ends up on tape, I wonder how much better the Flyer's image really is. Of course, I suppose it probably depends on the image. Somebody correct me if I am off base, or am I just overly fixated on the limitations of composite output. We used an Amiga Arexx script with a PAR and the Toaster to lay down our demo tape recently, and I was bummed at having to use composite inputs/outputs. I think it brought the image quality down a notch. From what I hear, the Flyer uses the Toaster's outputs hence my concern. Maybe it doesn't suffer as much if it inputs the video as D2 and not as analog composite? _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From sgant@cris.com Thu Feb 23 23:05:27 PST 1995 Article: 2828 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2828 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!deathstar.cris.com!NewsWatcher!user From: sgant@cris.com (Scott Gant) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LightWave 3D or 3D-Studio Date: Mon, 20 Feb 1995 16:00:35 -0500 Organization: Digital Image Lines: 21 Message-ID: References: <3hm9si$70a@usenetw1.news.prodigy.com> <3hpc6p$lkg@ixnews2.ix.netcom.com> <3hre7c$lta@news.eecs.uic.edu> <16FEB199510152706@rosie.uh.edu> <3i3ri1$13me@msunews.cl.msu.edu> NNTP-Posting-Host: crc5.cris.com In article <3i3ri1$13me@msunews.cl.msu.edu>, Scepter wrote: > I've seen Imagine 3.0 > for the PC and its interface...especially the animation module.. > is quite confusing. The way the mouse handled in the modeler was kind > of flaky. I was lucky if I could get a vertex to align with the grid. > I would try to draw a straight line and when I would release it would > be crooked. I didn't get a chance to figure out the snap to grid. If you think that's bad, you should have seen Imagine BEFORE it was Imagine. It was called Turbo Silver. I used it all the time on the Amiga. It had one of the worst interfaces I've ever seen. And the manual.....let me see if I can put this the right way....ok...they say that if 1000 chimps typed on 1000 typewriters for 1000 years they would come up with the works fo Shakespear. Well, the Turbo Silver manual looked like a spider monkey sat down for an afternoon with a pencil and wrote it.....need I say more? Anyway, Imagine's interface is confusing, but you should have seen where it came from! From tomcole@falcon.cc.ukans.edu Thu Feb 23 23:05:15 PST 1995 Article: 2829 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2829 Path: netcom.com!csus.edu!news.starnet.net!wupost!math.ohio-state.edu!caen!kuhub.cc.ukans.edu!kuts5p09.cc.ukans.edu!tomcole Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW and OS/2 Warp? Message-ID: From: tomcole@falcon.cc.ukans.edu (Thomas Cole) Date: Mon, 20 Feb 1995 04:17:00 References: <132697@cup.portal.com> <3hm4uh$so@beta.inc.net> Organization: Cole Computer Consulting Nntp-Posting-Host: kuts5p09.cc.ukans.edu X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] Lines: 39 In article <3hm4uh$so@beta.inc.net> syndesis@beta.inc.net (John Foust) writes: >Subject: Re: LW and OS/2 Warp? >From: syndesis@beta.inc.net (John Foust) >Date: 12 Feb 1995 23:17:37 GMT >In article <132760@cup.portal.com>, Jeric@cup.portal.com (J Eric Chard) says: >> I stand corrected. >> >> New mountains of jargon to master.... >It's easy to remember. They're just subsets and super-sets: >regular Windows -> Win32s -> Win32 -> WinNT >Regular Windows 3.1, 3.11 and Windows for Workgroups can be upgraded >in the field by adding 1-2 megs of Win32s DLLs. upgraded to which version? >"Chicago" includes Win32 calls. Not all Win32 calls are in Win32s. >WinNT (any platform) has its own set of 32-bit functions beyond Win32. >Most of these are for the improved networking, security, etc. in WinNT. Ok, but what if you're machine isn't hooked up to a network? >Now, do you want to run WinNT or a souped-up regular Windows when you >buy LightWave? It depends on whether WinNT will decrease rendering speed. Screw NT if the only thing it adds are networking capablilities. >I'd say, get WinNT, buy an extra 16 or 32 meg, and feel good about it. >Don't bother trying to run it under regular Windows. What a typically pompous thing to say. >You can run WinNT for weeks and weeks without rebooting. Under regular >Windows, one little misbehaving application can take everything down, >including that "one minute to go" 23 hour rendering. From syndesis@beta.inc.net Thu Feb 23 23:05:17 PST 1995 Article: 2830 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2830 Path: netcom.com!csus.edu!news.starnet.net!wupost!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW and OS/2 Warp? Date: 20 Feb 1995 14:14:17 GMT Organization: Syndesis Corporation Lines: 25 Message-ID: <3ia83p$60h@beta.inc.net> References: <132697@cup.portal.com> <3hm4uh$so@beta.inc.net> NNTP-Posting-Host: t07.inc.net X-Newsreader: WinVN 0.92.6+ In article , tomcole@falcon.cc.ukans.edu (Thomas Cole) says: > >In article <3hm4uh$so@beta.inc.net> syndesis@beta.inc.net (John Foust) writes: >>I'd say, get WinNT, buy an extra 16 or 32 meg, and feel good about it. >>Don't bother trying to run it under regular Windows. >What a typically pompous thing to say. In the words of the immortal Tom Servo, "Bite me, it's fun." >>You can run WinNT for weeks and weeks without rebooting. Under regular >>Windows, one little misbehaving application can take everything down, >>including that "one minute to go" 23 hour rendering. I'm trying to save you mountains of anguish when regular ol' Windows crashes, taking down every app you were running at the time. Maybe that app will be LightWave. Maybe it'll be PhotoShop. Maybe it'll be a conflict between your CDROM drive and your network card. Maybe it'll be that nifty Simpson screensaver you downloaded last night. Let me put it in Amiga terms... if there was an AmigaDOS 4.0 that didn't reboot the entire damn machine when one mis-behaving program went down, except it cost $200 instead of $100, and it ran a lot better when you added an extra sixteen megs (at about $650 these days), wouldn't you run AmigaDOS 4.0 instead of 3.0? From bdupras@bert.eecs.uic.edu Thu Feb 23 23:05:23 PST 1995 Article: 2831 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2831 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!howland.reston.ans.net!math.ohio-state.edu!news.acns.nwu.edu!uicvm.uic.edu!news.eecs.uic.edu!bert.eecs.uic.edu!bdupras From: bdupras@bert.eecs.uic.edu (Brian Dupras) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Scene Archiver? Date: 20 Feb 1995 14:27:55 GMT Organization: University of Illinois at Chicago Lines: 18 Message-ID: <3ia8tb$q3g@news.eecs.uic.edu> References: <3i5f11$je2@news.onramp.net> <3i6hlg$s6t@newsbf02.news.aol.com> <3i95r8$nha@news.eecs.uic.edu> NNTP-Posting-Host: bert.eecs.uic.edu X-Newsreader: TIN [version 1.2 PL2] I (bdupras@bert.eecs.uic.edu) wrote: > Well, no product recommendation here, but a simple and easy to use > technique. First you must understand "Assigns" on the Amiga. If not, > here is the short description. An assign appears similar to a drive > (sort of) in the fact that you access it like "Foo:". What it does is > gives you a shortcut to any directoy on your Amiga filesystem. So, if I > had a project called ReallyBigRenderMonger and I wanted to make my scenes > transportable, I'd create a RBRM-stuff directory, with sub-dir's for > Scenes, Objects, etc. Then, here's the *important* part, open an Amiga > shell and type "assign RBRM HD0:/wherever/youre/directory/is/RBRM-stuff". Oops. It's "assign RBRM: HD0:/~~/RBRM-stuff". I forgot the colon after the assign's name. Brian bdupras@bert.eecs.uic.edu From mkornwei@netcom.com Thu Feb 23 23:06:03 PST 1995 Article: 2832 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2832 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!mkornwei From: mkornwei@netcom.com (Mark Kornweibel) Subject: CD-ROM ? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Tue, 21 Feb 1995 16:50:40 GMT Lines: 13 Sender: mkornwei@netcom9.netcom.com I have heard that the new Toaster software and LW 4.X will be released on CD-ROM for the Amiga. (a) Is this true? (b) What's a good CD-ROM for the A4000, and what does it entail (no SCSI on the A4000)... Thanks... -- ---------- Are you a vegetable or a friend? ---------- From jgross@netcom.com Thu Feb 23 23:06:15 PST 1995 Article: 2833 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2833 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Quick Voyager Question Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> <3i592f$84t@beta.inc.net> <3i8bgo$1gp@Mercury.mcs.com> Date: Tue, 21 Feb 1995 21:43:57 GMT Lines: 6 Sender: jgross@netcom7.netcom.com : Wouldn't the appropraite way to explain these astronomical anomalies be just : to write "tech tech tech" and let somebody else figure it out later? Ha! That's exactly what happens in the scripts! JG From jgross@netcom.com Thu Feb 23 23:06:18 PST 1995 Article: 2834 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2834 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Quick seaQuestion... Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> <3i592f$84t@beta.inc.net> <3i9hev$bh4@ixnews2.ix.netcom.com> Date: Tue, 21 Feb 1995 21:48:35 GMT Lines: 11 Sender: jgross@netcom7.netcom.com : I just saw seaQuest episode with Mark Hamill. When the ship was sitting : on the bottom of the sea it cast a shadow onto the sea floor. Was the : ship a luminous object, ambient or what? Episode altogether was better : than most IMHO. No, the ship was just its normal self. The cocoon around the ship had a glow on it (LW 4.0 feature), and the ship had a light casting a shadow of it onto the sea floor. JGross Amblin Imaging From dave@gaspra.pd.com Thu Feb 23 23:05:33 PST 1995 Article: 2835 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2835 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!usc!hookup!news.Direct.CA!scipio.cyberstore.ca!math.ohio-state.edu!uwm.edu!news.alpha.net!news.mathworks.com!news.kei.com!ddsw1!news.rtd.com!gaspra.pd.com!dave From: Dave Gilinsky Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave PC requirements Date: Mon, 20 Feb 1995 16:09:34 -0700 Organization: RTD Internet Access, a division of RTD Systems & Networking, Inc. Lines: 17 Message-ID: References: <3hn0rt$ss3@newsbf02.news.aol.com> <3ho9ma$3o6@newsbf02.news.aol.com> NNTP-Posting-Host: pd.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: On Fri, 17 Feb 1995 videoman@netcom.com wrote: > However finding the best motherboard seems to be some sort of voo-doo art. > Although I can't offer an official recommendation, I can tell you that we've been using Aorta (used to be ASUSTek) Dual P90/P100 motherboards with both processors and the standard NT multiprocessor HAL. We've had no problems with these motherboards. Dave Gilinsky (DG75) Pixel Dust, Inc. dave@gaspra.pd.com _______________________________________________________________________________ From untameduth@aol.com Thu Feb 23 23:05:35 PST 1995 Article: 2836 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2836 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!news.alpha.net!news.mathworks.com!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: untameduth@aol.com (Untameduth) Newsgroups: comp.graphics.packages.lightwave Subject: Lightwave --> Macintosh? Date: 20 Feb 1995 18:50:31 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <3ib9s7$p1v@newsbf02.news.aol.com> Reply-To: untameduth@aol.com (Untameduth) NNTP-Posting-Host: newsbf02.mail.aol.com Does anyone know if NewTek has any plans at all to release lightwave 3d for the macintosh platform? It would be great for people with Avid Media Composers. Also- does anyone know if it's possible, or how to take files between a mac's and amiga's on disks? Can Macintosh superdrives read amiga formatted disks? thanks.. -william files From thierry@ix.netcom.com Thu Feb 23 23:06:20 PST 1995 Article: 2837 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2837 Path: netcom.com!ix.netcom.com!netnews From: thierry@ix.netcom.com (Thierry Humeau) Newsgroups: comp.graphics.packages.lightwave Subject: Re: FLYER anim flicker. Date: 21 Feb 1995 23:00:15 GMT Organization: Netcom Lines: 37 Distribution: world Message-ID: <3idr9v$adm@ixnews2.ix.netcom.com> References: NNTP-Posting-Host: ix-dc5-01.ix.netcom.com In wsavage@netcom.com (Warren Savage) writes: > >FWIW: > >I have been having fun rendering to the FLYER, but I have yet to render >an animation without the dreaded flicker. I haven't yet tried the advice >in the other threads of saving as 24bit and re-rendering as a foreground >image to the flyer. > >I've dumped a couple of my animations to tape and then jogged to the >offending frames. > >What I've found is a single field where the chroma was inverted: i.e., >green became magenta, blue became yellow, red became cyan, etc. > >The complimentary colors flashing by would cancel out the correct colors, >giving the "flashing" effect. > >I don't have a clue why Flyer .94 software does this. I hope Flyer4 >fixes it (and a few other bugs... ) > I am having the same problem on certain animation but according to Newtek tech support, this will be fix in 4.0. the code that LW now uses to right a VTASC animation is "primitive" or not in the right form... Let's be a little more patient, within 2 to 4 weeks, we should get a fully working Flyer. I can't wait.... Thierry. -- ************************************************************** Thierry Humeau tel: 301-933-3008 Cameraman/Producer fax: 301-933-2868 CANAL+TV France correspondant thierry@ix.netcom.com ************************************************************** From bdupras@bert.eecs.uic.edu Thu Feb 23 23:05:04 PST 1995 Article: 2838 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2838 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!news.acns.nwu.edu!uicvm.uic.edu!news.eecs.uic.edu!bert.eecs.uic.edu!bdupras From: bdupras@bert.eecs.uic.edu (Brian Dupras) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: 21 Feb 1995 06:21:15 GMT Organization: University of Illinois at Chicago Lines: 20 Message-ID: <3ic0or$12p@news.eecs.uic.edu> References: <3i3dae$pt6@lucy.infi.net> NNTP-Posting-Host: bert.eecs.uic.edu X-Newsreader: TIN [version 1.2 PL2] bmgia@rcinet.com wrote: > But the draw back to the Flyer is that it is 'yet' no where as near as > easy to work with as the PAR. The ability to split/copy/paste anims/clips and > frames doesn't seem possible in the current beta version of the Flyer. It will > be a God send if those features are added to it in the release version. > Bradley Forgive me for possibly sounding ignorant, but isn't split/copy/paste/etc what the Flyer is *supposed* to do? Yeah, I know it doesn't form *new* files from edited pieces, but if your output is to tape, what's the difference? HD Space? Is there a way with the flyer to say "I want frames xx through yy of this clip - delete the rest."? Just sounds weird that "editing" with the Flyer is as of 'yet' nonexistant next to the PAR. Weird... Brian bdupras@bert.eecs.uic.edu From bdupras@bert.eecs.uic.edu Thu Feb 23 23:05:37 PST 1995 Article: 2839 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2839 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!news.acns.nwu.edu!uicvm.uic.edu!news.eecs.uic.edu!bert.eecs.uic.edu!bdupras From: bdupras@bert.eecs.uic.edu (Brian Dupras) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave --> Macintosh? Date: 21 Feb 1995 06:26:24 GMT Organization: University of Illinois at Chicago Lines: 30 Message-ID: <3ic12g$12p@news.eecs.uic.edu> References: <3ib9s7$p1v@newsbf02.news.aol.com> NNTP-Posting-Host: bert.eecs.uic.edu X-Newsreader: TIN [version 1.2 PL2] Untameduth (untameduth@aol.com) wrote: > Does anyone know if NewTek has any plans at all to release lightwave 3d > for the macintosh platform? It would be great for people with Avid Media > Composers. Not yet at least. The only thing I've heard online about this subject from the Allen and/or Stuart (and/or Lee Stranahan) is that they'd *like* to do one, but none has been planned. > Also- does anyone know if it's possible, or how to take files between a > mac's and amiga's on disks? Can Macintosh superdrives read amiga formatted > disks? thanks.. Yes - it's called MS DOS. ;) If you get DOS mounter for the Mac and CrossDOS for the Amiga (or the newest workbench 3.x has it built-in), then both platforms will be able to read/write MS DOS disks. It's kinda a work-around, but it works like a charm. Supposedly there's a program that'll let your Amiga read Mac disks, but I couldn't tell you more. > -william files ^^^^^ uh heh heh... Brian bdupras@bert.eecs.uic.edu From GregTee@ix.netcom.com Thu Feb 23 23:06:22 PST 1995 Article: 2840 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2840 Path: netcom.com!ix.netcom.com!netnews From: GregTee@ix.netcom.com (William Teegarden) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Some LW questions ... Date: 22 Feb 1995 04:10:39 GMT Organization: Netcom Lines: 33 Distribution: world Message-ID: <3iedfv$j1a@ixnews1.ix.netcom.com> References: <2f45b647@nbre.nfe.be> NNTP-Posting-Host: ix-la10-05.ix.netcom.com In <2f45b647@nbre.nfe.be> frank@nbre.nfe.be (Frank Aalbers) writes: > > >Does anybody know how to make an object confirm to a path like let's say a >snake that follows a path and also changes his shape to that path . > >In Imagine it's possible to do that . How about LightWave ? > >Another question ... > >Will LW 4.0 have the option to rotatate the texturedirection . Now you can >only define it parallel to the X- , Y- or z-axis . Also an envelope for >texture parameters like position , etc. would be nice . > > > ________________________________________________________________ > | | | > | Frank Aalbers | -PIXION- computeranimations | > | frank@nbre.nfe.be / 2:292/603.27 | FAX + VOICE 03/326-30-85 | > | | Deurne Belgium | > |__________________________________|_____________________________| > > > Power Macros has a routine for doing the snake trick you speak of. I don't know who makes them, but they work quite nice. GT From mike.nielsen@theorem.com Thu Feb 23 23:05:42 PST 1995 Article: 2841 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2841 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!convex!news.duke.edu!news.mathworks.com!udel!ssnet.com!theorem!mike.nielsen Distribution: world Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave PC require From: mike.nielsen@theorem.com (Mike Nielsen) Message-ID: <1ef.1841.2172@theorem.com> Date: Mon, 20 Feb 1995 23:22:00 -0500 Organization: Theorem Beach Online Services Lines: 19 James, you wer responding to a question about buying good stuff for use with LW on the PC: JD>Motherboard wise, here is a few tips. JD>Do not buy any of the frankenstien VESA/PCI systems. The rest of your suggests, esp the one about the OPTI chipset, I am in complete agreement with. However, I would say that a PCI bus will be very handy to have over the next year as new toys come out that can make use of its features. I think one application that an animator might be interested in right off the bat would be a video output card that will be able to duplicate the function of the PAR using the high throughput of the PCI/DCI standard and extra fast (as you suggest) built in EIDE controllers for the hard drive. --- * WR [NR] * UNREGISTERED EVALUATION COPY From wturber@primenet.com Thu Feb 23 23:05:02 PST 1995 Article: 2842 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2842 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip011.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: Mon, 20 Feb 1995 01:16:12 LOCAL Organization: Primenet Lines: 19 Message-ID: References: <3i3dae$pt6@lucy.infi.net> NNTP-Posting-Host: ip011.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article bmgia@rcinet.com writes: >From: bmgia@rcinet.com >Subject: Re: Flyer vs. PAR? >Date: Tue, 21 Feb 1995 04:24:45 GMT [snip] > As for the statement about the jaggies, unless you used wrong wording, >jaggies are not created, nor cured by signal or compression output, that is >something to be dealt with via antialaising. [snip] Yes - wrong wording. I was refering to compression artifacts. I'm just gonna have to look at some Flyer output. Nearly all reports have been very positive. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From thunder@megalink.com.au Thu Feb 23 23:05:32 PST 1995 Article: 2843 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2843 Path: netcom.com!csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!msunews!harbinger.cc.monash.edu.au!news.cs.su.oz.au!metro!wabbit.cc.uow.edu.au!seagoon.newcastle.edu.au!megasys!megalink!thunder From: thunder@megalink.com.au Newsgroups: comp.graphics.packages.lightwave Subject: Irc channel Message-ID: <9502202213.0V8BZ00@megalink.com.au> Date: Mon, 20 Feb 95 22:13:53 Distribution: world Organization: MEGA Link TBBS Lines: 11 Greetings fellow Lightwavers.... Meet other Lightwave users for friendly chat and idea exchange/problem solving.... All happening now on channel #Lightwave Available NOW only on IRC !!! See you all there < AMiGa_MAn > From hardin@ee.ualberta.ca Thu Feb 23 23:05:48 PST 1995 Article: 2844 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2844 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!news.mindlink.net!vanbc.wimsey.com!unixg.ubc.ca!rover.ucs.ualberta.ca!hardin From: hardin@ee.ualberta.ca (Hardin Brett Arvid) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Voyager No-Prize Date: 21 Feb 1995 09:47:14 GMT Organization: University of Alberta Electrical Engineering Department Lines: 34 Message-ID: <3iccr2$ekk@rover.ucs.ualberta.ca> References: <3hc8rv$qds@newsbf02.news.aol.com> <3hv9vf$gfi@rover.ucs.ualberta.ca> <3i2bb6$non@coranto.ucs.mun.ca> NNTP-Posting-Host: eigen.ee.ualberta.ca X-Newsreader: TIN [version 1.2 PL2] Sean Huxter (sean@PROBLEM_WITH_INEWS_DOMAIN_FILE) wrote: | Hardin Brett Arvid (hardin@ee.ualberta.ca) wrote: | : | "I am not a number, I am a free man!" | : Hey Lee, how many series do you go through frame by frame,,, (prob the | : same ones I do eh???) anyone else know where this is from? | I also go through many TV series frame by frame. At least the ones with | interesting SF/X. | The quote is from the opening sequence of "The Prisoner". | "Who are you?" | "I am number 2" | "Who is number 1?" | "You are number 6" | "I am not a number... I am a free man!" | Sean. The quote also made a brief appearence in Babylon 5.. "A voice in the wilderness.." when the aliens dl'ed the entire language file from B5, the words appear across the view screen in C&C. One after the other, but they are there.. -- --------------------------------------------------------------------------- Brett Hardin | Remember: University of Alberta | A straight line may be the SHORTEST distance Engineering | between two points, but it is by NO means Edmonton, Alberta | the most interesting! Canada | --------------------------------------------------------------------------- From phil@snouty.demon.co.uk Thu Feb 23 23:05:29 PST 1995 Article: 2845 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2845 Newsgroups: comp.graphics.packages.lightwave From: phil@snouty.demon.co.uk (Phil South) Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!news.sprintlink.net!peernews.demon.co.uk!snouty.demon.co.uk!phil Subject: Re: LightWave 3D or 3D-Studio References: <3hm9si$70a@usenetw1.news.prodigy.com> <3hpc6p$lkg@ixnews2.ix.netcom.com> <3hre7c$lta@news.eecs.uic.edu> <16FEB199510152706@rosie.uh.edu> <3i3ri1$13me@msunews.cl.msu.edu> Distribution: world Organization: None Reply-To: phil@snouty.demon.co.uk X-Newsreader: Newswin Alpha 0.6 Lines: 30 X-Posting-Host: snouty.demon.co.uk Date: Tue, 21 Feb 1995 13:10:37 +0000 Message-ID: <417793053wnr@snouty.demon.co.uk> Sender: usenet@demon.co.uk In article: sgant@cris.com (Scott Gant) writes: > If you think that's bad, you should have seen Imagine BEFORE it was > Imagine. It was called Turbo Silver. I used it all the time on the Amiga. > It had one of the worst interfaces I've ever seen. And the manual.....let > me see if I can put this the right way....ok...they say that if 1000 > chimps typed on 1000 typewriters for 1000 years they would come up with > the works fo Shakespear. Well, the Turbo Silver manual looked like a > spider monkey sat down for an afternoon with a pencil and wrote > it.....need I say more? I think that's doing a great disservice to spider monkeys. A monkey could have written a much more coherant and useful manual in an afternoon. At least a monkey can work a spell checker. :?))) regards snout --------------------------------------------------------------------------- Phil South "So, five card stud, ------------------------------------ nothing wild, and the sky's the limit!" Captain Jean-Luc Picard --------------------------------------------------------------------------- From phil@snouty.demon.co.uk Thu Feb 23 23:05:39 PST 1995 Article: 2846 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2846 Newsgroups: comp.graphics.packages.lightwave From: phil@snouty.demon.co.uk (Phil South) Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!news.moneng.mei.com!howland.reston.ans.net!news.sprintlink.net!peernews.demon.co.uk!snouty.demon.co.uk!phil Subject: Re: Lightwave --> Macintosh? References: <3ib9s7$p1v@newsbf02.news.aol.com> Distribution: world Organization: None Reply-To: phil@snouty.demon.co.uk X-Newsreader: Newswin Alpha 0.6 Lines: 34 X-Posting-Host: snouty.demon.co.uk Date: Tue, 21 Feb 1995 13:10:37 +0000 Message-ID: <764682448wnr@snouty.demon.co.uk> Sender: usenet@demon.co.uk In article: <3ib9s7$p1v@newsbf02.news.aol.com> untameduth@aol.com (Untameduth) writes: > > Does anyone know if NewTek has any plans at all to release lightwave 3d > for the macintosh platform? It would be great for people with Avid Media > Composers. > > Also- does anyone know if it's possible, or how to take files between a > mac's and amiga's on disks? Can Macintosh superdrives read amiga formatted > disks? thanks.. > > -william files > > Nope, but you can get emulators and converters which read Mac disks in Amigas. Also you can read MS DOS formatted disks in both Amigas and Macs, so that's what I use for swapping stuff over... provided it's smaller than 1.44Mb, that is. regards snouty --------------------------------------------------------------------------- Phil South "So, five card stud, ------------------------------------ nothing wild, and the sky's the limit!" Captain Jean-Luc Picard --------------------------------------------------------------------------- From spnigel@ix.netcom.com Thu Feb 23 23:05:09 PST 1995 Article: 2847 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2847 Path: netcom.com!ix.netcom.com!netnews From: spnigel@ix.netcom.com (Scott Nigel) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: 22 Feb 1995 08:46:20 GMT Organization: Netcom Lines: 22 Distribution: world Message-ID: <3ietks$n67@ixnews3.ix.netcom.com> References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> NNTP-Posting-Host: ix-wh2-29.ix.netcom.com In <3ic0or$12p@news.eecs.uic.edu> bdupras@bert.eecs.uic.edu (Brian Dupras) writes: >Just sounds weird that "editing" with the Flyer is as of 'yet' >nonexistant next to the PAR. Weird... > >Brian >bdupras@bert.eecs.uic.edu DPS is making an interface to run with ADOBE Premiere 4.0 for Windows(available now). I talked with ADOBE and they want DPS to move faster but DPS hasn't given any dates yet. Also Elastic Reality is making a plugin for ADOBE 4.0 for Windows(2nd quarter '95) called TransJammer. It has 100 transitional effects allowing you to create up to 800 variations. These products should help editing/trimming on hard drives. Anyone know about a PAR on a DEC Alpha? Scott P. Nigel "Lightwave, for some, is a luxury Lightwave, for me, is survival" From bill_leonard@ccmail.orl.mmc.com Thu Feb 23 23:05:51 PST 1995 Article: 2848 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2848 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!spool.mu.edu!uwm.edu!news.alpha.net!news.mathworks.com!uunet!in1.uu.net!boulder!news.coop.net!news.den.mmc.com!iplmail.orl.mmc.com!usenet From: Bill Leonard Newsgroups: comp.graphics.packages.lightwave Subject: Re: Voyager No-Prize Date: 21 Feb 1995 14:11:41 GMT Organization: IPL InterNetNews site Lines: 27 Message-ID: <3icsat$fpr@theopolis.orl.mmc.com> References: <3hc8rv$qds@newsbf02.news.aol.com> NNTP-Posting-Host: sys7392.orl.mmc.com > Plus, with Wavefront, SGI, and Alias circling the wagons......they're in > real trouble. And they know it. > > > Lee Stranahan > "I am not a number, I am a free man!" > I dunno about this comment, Lee... Seems like SGI ought to be able to hang on and avoid being wiped out by NewTek. Seems like anyone could. Have you seen Alias PowerAnimator v6? The particle system?? LW has a ways to go... Alias is already refining these things. I really like the way LW renders look, but my admiration stops there. There will always be a high end above Lightwave. Bill Leonard cyberlab g.f.x. From austin@infi.net Thu Feb 23 23:05:06 PST 1995 Article: 2849 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2849 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.infi.net!h-touchstone.nr.infi.net!austin From: John-Mark Austin Newsgroups: comp.graphics.packages.lightwave Subject: Flyer vs. PAR? Date: 21 Feb 1995 23:52:45 GMT Organization: Audio Graphics Lines: 24 Distribution: world Message-ID: <3iducd$apl@lucy.infi.net> References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> NNTP-Posting-Host: h-touchstone.infi.net X-Newsreader: Nuntius Version 1.2 X-XXMessage-ID: X-XXDate: Tue, 21 Feb 1995 18:52:11 GMT In article <3ic0or$12p@news.eecs.uic.edu> Brian Dupras, bdupras@bert.eecs.uic.edu writes: >Forgive me for possibly sounding ignorant, but isn't split/copy/paste/etc >what the Flyer is *supposed* to do? Yeah, I know it doesn't form *new* >files from edited pieces, but if your output is to tape, what's the >difference? HD Space? Is there a way with the flyer to say "I want >frames xx through yy of this clip - delete the rest."? > > >Just sounds weird that "editing" with the Flyer is as of 'yet' >nonexistant next to the PAR. Weird... Good point. If Flyer's output is better than PAR's, we'll probably switch over to it in the near future. But not having good solid editing tools will make those last minute changes a real pain. I guess we'll just have to wait for a future release and hope that Newtek's selling enough of 'em to stay interested in Amiga development. ----- John-Mark Austin, Audio Graphics 'God is dead' - Neitzche 'Neitzche is dead' - GOD ----- From bmgia@rcinet.com Thu Feb 23 23:05:00 PST 1995 Article: 2850 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2850 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!spool.mu.edu!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: Flyer vs. PAR? X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.235 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: <3i3dae$pt6@lucy.infi.net> Date: Tue, 21 Feb 1995 04:24:45 GMT Lines: 54 In , wturber@primenet.com (Walter J. Turberville (III)) writes: >In article johnc@bbs.xnet.com (John Crookshank) writes: >>From: johnc@bbs.xnet.com (John Crookshank) >>Subject: Re: Flyer vs. PAR? >>Date: 17 Feb 95 23:11:24 CST > >>John-Mark Austin writes: > >>>Has anyone actually compared PAR's output to Flyer's? I would think >>>PAR's component output would weigh in against the regular Toaster output. >>> What about compression artifacts? > >>I've re-rendered the same animations to our Flyer that we originally rendered >>(and still have) on the PAR. There is a VERY noticeable increase in quality >>coming from the Flyer. No artifacts, no JPEG blocks, no little squigglies >definitely reveal the artifacting. If the Flyer eliminates jaggies, then that >is great (and I have little doubt from the various reports that it does). But >since video almost always ends up on tape, I wonder how much better the >Flyer's image really is. Of course, I suppose it probably depends on the >image. Somebody correct me if I am off base, or am I just overly fixated on >the limitations of composite output. > >We used an Amiga Arexx script with a PAR and the Toaster to lay down our demo >tape recently, and I was bummed at having to use composite inputs/outputs. I >think it brought the image quality down a notch. From what I hear, the Flyer >uses the Toaster's outputs hence my concern. Maybe it doesn't suffer as much >if it inputs the video as D2 and not as analog composite? > >_________________________________________________________________ >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com >Phoenix, AZ |http://www.primenet.com/~wturber >............................|ftp.primenet.com/users/w/wturber My studio is currently running with both the PAR and the Flyer. My opinion... by far the Flyer's output is greatly better. This may seem nonsensical, but it seems that is composite output beats the PAR's Y/C output. As for the statement about the jaggies, unless you used wrong wording, jaggies are not created, nor cured by signal or compression output, that is something to be dealt with via antialaising. Artifact though, are an issue. The PAR has served excellently for the past 1 1/2 yrs for all the video and commercial productions that we have done. But there still is quite noticeable compression artifacts in the frames. My first test to compare the two systems had marvelous results. On a small space animation, the PAR produced quite a bit of "splotches" in the solid black back- ground. The same rendering put onto the Flyer had absolutely none that we could find. But the draw back to the Flyer is that it is 'yet' no where as near as easy to work with as the PAR. The ability to split/copy/paste anims/clips and frames doesn't seem possible in the current beta version of the Flyer. It will be a God send if those features are added to it in the release version. Bradley From Brad.Bowman@daytonoh.ncr.com Thu Feb 23 23:05:56 PST 1995 Article: 2851 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2851 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!news.duke.edu!news.mathworks.com!uunet!ncrgw2.ncr.com!ncrhub6!daynews!ranger!news From: Brad Bowman Subject: Re: My two cents on lw!!surfaces!! X-Nntp-Posting-Host: 149.25.26.106 Message-ID: Followup-To: comp.graphics.packages.lightwave Sender: news@ranger.daytonoh.ncr.com (News Administrative Login) Reply-To: Brad.Bowman@daytonoh.ncr.com Organization: AT&T GIS X-Newsreader: DiscussIT for Windows (1.8.6) [Software Products Division of AT&T/NCR] References: <3hfrjd$371@belfort.daimi.aau.dk> Date: Tue, 21 Feb 1995 14:10:40 GMT Lines: 12 The best tools for creating surfaces in LW run on the PC. They are Photoshop, Painter and Photo Paint all with Kai Power Tools. Any type of image map can be created using these tools. Brad Bowman Technical Consultant and 3D Animator - AT&T Global Information Solutions - Dayton, Ohio If you think your job is boring, you probably need to upgrade your software The Views Expressed by Me are Not Neccessarily the Views of AT&T (Mine are Cool) From Brad.Bowman@daytonoh.ncr.com Thu Feb 23 23:06:02 PST 1995 Article: 2852 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2852 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!news.duke.edu!news.mathworks.com!uunet!ncrgw2.ncr.com!ncrhub6!daynews!ranger!news From: Brad Bowman Subject: Re: 3D walkthroughs? X-Nntp-Posting-Host: 149.25.26.106 Message-ID: Sender: news@ranger.daytonoh.ncr.com (News Administrative Login) Reply-To: Brad.Bowman@daytonoh.ncr.com Organization: AT&T GIS X-Newsreader: DiscussIT for Windows (1.8.6) [Software Products Division of AT&T/NCR] References: <3hovjf$pcl@nntpd2.cxo.dec.com> <3hqlq6$1jd@ixnews2.ix.netcom.com> <3hr64j$78q@beta.inc.net> <3i34lm$nsu@nntpd2.cxo.dec.com> Date: Tue, 21 Feb 1995 14:15:16 GMT Lines: 12 Try Virtual Reality Studio. It is available on the Amiga and PC. It is quite low res (320x200) but does allow real time movement. You could also set up a pseudo-VR type of environment in Macromedia Director. Brad Bowman Technical Consultant and 3D Animator - AT&T Global Information Solutions - Dayton, Ohio If you think your job is boring, you probably need to upgrade your software The Views Expressed by Me are Not Neccessarily the Views of AT&T (Mine are Cool) From stranahan@aol.com Thu Feb 23 23:05:53 PST 1995 Article: 2853 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2853 Path: netcom.com!csus.edu!news.ucdavis.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!swiss.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Voyager No-Prize Date: 21 Feb 1995 12:20:33 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 22 Sender: root@newsbf02.news.aol.com Message-ID: <3id7d1$6hp@newsbf02.news.aol.com> References: <3icsat$fpr@theopolis.orl.mmc.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com ================== Seems like SGI ought to be able to hang on and avoid being wiped out by NewTek. Seems like anyone could. Have you seen Alias PowerAnimator v6? The particle system?? LW has a ways to go... Alias is already refining these things. I really like the way LW renders look, but my admiration stops there. There will always be a high end above Lightwave. ============================= The competition is not LW - it's Powermacs and Pentiums and Alphas and all the software that runs on them. SGI knows this. By buying two big software developers, they are ticking off OTHER software developers - I've heard the rumour that GIG was pretty ticked, for instance. _____________________________________________ Lee Stranahan (This company name space available!) "You find one in every car. You'll see." From phil@snouty.demon.co.uk Thu Feb 23 23:06:23 PST 1995 Article: 2854 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2854 Newsgroups: comp.graphics.packages.lightwave From: phil@snouty.demon.co.uk (Phil South) Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!pipex!peernews.demon.co.uk!snouty.demon.co.uk!phil Subject: Lightwave books Distribution: world Organization: None Reply-To: phil@snouty.demon.co.uk X-Newsreader: Newswin Alpha 0.6 Lines: 17 X-Posting-Host: snouty.demon.co.uk Date: Wed, 22 Feb 1995 17:22:21 +0000 Message-ID: <234252709wnr@snouty.demon.co.uk> Sender: usenet@demon.co.uk Does anyone have a list of the best Lightwave books, preferably with ISBN numbers and/or publishers? regards snouty --------------------------------------------------------------------------- Phil South "So, five card stud, ------------------------------------ nothing wild, and the sky's the limit!" Captain Jean-Luc Picard --------------------------------------------------------------------------- From jeff@owlnet.rice.edu Thu Feb 23 23:06:11 PST 1995 Article: 2855 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.animation:16440 alt.3d.studio:9 comp.graphics.packages.lightwave:2855 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!newsfeed.rice.edu!rice!owlnet.rice.edu!jeff From: jeff@owlnet.rice.edu (Jeffrey David Smith) Newsgroups: comp.graphics.animation,alt.3d.studio,comp.graphics.packages.lightwave Subject: Lightwave 3D -> 3D Studio V3 Date: 21 Feb 1995 20:44:46 GMT Organization: Rice University Lines: 12 Message-ID: <3idjbu$q25@larry.rice.edu> NNTP-Posting-Host: great-gray.owlnet.rice.edu Does anyone have, or know about, a utility to translate models created in Lightwave 3D to the .3DS format? Or to DXF? Or *anything* that I could take into 3DStudio V3? smith -- "This is my answer to the remarks of people about Einstein's placenta !" --Alexander Abian From msippel@xnet.com Thu Feb 23 23:05:40 PST 1995 Article: 2856 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2856 Path: netcom.com!csus.edu!news.ucdavis.edu!library.ucla.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!news.alpha.net!news.mathworks.com!uunet!in1.uu.net!xnet!usenet From: Michael Sippel Newsgroups: comp.graphics.packages.lightwave Subject: Re: Hottest habanero Date: 21 Feb 1995 03:30:41 GMT Organization: XNet - A Full Service Internet Provider - (708) 983-6064 Lines: 15 Message-ID: <3ibmp1$qpp@flood.xnet.com> References: <3i28kl$2tj@beta.inc.net> NNTP-Posting-Host: shader.xnet.com syndesis@beta.inc.net (John Foust) wrote: > > "The Chile Institute Newsletter reports that a > RED SAVINA habanero is now believed to be the > hottest pepper ever tested (577,000 Scoville > units, compared to 4,000 units for a typical > jalapeno.) If you like it hot, you can order > seeds of RED SAVINA from Shephard's Garden Seeds, > 30 Irene St, Torrington, CT 06793; free catalog." > - Organic Gardening, March 1995 I love this Newsgroup. -Michael Sippel From donald@nasau.iquest.com Thu Feb 23 23:05:11 PST 1995 Article: 2857 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2857 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!darwin.sura.net!news.larc.nasa.gov!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: 22 Feb 1995 18:34:16 GMT Organization: NASA/MSFC Lines: 16 Message-ID: <3ig038$rgt@hammer.msfc.nasa.gov> References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> <3ietks$n67@ixnews3.ix.netcom.com> NNTP-Posting-Host: marshalltv.msfc.nasa.gov joeperez@news.dorsai.org (Joe Perez) wrote: > > Speaking of Flyer vs PAR, can video footage recorded to the flyer be > exported as single frames (for a LW texture sequence) like you can do so > easily with the PAR? I'd like to convert an individual frame of Flyer > Video as a single IFF picture also. Even the pesky .94 software can handle this...sort of. ToasterPaint 3.9 can import frames or fields from Flyer clips, to be saved as individual frames. Unfortunately, this seems to be a one-at-a-time situation, as the Process menu in TPaint doesn't seem to process more than one frame at a time, and the Flyer-clip-related ARexx commands for TPaint are as yet undocumented. Don From donald@nasau.iquest.com Thu Feb 23 23:05:38 PST 1995 Article: 2858 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2858 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave --> Macintosh? Date: 22 Feb 1995 18:37:04 GMT Organization: NASA/MSFC Lines: 15 Message-ID: <3ig08g$rgt@hammer.msfc.nasa.gov> References: <3ib9s7$p1v@newsbf02.news.aol.com> <3ic12g$12p@news.eecs.uic.edu> NNTP-Posting-Host: marshalltv.msfc.nasa.gov bdupras@bert.eecs.uic.edu (Brian Dupras) wrote: > Supposedly there's a program that'll let your Amiga read Mac disks, but I > couldn't tell you more. Hmm...state secret? Actually, it's called MaxDos and is available wherever Amiga products are sold. (read with the appropriate amount of irony) Don From donald@nasau.iquest.com Thu Feb 23 23:06:24 PST 1995 Article: 2859 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2859 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW Jobs? Date: 22 Feb 1995 18:40:58 GMT Organization: NASA/MSFC Lines: 11 Message-ID: <3ig0fq$rgt@hammer.msfc.nasa.gov> References: <3humfn$3fn@news.tamu.edu> NNTP-Posting-Host: marshalltv.msfc.nasa.gov mark@fusion.mv.com (Fusion Films, Inc. ) wrote: > Fusion Films is interested in young talented people for internships. > Contact myself at the number below. How young is "young?" May I assume, since it is an internship, that it is a low- or unpaid position? Don From donald@nasau.iquest.com Thu Feb 23 23:06:31 PST 1995 Article: 2860 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2860 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: WTB: Pixel 3D Pro $$$ Date: 22 Feb 1995 18:44:10 GMT Organization: NASA/MSFC Lines: 16 Message-ID: <3ig0lq$rgt@hammer.msfc.nasa.gov> References: <3ifhcg$2sk$2@mhadf.production.compuserve.com> NNTP-Posting-Host: marshalltv.msfc.nasa.gov Jack Bennett II <71533.117@CompuServe.COM> wrote: > > I have Pixel 3D Pro just to do object conversions. And it sucks > at that to. Any good ones out there? Syndesis has been making a program called "Interchange" since at least the dawn of time, it seems. The Interchange engine is the heart of LW's TIO object import functions. I believe it's gone multi-platform, now, as well. (Feel free to correct anything here, Mr. Foust.) Don From thx1138871@aol.com Thu Feb 23 23:06:43 PST 1995 Article: 2861 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2861 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!news.alpha.net!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: thx1138871@aol.com (THX1138871) Newsgroups: comp.graphics.packages.lightwave Subject: Re: dual pentiums and LW4.0 Date: 22 Feb 1995 14:02:46 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Message-ID: <3ig1om$nbk@newsbf02.news.aol.com> References: Reply-To: thx1138871@aol.com (THX1138871) NNTP-Posting-Host: newsbf02.mail.aol.com I recently read that a version of WINDOWS NT is coming out (Maybe already out) called Windows NT MP (the MP is for MULTI PROCESSOR) It supposedly makes both processors share tasks transparently. It also supposedly gives you twice the processing speed. Hope it helps. From donald@nasau.iquest.com Thu Feb 23 23:06:36 PST 1995 Article: 2862 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2862 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Animation and the FLYER!!! Date: 22 Feb 1995 18:52:25 GMT Organization: NASA/MSFC Lines: 23 Message-ID: <3ig159$rgt@hammer.msfc.nasa.gov> References: NNTP-Posting-Host: marshalltv.msfc.nasa.gov bmgia@rcinet.com wrote: > As for saving animations, the closest I have came so are is saving > anims to the Flyer drives via a med-rez preview anim. That is for starters, > but far from the solution also. I don't see the problem... Saving a LW anim in Flyer clip format is as simple as what you have said. The image is saved as a 24-bit Flyer clip when you save an animation to a Flyer drive. In fact, LW "3.9" doesn't save HAM8 Toaster Anims at all anymore. I tried saving an ANIM to something other than a Flyer drive and got a complaint from LW when it tried to write the first frame. BTW, does anyone know how to get a Toaster ANIM to play from the sequencer? Can I assume that this failing is a .9 problem only and that future versions of the sequencer will handle Toaster ANIMs, or should I just delete these now-useless buggers? Or will there be a utility that will allow me to bust them into frames? Don From bouma@cs.purdue.edu Thu Feb 23 23:06:51 PST 1995 Article: 2863 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2863 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!panix!news.mathworks.com!news.duke.edu!eff!news.umbc.edu!haven.umd.edu!purdue!not-for-mail From: bouma@cs.purdue.edu (Bill Bouma) Newsgroups: comp.graphics.packages.lightwave Subject: LW Object File Format Date: 22 Feb 1995 14:14:06 -0500 Organization: Coalition to Ban Chocolate Lines: 9 Message-ID: <3ig2du$n95@deneb.cs.purdue.edu> NNTP-Posting-Host: deneb.cs.purdue.edu I am still looking for a description of the contents of a file containing a LW object? If you have such, or know where I can get it, please tell me. We should probably upload it to the repository at avalon.chinalake.navy.mil:/pub/format_specs as well. Thank you. -- Bill http://www.cs.purdue.edu/people/bouma -- The worm gets the late bird. From nairdo@next3.corp.mot.com Thu Feb 23 23:06:38 PST 1995 Article: 2864 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2864 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!news.acns.nwu.edu!ftpbox!mothost!schbbs!news From: nairdo@next3.corp.mot.com (Nick Airdo) Subject: Looking for Visa Logo, etc Organization: MOTOROLA Date: Wed, 22 Feb 1995 18:53:12 GMT Message-ID: <1995Feb22.185312.28396@schbbs.mot.com> Keywords: logos Sender: news@schbbs.mot.com (SCHBBS News Account) Nntp-Posting-Host: 129.188.159.156 Lines: 12 Does anyone know where to find Visa, MasterCard, American Express, etc. logos? Someone must have already put these logos in LW format (for mapping) for some commercials. Please reply via email (if possible) -- Regards, Nicholas Airdo airdo@mot.com From syndesis@beta.inc.net Thu Feb 23 23:06:12 PST 1995 Article: 2865 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.animation:16453 alt.3d.studio:10 comp.graphics.packages.lightwave:2865 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.animation,alt.3d.studio,comp.graphics.packages.lightwave Subject: Re: Lightwave 3D -> 3D Studio V3 Date: 22 Feb 1995 21:47:57 GMT Organization: Syndesis Corporation Lines: 13 Message-ID: <3igbed$pms@beta.inc.net> References: <3idjbu$q25@larry.rice.edu> NNTP-Posting-Host: t09.inc.net X-Newsreader: WinVN 0.92.6+ In article <3idjbu$q25@larry.rice.edu>, jeff@owlnet.rice.edu (Jeffrey David Smith) says: > > >Does anyone have, or know about, a utility to translate models created in >Lightwave 3D to the .3DS format? Or to DXF? Or *anything* that I could >take into 3DStudio V3? My company makes InterChange, a program that translates to and from many 3D file formats, including LightWave scenes and models, and 3D Studio models. For more info, send me your postal (paper) address in private e-mail, or call (414) 674-5200 for more info. From jduncan@osuunx.ucc.okstate.edu Thu Feb 23 23:06:46 PST 1995 Article: 2866 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2866 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!news.ksu.ksu.edu!bubba.ucc.okstate.edu!news From: James Duncan Davidson Newsgroups: comp.graphics.packages.lightwave Subject: Re: dual pentiums and LW4.0 Date: 22 Feb 1995 22:33:38 GMT Organization: Oklahoma State University, Stillwater OK Lines: 20 Message-ID: <3ige42$sb0@bubba.ucc.okstate.edu> References: <3ig1om$nbk@newsbf02.news.aol.com> NNTP-Posting-Host: osuunx.ucc.okstate.edu thx1138871@aol.com (THX1138871) wrote: > I recently read that a version of WINDOWS NT is coming out (Maybe already > out) called Windows NT MP (the MP is for MULTI PROCESSOR) It supposedly > makes both processors share tasks transparently. It also supposedly gives Confirm.. The NT 3.5 Workstation comes with the ability to Multiprocess on 2 CPUs out of the box. For more than that, well... I think that you have to work that out with your system builder -- though, there's not that many quad pentiums out there yet. :-) As far as if Lightwave will be able to use both CPUS at once -- this depends on whether the program is built with the ability to spawn seperate process threads (say, spinning off a rendering to a seperate execution thread while you are editing you model.) Although I'd dare say that the ability to render out a model in Lightwave and write out a report in Word with both tasks running full speed ahead would be handy at times. james From fusion@netcom.com Thu Feb 23 23:06:28 PST 1995 Article: 2867 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2867 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!fusion From: fusion@netcom.com (Fusion Films) Subject: Re: LW Jobs? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3humfn$3fn@news.tamu.edu> <3ig0fq$rgt@hammer.msfc.nasa.gov> Date: Thu, 23 Feb 1995 01:10:29 GMT Lines: 40 Sender: fusion@netcom3.netcom.com : mark@fusion.mv.com (Fusion Films, Inc. ) wrote: : > Fusion Films is interested in young talented people for internships. : > Contact myself at the number below. : How young is "young?" May I assume, since it is an internship, that it is : a low- or unpaid position? : Don In short: Old enough to drive and YES you may assume it is. Basically I feel that we are looking for people that are highly artistically inclined - not necessarily LW experts, but people who are willing and able to learn. I feel that many times it is better to find artists, photographers, film people, etc. and teach them LW rather than take an expert programmer who can tell you everything you want to know about compiling C code and try to teach them to be an artist. We are currently bidding on some projects that will require that we expand our staff. Not to say that we wouldn't want to see a reel that would knock our socks off from a C programmer ;-) Ok... the real reason is that we want someone to wash our cars, make coffee, and go get lunch (just kidding for the humor impared). Please respond to Mark Thompson at Mark@Fusion.mv.com Paul Griswold -- What a reaction! #### # # #### ### ## # # #### ### # # # #### ---------------- # # # # # # # ## # # # # ## ## # 35mm Film Prod. ## # # #### # # # # ## ### # # # # # #### D1 Compositing # # # # # # # # ## # # # # # # Computer FX # ## #### ### ## # # # ### #### # # #### From 74507.345@CompuServe.COM Thu Feb 23 23:06:52 PST 1995 Article: 2868 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2868 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!newsfeed.pitt.edu!uunet!lionel.inhouse.compuserve.com!news.inhouse.compuserve.com!news.production.compuserve.com!news From: john bunnell <74507.345@CompuServe.COM> Newsgroups: comp.graphics.packages.lightwave Subject: Mouth Mover Date: 22 Feb 1995 23:53:05 GMT Organization: via CompuServe Information Service Lines: 13 Message-ID: <3igip1$4qr$1@mhade.production.compuserve.com> Anyone have a version of the mouth mover that was featured in the Aug '94 issue of LWP? I have called the number listed for Michael Powell (you out there??) at Render Cam Images in Santa Rosa but all I get is an answering machine and no reply from left msgs. I don't want to "reinvent the wheel" so any help would be appreciated. Need to do a talking lightbulb bit and that program would be of great use. Did LWP get a copy??? jmb -- jmb animating with his hair on fire From oleg@grovner.extern.ucsd.edu Thu Feb 23 23:06:56 PST 1995 Article: 2869 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2869 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!ihnp4.ucsd.edu!network.ucsd.edu!usenet From: oleg@grovner.extern.ucsd.edu Newsgroups: comp.graphics.packages.lightwave Subject: Re: Sick Amiga Date: 23 Feb 1995 01:44:58 GMT Organization: University of California at San Diego Lines: 6 Message-ID: <3igpaq$o5j@network.ucsd.edu> References: <3iegql$dcg@crl.crl.com> <3ifh55$2sk$1@mhadf.production.compuserve.com> NNTP-Posting-Host: grovner.extern.ucsd.edu Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-NewsSoftware: GRn 2.1 Feb 19, 1994 A red screen is indication of a bad ROM. Your frined might want to wiggle the ROM chip around or try another chip in the socket before spending money on a shop repair. oleg From syndesis@beta.inc.net Thu Feb 23 23:05:55 PST 1995 Article: 2870 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2870 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Alias & Wavefront acquisition... Date: 23 Feb 1995 02:20:55 GMT Organization: Syndesis Corporation Lines: 30 Message-ID: <3igre7$ko@beta.inc.net> References: <3hqnm1$86s@news.xmission.com> <3hr58p$k0l@newsbf02.news.aol.com> <3hth88$4bq@beta.inc.net> <1995Feb21.184749.29805@integrity.uucp> NNTP-Posting-Host: t25.inc.net X-Newsreader: WinVN 0.92.6+ In article <1995Feb21.184749.29805@integrity.uucp>, jcrowe@isd.tandem.com (Joseph Crowe) says: > >In article <3i58t5$84t@beta.inc.net>, syndesis@beta.inc.net (John Foust) writes: >|> Yes, I know it, but that's my point: everyone thinks that SGI >|> will always base their processors on their subsidiaries' chips, >|> but I'm "whacking people on the side of the head" to remind you that >|> they are a company that makes computers, and it may well become >|> profitable for them to make computers based on other chips, if >|> MIPS' chips become too expensive. > > Have you followed the evolution of the MIPS architecture, John? It, like >most of the RISC architectures has continued to outpace the x86 architecture >in terms of dollar per integer and floating point measure. Even P6 that should >show up sometime this year will not outperform already shipping RISC >implementations in FP like the DEC 21164 and the MIPS R8000. The latest low-end >MIPS implementation, the R4700, has a significantly better performance profile than >the R4600 and was designed by a company called Quantum Technologies.(I think I >have that name right). That brings up another point...given the MIPS RISC architecture, Even SGI, being both a software and a hardware company, must be considering many alternatives: for example, insuring that WinNT can be ported to the MIPS chipset, which might seem to contradict their desire to preserve and promote IRIX. They've also licensed Inventor and at least two companies have ported it to WinNT. As I said above, it may be profitable for SGI to leverage their name and reputation on a graphics-oriented computer based on more inexpensive chipsets - I didn't say that those CPUs had to be better than what's hot from MIPS - in fact, I'd argue that they'd be more likely to make a low-cost computer based on someone else's chips. From palabart@aol.com Thu Feb 23 23:06:57 PST 1995 Article: 2871 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2871 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: palabart@aol.com (PalaBart) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Books/Magazines on Lightwave -- DevWare? Date: 22 Feb 1995 21:37:36 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3igsdg$g1@newsbf02.news.aol.com> References: Reply-To: palabart@aol.com (PalaBart) NNTP-Posting-Host: newsbf02.mail.aol.com I always wonder how these rumors get started. Devware is still in business. They just ordered 50 more tapes from me. Bart Palamaro Dark Horse Productions "I am the official spokesperson" palabart@aol.com From palabart@aol.com Thu Feb 23 23:06:40 PST 1995 Article: 2872 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2872 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: palabart@aol.com (PalaBart) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Looking for Visa Logo, etc Date: 22 Feb 1995 21:44:16 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 20 Sender: root@newsbf02.news.aol.com Message-ID: <3igsq0$jt@newsbf02.news.aol.com> References: <1995Feb22.185312.28396@schbbs.mot.com> Reply-To: palabart@aol.com (PalaBart) NNTP-Posting-Host: newsbf02.mail.aol.com Seems to me the easiest way to make a visa logo is: Reach into your wallet Pull out your Visa card Point your camera at it Freeze it in the Toaster Touch up as you like in TP or whatever Bring it into lightwave as an image and Put it in a planar projection on your object Bart Palamaro Dark Horse Productions palabart@aol.com From jgross@netcom.com Thu Feb 23 23:06:14 PST 1995 Article: 2873 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.animation:16466 alt.3d.studio:12 comp.graphics.packages.lightwave:2873 Newsgroups: comp.graphics.animation,alt.3d.studio,comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Lightwave 3D -> 3D Studio V3 Message-ID: Followup-To: comp.graphics.animation,alt.3d.studio,comp.graphics.packages.lightwave Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3idjbu$q25@larry.rice.edu> Date: Thu, 23 Feb 1995 05:41:40 GMT Lines: 9 Sender: jgross@netcom21.netcom.com : Does anyone have, or know about, a utility to translate models created in : Lightwave 3D to the .3DS format? Or to DXF? Or *anything* that I could : take into 3DStudio V3? I would recommend Interchange Plus by Syndesis....They are here online and will probably mail you info... JGross Editor, LWPRO From jgross@netcom.com Thu Feb 23 23:06:54 PST 1995 Article: 2874 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2874 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Mouth Mover Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3igip1$4qr$1@mhade.production.compuserve.com> Date: Thu, 23 Feb 1995 05:43:24 GMT Lines: 12 Sender: jgross@netcom21.netcom.com : Anyone have a version of the mouth mover that was featured in the : Aug '94 issue of LWP? I have called the number listed for Michael : Powell (you out there??) at Render Cam Images in Santa Rosa but : all I get is an answering machine and no reply from left msgs. I : don't want to "reinvent the wheel" so any help would be : appreciated. Need to do a talking lightbulb bit and that program : would be of great use. Did LWP get a copy??? NO, we didn't... JGross Editor, LWPRO and stuff From joeperez@news.dorsai.org Thu Feb 23 23:05:13 PST 1995 Article: 2875 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2875 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.dorsai.org!joeperez From: joeperez@news.dorsai.org (Joe Perez) Subject: Re: Flyer vs. PAR? Message-ID: Sender: news@dorsai.org (Keeper of the News) Organization: The Dorsai Embassy - New York X-Newsreader: TIN [version 1.2 PL2] References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> <3ietks$n67@ixnews3.ix.netcom.com> <3ig038$rgt@hammer.msfc.nasa.gov> Date: Thu, 23 Feb 1995 04:59:39 GMT Lines: 20 Donald Cotnoir-Strong (donald@nasau.iquest.com) wrote: : joeperez@news.dorsai.org (Joe Perez) wrote: : > : > Speaking of Flyer vs PAR, can video footage recorded to the flyer be : > exported as single frames (for a LW texture sequence) like you can do so : > easily with the PAR? I'd like to convert an individual frame of Flyer : > Video as a single IFF picture also. : Even the pesky .94 software can handle this...sort of. ToasterPaint : 3.9 can import frames or fields from Flyer clips, to be saved as : individual frames. Unfortunately, this seems to be a one-at-a-time : situation, as the Process menu in TPaint doesn't seem to process more : than one frame at a time, and the Flyer-clip-related ARexx commands : for TPaint are as yet undocumented. That is where my problems begin. I have my Flyer in an A2000, which does not allow the use of T-Paint at this time (will it ever?). I yanked the PAR from the 2000, yesterday, and I miss it already! Joe Perez From joeperez@news.dorsai.org Thu Feb 23 23:06:37 PST 1995 Article: 2876 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2876 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.dorsai.org!joeperez From: joeperez@news.dorsai.org (Joe Perez) Subject: Re: Animation and the FLYER!!! Message-ID: Sender: news@dorsai.org (Keeper of the News) Organization: The Dorsai Embassy - New York X-Newsreader: TIN [version 1.2 PL2] References: Date: Thu, 23 Feb 1995 05:03:09 GMT Lines: 24 bmgia@rcinet.com wrote: : You won't get any "read the manual" responses from me.. actually, the manual : does not cover anything of the sort,.. matter of fact, I've found several places : that the manual is incorrect already. : As for saving animations, the closest I have came so are is saving : anims to the Flyer drives via a med-rez preview anim. That is for starters, : but far from the solution also. : I might be coming close, looking for a solution to correcting the "dumplist" : arexx script in the system that will actually lay the frames down. : Good luck if you call NewTek, I have talked to them three times now, : each time they sounded baffled at the idea that I presented to them about laying : animation down to it frame by frame. Go figure. Yes it is indee the save Med-res preview. The catch is it doesn't save it as a HAM-8, but as a "real" anim for the Flyer. The Med-res button in the Flyer was used for this purpose, because with the Flyer, and its ability to record anims, why would you any longer need to do a preview in HAM-8. The buttons have to be renamed by the programmers, if they ever get around to doing it. Got this info straight from NewTek. Later on. Joe Perez From ser2511@tam2000.tamu.edu Thu Feb 23 23:05:58 PST 1995 Article: 2877 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2877 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.tamu.edu!tam2000!ser2511 From: ser2511@tam2000.tamu.edu (Sergio Eduardo Rosas) Newsgroups: comp.graphics.packages.lightwave Subject: Re: 3D walkthroughs? Date: 23 Feb 1995 06:10:57 GMT Organization: Texas A&M University, College Station, Tx Lines: 19 Message-ID: <3ih8th$qbo@news.tamu.edu> References: <3hqlq6$1jd@ixnews2.ix.netco <3i34lm$nsu@nntpd2.cxo.dec.com> <3i59sj$84t@beta.inc.net> NNTP-Posting-Host: tam2000.tamu.edu >>Does anyone know of a product which is well-suited to this task? >On the Amiga, you can use LightWave's precursor to some extent: >it was called VideoScape, and it had a semi-realtime walk-through >mode, where you "steered" with the number pad keys. It rendered >quite quickly if you had a simple scene and a fast Amiga. > >On the Mac, there's a program called Virtus Walkthrough. > >Offhand, I can't think of many inexpensive "walk-through" programs. If you have PAR card with lightwave, I made a handful of scripts that "simulate an interactive" walk-through, The cool thing is the walk-through is as good as you render it (traced shadows, reflections) and it still is "interactive". I use these all the time, (I'm an architecture major) My proffesor says its one of the most elegant ways to present architecture that he has seen. Mail me if you re interested. Sergio Rosas From gmcclean@nynexmc.co.uk Thu Feb 23 23:07:01 PST 1995 Article: 2878 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2878 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!pipex!uknet!gold.nynexmc.co.uk!viper From: gmcclean@nynexmc.co.uk (Gareth McClean) Newsgroups: comp.graphics.packages.lightwave Subject: FTP site for 3D objects Date: Thu, 23 Feb 95 14:12:11 GMT Organization: NYNEX Media Comunications Ltd Lines: 9 Distribution: world Message-ID: <3ihnov$4ls@gold.nynexmc.co.uk> NNTP-Posting-Host: viper.nynexmc.co.uk X-Newsreader: News Xpress Version 1.0 Beta #1 Hi, Can anyone recommend any sites for 3D objects in Autocad, 3D Studio, DXF or Lightwave format? One of the objects I'm looking for, is a 'detailed' modern telephone that can be raytraced for inclusion in a demo. Gareth.... From mark@fusion.mv.com Thu Feb 23 23:06:29 PST 1995 Article: 2879 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2879 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!mv!fusion!mark Newsgroups: comp.graphics.packages.lightwave From: mark@fusion.mv.com (Fusion Films, Inc.) Subject: Re: LW Jobs? References: <3humfn$3fn@news.tamu.edu> <3ig0fq$rgt@hammer.msfc.nasa.gov> X-NewsSoftware: GRn 2.1 Feb 19, 1994 MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Message-ID: Date: Thu, 23 Feb 95 02:30:51 EST Organization: Fusion Films, Inc. Lines: 22 Donald Cotnoir-Strong writes: > > Fusion Films is interested in young talented people for internships. > > Contact myself at the number below. > > How young is "young?" Young is really not a prerequisite, its just that older more experienced people generally don't benefit from internships. > May I assume, since it is an internship, that it is > a low- or unpaid position? That is correct. Interns gain the benefit of working in an actual production environment, get a feel for the animation business, learn some tricks, and possibly get some school credit. And if it works out well, an offer for a more permanent paying position. *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* * Mark Thompson (603) 424-1829 * * Fusion Films Inc. mark@fusion.mv.com * * Radiant Image Productions * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From sjg@world.std.com Thu Feb 23 23:06:48 PST 1995 Article: 2880 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2880 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!hookup!news.mathworks.com!uunet!in1.uu.net!world!sjg From: sjg@world.std.com (Stephen J Gaudet) Subject: Re: dual pentiums and LW4.0 Message-ID: Organization: The World Public Access UNIX, Brookline, MA X-Newsreader: TIN [version 1.2 PL2] References: <3ig1om$nbk@newsbf02.news.aol.com> <3ige42$sb0@bubba.ucc.okstate.edu> Date: Thu, 23 Feb 1995 13:26:08 GMT Lines: 41 James Duncan Davidson (jduncan@osuunx.ucc.okstate.edu) wrote: : thx1138871@aol.com (THX1138871) wrote: : > I recently read that a version of WINDOWS NT is coming out (Maybe already : > out) called Windows NT MP (the MP is for MULTI PROCESSOR) It supposedly : > makes both processors share tasks transparently. It also supposedly gives : Confirm.. The NT 3.5 Workstation comes with the ability to Multiprocess : on 2 CPUs out of the box. For more than that, well... I think that you have : to work that out with your system builder -- though, there's not that many : quad pentiums out there yet. :-) : As far as if Lightwave will be able to use both CPUS at once -- this depends : on whether the program is built with the ability to spawn seperate process : threads (say, spinning off a rendering to a seperate execution thread while : you are editing you model.) : Although I'd dare say that the ability to render out a model in Lightwave : and write out a report in Word with both tasks running full speed ahead : would be handy at times. Hello Might I suggest that you look into Digital Alpha based systems, if your concerned with speed. The 275MHz processors that have been on the market for a while will smoke any dual Pentium machine made. Furthermore, in most cases "3" times as fast in floating piont intensive programs, like LW. My want to check them out. Cheers Steve ________________________________________________________________ | Stephen Gaudet | Manufacture of Digital Alpha based | | NekoTech / Inco | systems w/ PCI running NT & NTAS at | | 102 Tide Mill Rd Suite 6 | speeds ranging from 166 to 289MHz. | | Hampton, NH 03842-2705 |-------------------------------------| | ph:800-635-6895 fax:603-926-0301 e-mail:sjg@world.std.com | ---------------------------------------------------------------- From bmgia@rcinet.com Thu Feb 23 23:05:07 PST 1995 Article: 2881 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2881 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: Flyer vs. PAR? X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.246 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> <3iducd$apl@lucy.infi.net> Date: Thu, 23 Feb 1995 12:17:08 GMT Lines: 36 In <3iducd$apl@lucy.infi.net>, John-Mark Austin writes: >In article <3ic0or$12p@news.eecs.uic.edu> Brian Dupras, >bdupras@bert.eecs.uic.edu writes: > >>Forgive me for possibly sounding ignorant, but isn't split/copy/paste/etc >>what the Flyer is *supposed* to do? Yeah, I know it doesn't form *new* >>files from edited pieces, but if your output is to tape, what's the >>difference? HD Space? Is there a way with the flyer to say "I want >>frames xx through yy of this clip - delete the rest."? >> >> >>Just sounds weird that "editing" with the Flyer is as of 'yet' >>nonexistant next to the PAR. Weird... > >Good point. If Flyer's output is better than PAR's, we'll probably >switch over to it in the near future. But not having good solid editing >tools will make those last minute changes a real pain. I guess we'll >just have to wait for a future release and hope that Newtek's selling >enough of 'em to stay interested in Amiga development. > >----- >John-Mark Austin, Audio Graphics > The Flyer does editting of that nature superbly. Collect all your clips and then modify your in and out spots for your video edit. What I am talking about is literally splitting the clip in half, duplicating segments of an animation, reversing the animation/video sequence, frame doubling etc for 15 fps or less if needed, cutting up clips into segments and re-joining a bunch of them in any sequence into one clip. I could go on, but that is the "cut & paste" features that I am hoping for. I can already get the same effect out of the flyer by doing an edit setup, but there are still restrictions. Even when doing the editing, the flyer/beta is still only able to edit with a 2 frame accuracy for one. Bradley bmgia@rcinet.com From bmgia@rcinet.com Thu Feb 23 23:06:05 PST 1995 Article: 2882 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2882 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: CD-ROM ? X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.246 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: Date: Thu, 23 Feb 1995 12:20:37 GMT Lines: 19 In , mkornwei@netcom.com (Mark Kornweibel) writes: >I have heard that the new Toaster software and LW 4.X will be released on >CD-ROM for the Amiga. > >(a) Is this true? >(b) What's a good CD-ROM for the A4000, and what does it entail (no SCSI >on the A4000)... > >Thanks... > I'm a vegitable As far as I know, I imagine the 4.0 update for the Toaster will be possibly on disk, but the Flyer release will be on CD-ROM. This is just my speculation. Your local dealer (assuming you didn't go mail-order). Should have a CD-ROM drive available for you to do the install with. If you have the Flyer, (or are going to get it), it has a SCSI interface on it. Which is a dream, it makes doing backups or adding on HDs a dream come true. From bmgia@rcinet.com Thu Feb 23 23:06:34 PST 1995 Article: 2883 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2883 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: Animation and the FLYER!!! X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.246 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: <3i80ij$10f@ixnews3.ix.netcom.com> Date: Thu, 23 Feb 1995 12:35:13 GMT Lines: 59 In <3i80ij$10f@ixnews3.ix.netcom.com>, thierry@ix.netcom.com (Thierry Humeau) writes: > >OK dude, > >Keep cool, here we go: > >- After you're finished setting up your LW anim scene and are ready to record. >- go in the record menu, select "render display:toaster" >- select "medium resolution preview (VT4000)" anim type and OK and ignore any >message that follows. >- enter a name for your animation in the save anim file requester. You should >choose to locate the anim in one of your flyer drives here. VERY IMPORTANT, in >the path window, enter the workbench name of the Flyer drive you want to save the >anim on, not the DEV name. >- select automatic render, LW will automatically built a VTASC video clip of your >3D anim and save it on the proper Flyer drive. >- After you're finish, a crouton for your anim should appear in the Files windows >of the Flyer interface. You can use this clip the same want than a video clip. > >Note: They seem to be some playback problem on some anims, mostly when the anim as >a lot of colors in it (like color gradients,...). after a few frames, your anim >will stutter and slow down. this will be fix in the final 4.0 realese. > >Enjoy, > >Thierry. >-- Unless I do have a system problem (will find out as soon as my dealer brings me the 9gig sitting in his office). I have an opossing theory of this. I don't believe that it is saving as VTASC yet. I do believe that it is still saving as a standard med-rez preview. I have successfully recorded anim in this procedure, but as long as there isn't a lot of action on the screen or colors. This just doesn't swing. I have a video clip that I have broke down ( several of them actually), and tried this, (reason: this is what I am needing from the system to do SFX). I has quickly, and slowly animated a polygon coming up to the screen with a video clip playing on it, it plays BEAUTIFULLY, until it almost takes the full screen, then the every other frame/reversed chroma nightmare happens. Now no matter how colorful of a clip that I have recorded yet onto the flyer, it has taken it in fantastic. But if I am recording via animation, the exact same clip or not, it messes up. Conclusion: There is no VTASC hook putting preview anims into VTASC format. If a NewTek phone jockey is telling someone that it is, either they are 1) Telling people something to appease them, 2) Just saying whay they are being told to say, 3) or there is a new version of the flyer out there that we haven't been able to get ahold of yet. I still think that there is a way to lay the animations down to it. I think it is through TPaint using the 'Sacp' command, I have partially been able to get it to work, as soon as I can get it to do my bidding, I will eagerly get the scripts out to whomever wants them. Bradley kinda fustrated at BMGIA bmgia@rcinet.com From bmgia@rcinet.com Thu Feb 23 23:06:58 PST 1995 Article: 2884 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2884 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: upgrading? X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.246 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: <3hrv8i$qej@newsbf02.news.aol.com> <3ht76h$q06@news.eecs.uic.edu> <3i4vm9$is7@news.cais.com> <3i65se$h18@news.eecs.uic.edu> Date: Thu, 23 Feb 1995 12:37:16 GMT Lines: 25 In <3i65se$h18@news.eecs.uic.edu>, bdupras@bert.eecs.uic.edu (Brian Dupras) writes: >William Leventry (wal@cais3.cais.com) wrote: >> Brian, > >> Please tell me more. What Maxtor drive model are you refering to? >> The AV series are all SCSI units, whereas the PAR requires IDE. >> Are there new faster APPROVED drives availble for the PAR? >> How does a faster drive improve PLAYBACK quality for rendered images? > >> Inquiring minds... > >As I said, I don't know which model, but I'll see if I can find out this >week. > >Oh, and as far as I know, the PAR does have SCSI support (in the Amiga >version). Am I wrong about this? > >Brian >bdupras@bert.eecs.uic.edu I believe you are wrong. I wish, I know of some nice HDs that I could(have) put onto the PAR system, but it only supports IDE. Bradley From hodgie@expert.cc.purdue.edu Thu Feb 23 23:07:02 PST 1995 Article: 2885 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2885 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!elroy.jpl.nasa.gov!decwrl!purdue!mozo.cc.purdue.edu!not-for-mail From: hodgie@expert.cc.purdue.edu (Damien) Newsgroups: comp.graphics.packages.lightwave Subject: Lee's new sig...... Date: 23 Feb 1995 10:35:24 -0500 Organization: Purdue University Lines: 13 Message-ID: <3ii9vs$h7@expert.cc.purdue.edu> NNTP-Posting-Host: expert.cc.purdue.edu Hey there, Anybody want to guess where Lee's new sig is from? I'm guessing the movie "Bronx Tale" with Robert DeNiro. Roger K. Tatum -- "You know, living in a world where nothing boring ever happens can be a real pisser" ---From the Young One's episode, "Boring" From stranahan@aol.com Thu Feb 23 23:06:06 PST 1995 Article: 2886 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2886 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!panix!news.mathworks.com!newshost.marcam.com!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: CD-ROM ? Date: 23 Feb 1995 12:24:27 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3iigcb$8l5@newsbf02.news.aol.com> References: Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com System 4.0 includes a bunch of floppies AND a free CD-Rom with greatly expanded content. Get a SCSI interface for your 4000, and a CD-ROM drive and enjoy the 90s... _____________________________________________ Lee Stranahan (This company name space available!) "You find one in every car. You'll see." From stranahan@aol.com Thu Feb 23 23:06:42 PST 1995 Article: 2887 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2887 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!news.duke.edu!news.mathworks.com!newshost.marcam.com!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Looking for Visa Logo, etc Date: 23 Feb 1995 12:24:27 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3iigcb$8l4@newsbf02.news.aol.com> References: <3igsq0$jt@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com There are a number of Postscript fonts that are just company logos, one per letter. Imageclub sells one like that, I know. Import it in Modeler as text as there you go....CLEAN-o-rama.... ` _____________________________________________ Lee Stranahan (This company name space available!) "You find one in every car. You'll see." From donald@nasau.iquest.com Thu Feb 23 23:07:06 PST 1995 Article: 2888 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2888 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lee's new sig...... Date: 23 Feb 1995 18:51:34 GMT Organization: NASA/MSFC Lines: 12 Message-ID: <3iilfm$jng@hammer.msfc.nasa.gov> References: <3ii9vs$h7@expert.cc.purdue.edu> NNTP-Posting-Host: marshalltv.msfc.nasa.gov hodgie@expert.cc.purdue.edu (Damien) wrote: > Anybody want to guess where Lee's new sig is from? I'm guessing the > movie "Bronx Tale" with Robert DeNiro. Bzzt. Thank you for playing. It's Alex Cox's _Repo_Man_, starring Emilio Estevez, Harry Dean Stanton and Tracey Walter. Don From donald@nasau.iquest.com Thu Feb 23 23:07:03 PST 1995 Article: 2889 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2889 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lee's new sig...... Date: 23 Feb 1995 18:51:30 GMT Organization: NASA/MSFC Lines: 12 Message-ID: <3iilfi$jl5@hammer.msfc.nasa.gov> References: <3ii9vs$h7@expert.cc.purdue.edu> NNTP-Posting-Host: marshalltv.msfc.nasa.gov hodgie@expert.cc.purdue.edu (Damien) wrote: > Anybody want to guess where Lee's new sig is from? I'm guessing the > movie "Bronx Tale" with Robert DeNiro. Bzzt. Thank you for playing. It's Alex Cox's _Repo_Man_, starring Emilio Estevez, Harry Dean Stanton and Tracey Walter. Don From donald@nasau.iquest.com Thu Feb 23 23:07:09 PST 1995 Article: 2890 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2890 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lee's new sig...... Date: 23 Feb 1995 18:51:38 GMT Organization: NASA/MSFC Lines: 13 Message-ID: <3iilfq$jni@hammer.msfc.nasa.gov> References: <3ii9vs$h7@expert.cc.purdue.edu> NNTP-Posting-Host: marshalltv.msfc.nasa.gov hodgie@expert.cc.purdue.edu (Damien) wrote: > Anybody want to guess where Lee's new sig is from? I'm guessing the > movie "Bronx Tale" with Robert DeNiro. Bzzt. Thank you for playing. It's Alex Cox's _Repo_Man_, starring Emilio Estevez, Harry Dean Stanton and Tracey Walter. Don From donald@nasau.iquest.com Thu Feb 23 23:07:11 PST 1995 Article: 2891 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2891 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lee's new sig...... Date: 23 Feb 1995 18:52:56 GMT Organization: NASA/MSFC Lines: 12 Message-ID: <3iili8$jnj@hammer.msfc.nasa.gov> References: <3ii9vs$h7@expert.cc.purdue.edu> NNTP-Posting-Host: marshalltv.msfc.nasa.gov hodgie@expert.cc.purdue.edu (Damien) wrote: > Anybody want to guess where Lee's new sig is from? I'm guessing the > movie "Bronx Tale" with Robert DeNiro. Bzzt. Thank you for playing. "...you find one in every car..." is from Alex Cox's _Repo_Man_, starring Emilio Estevez, Harry Dean Stanton, and Tracey Walter. Don From syndesis@beta.inc.net Thu Feb 23 23:05:22 PST 1995 Article: 2892 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2892 Path: netcom.com!ix.netcom.com!netcomsv!netcomsv!hood.paros.com!metro.atlanta.com!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW and OS/2 Warp? Date: 21 Feb 1995 20:05:10 GMT Organization: Syndesis Corporation Lines: 45 Message-ID: <3idh1m$4ge@beta.inc.net> References: <132697@cup.portal.com> <3hm4uh$so@beta.inc.net> <3ia83p$60h@beta.i NNTP-Posting-Host: t10.inc.net X-Newsreader: WinVN 0.92.6+ In article , wturber@primenet.com (Walter (Jay) Turberville ) says: > >In article <3ia83p$60h@beta.inc.net> syndesis@beta.inc.net (John Foust) writes: > >>Let me put it in Amiga terms... if there was an AmigaDOS 4.0 that didn't >>reboot the entire damn machine when one mis-behaving program went down, >>except it cost $200 instead of $100, and it ran a lot better when you >>added an extra sixteen megs (at about $650 these days), wouldn't you run >>AmigaDOS 4.0 instead of 3.0? > >Except I seem to recall seeing NT at prices closer to $300. Windows/DOS >usually is bundled with systems so its cost is almost absent - usually no >price break if you don't want it. Actually, if you buy the Visual C compiler you'll need for plug-in development, it only costs $100 with the enclosed coupon. Or if you purchase the Microsoft Developer Network developer program, you'll get the latest-greatest developer tools as well as the latest NT, on about 20 CDROMs, four times a year, including WinNT in about a dozen languages, if you care to run it in Icelandic. That's $500 the first year, maybe $200 renewed. >Your "AmigaDos 4.0" would have more limited hardware support than 3.0 and it >won't even run some software. What hardware do you have that isn't supported under WinNT 3.5, and which programs don't run under it? Do you have specifics, or just innuendo? I can just as well safely argue that many Windows or DOS programs run better under WinNT than regular Windows. >Its a tradeoff. Cost is about $1000 for better multitasking, better >stability and diminished compatibility. I see myself having both OSes >available. Sure, have both OSes around. I did run WinNT 3.1 in 16 megs for many months, until I realized how much snappier it was in 32 megs. It was one of those situations where I bit my tongue, bought the memory and installed it, then said, gee, why didn't I do this sooner, it's going to save me an hour a day in swap time alone. And Windows for Workgroups 3.11 is still on my system, too, but I only run it once in a blue moon. Win96 (Chicago) is for dupes of the conspiracy. In-house, Microsoft is using WinNT for development, and sooner than later, maybe 18 months from now after they've sucked all the money they can selling Win96, they're going to tell you really wanted WinNT anyways, and please give Bill G. another $200 because Michelle wants to remodel the house. From andrewn@gladstone.uoregon.edu Thu Feb 23 23:07:16 PST 1995 Article: 2893 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2893 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!news.uoregon.edu!gladstone!andrewn From: andrewn@gladstone.uoregon.edu (Andrew Jay Kirkpatrick) Newsgroups: comp.graphics.packages.lightwave Subject: Book Object Needed (Please???) Date: 24 Feb 1995 00:47:09 GMT Organization: University of Oregon Lines: 17 Message-ID: <3ijaad$7l3@pith.uoregon.edu> NNTP-Posting-Host: gladstone.uoregon.edu X-Newsreader: TIN [version 1.2 PL2] I would immensely and forever be in debt to anyone who could send me a LW object of a book in whatever stage of construction. I plan to use the 3D object in an educational video animation. I could spend hours and hours trying to create the object myself; however I feel begging might be faster than my modeling abilities. I hope to add bones to the object, allowing the book to be opened and closed, and to add a personalized cover texture with book title, etc. Any .DXF model of a book would also be much appreciated. If I must model the object myself, then I will place the finished object at the tomahawk LW site or post it as a uu-encoded binary on this newsgroup. Thanks for any info, help, or ridicule, Andy Kirkpatrick -- andrewn@gladstone.uoregon.edu From thx1138871@aol.com Thu Feb 23 23:06:49 PST 1995 Article: 2894 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2894 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!hookup!news.mathworks.com!newshost.marcam.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: thx1138871@aol.com (THX1138871) Newsgroups: comp.graphics.packages.lightwave Subject: Re: dual pentiums and LW4.0 Date: 23 Feb 1995 20:04:28 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <3ijbas$e6g@newsbf02.news.aol.com> References: Reply-To: thx1138871@aol.com (THX1138871) NNTP-Posting-Host: newsbf02.mail.aol.com The reason to go with dual pentiums is the price. An alpha is 10,000 and dual pentiums are $4000 From c404266@mizzou1.missouri.edu Thu Feb 23 23:07:20 PST 1995 Article: 2895 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2895 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!hookup!news.mathworks.com!zombie.ncsc.mil!news.missouri.edu!news From: instrument@reactor.murr.missouri.edu (John Ferrel) Newsgroups: comp.graphics.packages.lightwave Subject: TIO won't import DXF Date: 24 Feb 1995 01:02:22 GMT Organization: University of Missouri - Columbia Lines: 6 Message-ID: <3ijb6u$dsu@news.missouri.edu> Reply-To: c404266@mizzou1.missouri.edu NNTP-Posting-Host: 128.206.120.114 X-Newsreader: WinVN 0.92.6+ I am having a problem getting Lightwave (v3.1) to import a DXF file properly. It seems to "smash" almost every entity down into one plane and relocates some of them. I am exporting the file from Autocad as ASCII Entities like the Toaster book says. What am I doing wrong? TIA, John From davidh1734@aol.com Thu Feb 23 23:05:24 PST 1995 Article: 2896 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2896 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: davidh1734@aol.com (DavidH1734) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Scene Archiver? Date: 23 Feb 1995 20:05:53 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3ijbdh$e7g@newsbf02.news.aol.com> References: <3i5f11$je2@news.onramp.net> Reply-To: davidh1734@aol.com (DavidH1734) NNTP-Posting-Host: newsbf02.mail.aol.com Steve, PowerMacros has a macro (MoveScene) that moves your complete scene to another device including objects and images. (You don't have to remember which version of an object or image you used in your scene) Then it modifies your scene file to reflect the new device you moved it to so it can be loaded directly from that device. Hope this helps! Dave Hicks (CineGraphics) From luke@compvid.com Thu Feb 23 23:07:14 PST 1995 Article: 2897 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2897 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.tyrell.net!news From: luke@compvid.com (Luke Montgomery) Subject: The new "Club" X-Nntp-Posting-Host: compvid.tyrell.net Message-ID: Sender: news@tyrell.net (*) Organization: Compvid Computer Video Graphics X-Newsreader: WinVN 0.92.6 Date: Thu, 23 Feb 1995 23:48:39 GMT Lines: 71 >From compvid!Luke Thu, 23 Feb 1995 17:09:46 Received: by com!compvid; Thu, 23 Feb 1995 17:09:45 X-Mailer: WinNET Mail, v2.20 Message-ID: <60@compvid.com> Reply-To: luke@compvid.com (Luke Montgomery) To: lightwave-l@netcom.com CC: luke@compvid.com Date: Thu, 23 Feb 1995 17:09:45 Subject: The new "Club" From: luke@compvid.com (Luke Montgomery) REPLY-TO: luke@compvid.com ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Hello, fellow Lightwave/Video Toaster* craftpersons! ** My appologies if this is a repeat posting for some, but the original seemed * ** to have be detoured by possibly to /dev/null * We are as opposed to Internet "junk mail" as any of you, and we are NOT saying anything silly like "you may have already won MILLIONS of dollars" ;-)... We just wanted to make each of you aware of a beneficial opportunity because we think many of you share our affinity for Lightwave and the Toaster... We are establishing a basically not-for-profit "Lightwave/Internet Discount Club"... We are going to make computer-video-graphics-related hardware and software available at a price that is just enough above our costs to cover expenses... simply because we feel that Lightwave holds tremendous potential for visionaries like "y'all"... and we also know what it's like to "really need" stuff at a price that won't break you. The "conditions" for membership in this "Club" are that you: (1) are a legal Lightwave user, (2) have access to the Internet (which you obviously have, duhh..., since you're reading this...), (3) are not a reseller, (4) are willing to handle communications via e-mail, and (5) are enough of a "pro" that you know how to use what you purchase without the need for CONSTANT "hand-holding" support. And NO, there's NOT any "membership fee" ;-) So what will this deal get you? Well, since we don't want to get for-profit dealers "p-o'ed" by publicly advertising all our prices, lets just say, for example, that you need a certain video effects package that has a MSRP of $499. The "deal" here is that by being a part of our club, your price would be about $262 plus s&h. For you non-math-whizzes, that's more or less half off the list price. While we are not able to promise the absolute "best price" you can find _anywhere_, we'll do what we can to beat prices. (However, SOME places are selling "loss leaders" at below their cost -- which is something we literally cannot afford to do right now!) SO... if you qualify as outlined above and are SERIOUSLY interested in this and would like to know more, send an e-mail message which includes The quantity you would require, mfr. name, and the product you need to "quote@compvid.com". We will send a reply ASAP so that we can help!! Best regards, Luke Montgomery CompVid Olathe, KS luke@compvid.com Or, if you must speak to us by telephone, 1-800-492-9776 OK, now some brief legaleese stuff since we don't want our good neighbors up the turnpike at Newtek to be upset with us: * "Lightwave" and "Video Toaster" are trademarks of Newtek, Inc. Our business is an independent entity and is not formally affiliated with Newtek, Inc.. (c) 1995 CompVid From z931205@corn.cso.niu.edu Thu Feb 23 23:07:22 PST 1995 Article: 2898 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2898 comp.os.ms-windows.nt.misc:42425 comp.os.ms-windows.nt.setup:16069 comp.sys.amiga.hardware:90319 comp.sys.amiga.misc:76114 comp.sys.amiga.networking:4867 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!not-for-mail From: z931205@corn.cso.niu.edu (David Kim * CGI~SF/X) Newsgroups: comp.graphics.packages.lightwave,comp.os.ms-windows.nt.misc,comp.os.ms-windows.nt.setup,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.networking Subject: Attn: Alpha/Lightwave 3D users Date: 23 Feb 1995 21:51:52 -0600 Organization: UTexas Mail-to-News Gateway Lines: 17 Sender: nobody@cs.utexas.edu Message-ID: NNTP-Posting-Host: news.cs.utexas.edu This is a dream system question and I'd like to know if it's possible: Can I use an Alpha based system running an NT version of Lightwave, ,render frames and have them record frame by frame to a Video Flyer via some sort of ethernet connection and a script to tell it what to do? What I want is to be able to: use an ALPHA system's rendering speed to render an animation quickly and then record the rendered frames of the animation immediately/directly to Newtek's Video Flyer. Is this possible? Please send me e-mail or post a followup to this message. Thanks, Dave From dunlap@aplcomm.jhuapl.edu Thu Feb 23 23:06:00 PST 1995 Article: 2899 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2899 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!news.duke.edu!news.mathworks.com!uunet!netnews.jhuapl.edu!aplcomm.jhuapl.edu!not-for-mail From: dunlap@aplcomm.jhuapl.edu (Dunlap W. Brian F1D x8255) Newsgroups: comp.graphics.packages.lightwave Subject: Re: 3D walkthroughs? Date: 23 Feb 1995 23:39:10 -0500 Organization: Johns Hopkins University Applied Physics Lab, Laurel, MD, USA Lines: 31 Message-ID: <3ijnte$60s@aplcomm.jhuapl.edu> References: <3hqlq6$1jd@ixnews2.ix.netco <3i34lm$nsu@nntpd2.cxo.dec.com> <3i59sj$84t@beta.inc.net> <3ih8th$qbo@news.tamu.edu> NNTP-Posting-Host: aplcomm.jhuapl.edu X-Newsreader: NN version 6.5.0 #10 (NOV) ser2511@tam2000.tamu.edu (Sergio Eduardo Rosas) writes: >>>Does anyone know of a product which is well-suited to this task? >>On the Amiga, you can use LightWave's precursor to some extent: >>it was called VideoScape, and it had a semi-realtime walk-through >>mode, where you "steered" with the number pad keys. It rendered >>quite quickly if you had a simple scene and a fast Amiga. >> >>On the Mac, there's a program called Virtus Walkthrough. >> >>Offhand, I can't think of many inexpensive "walk-through" programs. >If you have PAR card with lightwave, I made a handful of scripts >that "simulate an interactive" walk-through, The cool thing is the >walk-through is as good as you render it (traced shadows, reflections) >and it still is "interactive". I use these all the time, (I'm an >architecture major) My proffesor says its one of the most elegant ways >to present architecture that he has seen. There was also a program from 1992 at least called Virtual Reality Studio for the Amiga and clowns, they claim. Does exactly what you want with crude blocky but real time 3D graphics (no ray tracing; did you expect it?) I have version 2.01 but have yet to get it to run on a A4000. Any info would be appreciated. The publisher was Domark from the U.K. It would be great with the power glove - if it worked.... -Brian >Mail me if you re interested. >Sergio Rosas From dma@mcs.com Thu Feb 23 23:07:19 PST 1995 Article: 2900 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2900 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: Book Object Needed (Please???) Date: 24 Feb 1995 05:39:05 GMT Organization: MCSNet Services Lines: 30 Message-ID: <3ijrdp$8tf@News1.mcs.com> References: <3ijaad$7l3@pith.uoregon.edu> NNTP-Posting-Host: dma.pr.mcs.net andrewn@gladstone.uoregon.edu (Andrew Jay Kirkpatrick) wrote: > > I would immensely and forever be in debt to anyone who could send > me a LW object of a book in whatever stage of construction. I plan > to use the 3D object in an educational video animation. > I could spend hours and hours trying to create the object myself; > however I feel begging might be faster than my modeling abilities. > I hope to add bones to the object, allowing the book to be opened and > closed, and to add a personalized cover texture with book title, etc. You can model the book as fast as you could download it. You should have a book object already, from the Toaster supplied directories, unless you're working in a stand alone version (not sure what objects come with that just yet). If not, you can model by this: Flat rectangle in modeler. Bevel the edges. Mirror it. Make a similar rectangle, but much more narrow for the spine... then bend that. Build the pages, as a thick box, just a bit smaller than the cover, and move the outer edge points in to give the paper a slant (you know, like an open book). Save this as book open1. Then rotate the cover over, straighten out the edges of the paper, and this is bood open2. Morph between the two in layout. To surface the pages, place a bump map on the sides, stretched out along the z, provided you created it in that direction. Surface the cover as you'd like... and there you go. =Dan Ablan From koren@hpfcogv.fc.hp.com Sat Feb 25 11:18:21 PST 1995 Article: 2901 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2901 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!news.kei.com!simtel!col.hp.com!fc.hp.com!news.fc.hp.com!koren From: koren@hpfcogv.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Sick Amiga Date: 24 Feb 1995 05:47:32 GMT Organization: Hewlett Packard Ft. Collins Lines: 15 Message-ID: References: <3iegql$dcg@crl.crl.com> NNTP-Posting-Host: hpfcogv.fc.hp.com In-reply-to: cjohnson@crl.com's message of 21 Feb 1995 21:07:33 -0800 In article <3iegql$dcg@crl.crl.com> cjohnson@crl.com (Carl Johnson) writes: > I know this has nothing to do with Lightwave, but since Lightwave only > runs on the Amiga (this week anyway) I knew I'd get an Amiga audience. Yeah. I want to talk about the Browns prospect for next season. I figure LW runs on Amigas, and Amigas have been used to run scoreboards for pro football games, and the Browns are a pro team, so it should be OK to talk about the Browns here. Right? Howzat? Its not? Hmm. Bummer. - steve PS - try comp.sys.amiga.hardware, you'll have better luck :) From koren@hpfcogv.fc.hp.com Sat Feb 25 11:18:23 PST 1995 Article: 2902 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2902 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!news.kei.com!simtel!col.hp.com!fc.hp.com!news.fc.hp.com!koren From: koren@hpfcogv.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Some LW questions ... Date: 24 Feb 1995 05:53:30 GMT Organization: Hewlett Packard Ft. Collins Lines: 13 Message-ID: References: <2f45b647@nbre.nfe.be> <3i7qog$4la@newshost.fiu.edu> NNTP-Posting-Host: hpfcogv.fc.hp.com In-reply-to: jperez05@solix.fiu.edu's message of 19 Feb 1995 16:14:08 GMT In article <3i7qog$4la@newshost.fiu.edu> jperez05@solix.fiu.edu (juan perez) writes: > i hope these "problems" will be addressed in Lightwave 4. i'm not the only one > who sees this as a deficiency right? There've been rumors floating around for quite a while that LW 4 is supposed to include the Essence textures. Should take care of this, not to mention giving LW a *way* more powerful surfacing capability. I guess we'll see when it gets here. In the meantime there's Forge... - steve From videoman@netcom.com Sat Feb 25 11:18:29 PST 1995 Article: 2903 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2903 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!videoman From: videoman@netcom.com Subject: Re: Book Object Needed (Please???) Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) References: <3ijaad$7l3@pith.uoregon.edu> Date: Fri, 24 Feb 1995 08:42:24 GMT Lines: 14 Sender: videoman@netcom4.netcom.com andrewn@gladstone.uoregon.edu (Andrew Jay Kirkpatrick) writes: > I would immensely and forever be in debt to anyone who could send >I hope to add bones to the object, allowing the book to be opened and There was a book in one of the LW distrabutions. (no clue what one I started with a Pre 1.0 beta, complete with the no pictures manual :) I edited it to "closed" and then morphed it.... however not sure if it's "cool" to UL the object. -- -== When Dreams Become Reality ==- -= IM Design=- videoman@netcom.com Video Production videoman@cyberspace.org 3D Graphics & DTP From zootsuit@subzero.winternet.com Sat Feb 25 11:18:31 PST 1995 Article: 2904 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2904 comp.os.ms-windows.nt.misc:42466 comp.os.ms-windows.nt.setup:16086 comp.sys.amiga.hardware:90340 comp.sys.amiga.misc:76133 comp.sys.amiga.networking:4876 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!newshost.marcam.com!uunet!mr.net!winternet.com!news From: zootsuit@subzero.winternet.com (christopher janney) Newsgroups: comp.graphics.packages.lightwave,comp.os.ms-windows.nt.misc,comp.os.ms-windows.nt.setup,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.networking Subject: Re: Attn: Alpha/Lightwave 3D users Date: 24 Feb 1995 09:53:35 GMT Organization: StarNet Communications, Inc Lines: 34 Message-ID: <3ikaav$g11@blackice.winternet.com> References: NNTP-Posting-Host: subzero.winternet.com In article , David Kim * CGI~SF/X wrote: >This is a dream system question and I'd like to know if it's possible: > >Can I use an Alpha based system running an NT version of Lightwave, >,render frames and have them record frame by frame to a Video Flyer via >some sort of ethernet connection and a script to tell it what to do? > >What I want is to be able to: use an ALPHA system's rendering speed to >render an animation quickly and then record the rendered frames of the >animation immediately/directly to Newtek's Video Flyer. Is this possible? > > >Please send me e-mail or post a followup to this message. > > >Thanks, > >Dave ScreamerNet. You will need a ethernet card for both machines and (correct me if I am wrong folks, but...) since the Amiga only has 32-bit buses, you can get an expencive 3Comm PCI ethernet card, but I would just get a ISA card, for the cost savings. However, there were some interesting possibilites at the Toaster Expo that could also do the trick. Good luck. christopher zootsuit Graphics & Video From williger@cs.tu-berlin.de Sat Feb 25 11:18:25 PST 1995 Article: 2905 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2905 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!xlink.net!rz.uni-karlsruhe.de!news.uni-stuttgart.de!uni-regensburg.de!fauern!cs.tu-berlin.de!williger From: williger@cs.tu-berlin.de (Sven Williger) Newsgroups: comp.graphics.packages.lightwave Subject: Why 32bit OS for LW4 on PC Date: 24 Feb 1995 06:20:38 GMT Organization: Technical University of Berlin, Germany Lines: 22 Message-ID: <3ijtrm$27v@news.cs.tu-berlin.de> NNTP-Posting-Host: tick.cs.tu-berlin.de Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Hi ! First of all, i`m very new to the PC...i will get my system today. It`s a P90-Platoboard with 16 Megs of RAM and a MiroCRYSTAL 20SV graphicboard My question is why will LW4 be running on a 32bit OS only ? Why not on DOS or normal WIndows ? SOme friends told me that with OS2 or WindowsNT installed the 16 Megs would be the lower limit to run these...what`s with LW in this case...will there be any memory left to work with LW.... real work above 1000 points and 2000 polys i mean.... so maybe some official words from the workers on LW4 PC..what`s a good config (os and memory) for work with LW4 or what will it need on the lowest level.... Thanks for help .... Sven Oh yes i think i will regret selling my A4000 a hundred times... :( From gateway@onramp.net Sat Feb 25 11:18:36 PST 1995 Article: 2906 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2906 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.onramp.net!usenet From: gateway@onramp.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: dual pentiums and LW4.0 Date: Fri, 24 Feb 95 08:02:11 PDT Organization: On-Ramp; Individual Internet Connections; Dallas/Ft Worth/Houston, TX USA Lines: 34 Message-ID: <3ikp79$7qc@news.onramp.net> References: <3ijbas$e6g@newsbf02.news.aol.com> NNTP-Posting-Host: dal41.onramp.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Newsreader: NEWTNews & Chameleon -- TCP/IP for MS Windows from NetManage In article <3ijbas$e6g@newsbf02.news.aol.com>, writes: > Path: news.onramp.net!news.sprintlink.net!hookup!news.mathworks.com!newshost.marcam.c om!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail > From: thx1138871@aol.com (THX1138871) > Newsgroups: comp.graphics.packages.lightwave > Subject: Re: dual pentiums and LW4.0 > Date: 23 Feb 1995 20:04:28 -0500 > Organization: America Online, Inc. (1-800-827-6364) > Lines: 2 > Sender: root@newsbf02.news.aol.com > Message-ID: <3ijbas$e6g@newsbf02.news.aol.com> > References: > Reply-To: thx1138871@aol.com (THX1138871) > NNTP-Posting-Host: newsbf02.mail.aol.com > > The reason to go with dual pentiums is the price. An alpha is 10,000 and > dual pentiums are $4000 Yea but I still dont think the dual pentium touches the Dec alpha 275 and you still have to deal with a bottle neck problem on the dual pentiums. I have used lightwave on my p90 and tried it on a dec alpha and I tell you I was amazed at the speed of it running on the alpha. Im not sure about specs since im a artist but if the alpha is 5-6 times faster or some figure like that its well worth the money to invest if your a serious lightwave user :) Steve T. Visionary Graphics lw-beta tester http://rampages.onramp.net/~gateway/gateway/index.html From syndesis@beta.inc.net Sat Feb 25 11:18:33 PST 1995 Article: 2907 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2907 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Books/Magazines on Lightwave -- DevWare? Date: 24 Feb 1995 14:13:53 GMT Organization: Syndesis Corporation Lines: 9 Message-ID: <3ikpj1$1aj@beta.inc.net> References: <3igsdg$g1@newsbf02.news.aol.com> NNTP-Posting-Host: t26.inc.net X-Newsreader: WinVN 0.92.6+ In article <3igsdg$g1@newsbf02.news.aol.com>, palabart@aol.com (PalaBart) says: > >I always wonder how these rumors get started. > >Devware is still in business. > >They just ordered 50 more tapes from me. On 30 days net? :-) From zachws@ids.net Sat Feb 25 11:18:19 PST 1995 Article: 2908 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2908 comp.sys.amiga.marketplace:44466 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!paperboy.ids.net!usenet From: zachws@ids.net Newsgroups: comp.graphics.packages.lightwave,comp.sys.amiga.marketplace Subject: FS: 9-gig Flyer drives - $2899! Date: Fri, 24 Feb 95 05:06:00 GMT Organization: IDS World Network Internet Access Service, (401) 884-9002 GUEST [telnet ids.net] Lines: 6 Message-ID: <3ikskl$ef1@paperboy.ids.net> NNTP-Posting-Host: ids.net Hi all, I've got Micropolis 1991 A/V 9-gig Flyer drives for $2899. Drop me email if interested. Zach From phil@snouty.demon.co.uk Sat Feb 25 11:18:37 PST 1995 Article: 2909 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2909 Newsgroups: comp.graphics.packages.lightwave From: phil@snouty.demon.co.uk (Phil South) Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!peernews.demon.co.uk!snouty.demon.co.uk!phil Subject: LW 4.0 wishlist Distribution: world Organization: None Reply-To: phil@snouty.demon.co.uk X-Newsreader: Newswin Alpha 0.6 Lines: 29 X-Posting-Host: snouty.demon.co.uk Date: Fri, 24 Feb 1995 16:13:40 +0000 Message-ID: <291010827wnr@snouty.demon.co.uk> Sender: usenet@demon.co.uk Things I'd like to see in 4.0: - Inverse Kinematics (how "basic" are they exactly?) - Ability to use jpg, gif and other files as maps (3D Studio does this) - Soft box light - Reflected light (I don't actually know if you can do this in Lightwave anyway like putting a big sheet of card under a model's chin to fill in the light) - Fast previews of objects, using one of the new 3D real time libraries, like Argonaut's BRender. - alternatively a hidden line preview on both layout AND modeller. I guess for point 4 you could always put in a fill-in light, but there might be a better way of doing it. Just my two penn'oth. regards snouty --------------------------------------------------------------------------- Phil South "So, five card stud, ------------------------------------ nothing wild, and the sky's the limit!" Captain Jean-Luc Picard --------------------------------------------------------------------------- From keithr@ibm.net Sat Feb 25 11:18:38 PST 1995 Article: 2910 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2910 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swiss.ans.net!newsgate.advantis.net!news-m01.ny.us.ibm.net!news From: keithr@ibm.net Newsgroups: comp.graphics.packages.lightwave Subject: Re: upgrading? Date: 24 Feb 1995 16:35:31 GMT Lines: 12 Message-ID: <3il1sj$116e@news-s01.ny.us.ibm.net> References: <3hrv8i$qej@newsbf02.news.aol.com> <3ht76h$q06@news.eecs.uic.edu> <3i4vm9$is7@news.cais.com> <3i65se$h18@news.eecs.uic.edu> Reply-To: keithr@ibm.net NNTP-Posting-Host: slip36-219.il.us.ibm.net X-Newsreader: IBM NewsReader/2 v1.07 >Oh, and as far as I know, the PAR does have SCSI support (in the Amiga >version). Am I wrong about this? > >Brian >bdupras@bert.eecs.uic.edu Nope sorry Brian... The PAR on the AMiga, as with the PC, uses only IDE drives, directly connected to the PAR itself... Keith From RMOILE@UNCAVX.unca.edu Sat Feb 25 11:18:40 PST 1995 Article: 2911 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2911 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!news.duke.edu!news-server.ncren.net!concert!balsam!usenet From: RMOILE@UNCAVX.unca.edu (Richard Miale) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Hottest habanero Date: 24 Feb 1995 17:13:04 GMT Organization: University of North Carolina at Asheville Lines: 6 Distribution: world Message-ID: <3il430$8t1@balsam.unca.edu> References: <3i28kl$2tj@beta.inc.net> <3ibmp1$qpp@flood.xnet.com> NNTP-Posting-Host: uncavx.unca.edu X-News-Reader: VMS NEWS v1.25 In-Reply-To: msippel@xnet.com's message of 21 Feb 1995 03:30:41 GMT In <3ibmp1$qpp@flood.xnet.com> msippel@xnet.com writes: > I love this Newsgroup. And if you value your rectal orifice, you'll stay clear of these guys! :-o From jduncan@osuunx.ucc.okstate.edu Sat Feb 25 11:18:43 PST 1995 Article: 2912 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2912 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!news.ksu.ksu.edu!bubba.ucc.okstate.edu!news From: James Duncan Davidson Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave educational discount? Date: 24 Feb 1995 19:10:46 GMT Organization: Oklahoma State University, Stillwater OK Lines: 10 Message-ID: <3ilavm$kcj@bubba.ucc.okstate.edu> References: NNTP-Posting-Host: osuunx.ucc.okstate.edu "Jonathan S. Pollack" wrote: > > Is there any form of Lightwave that is educationally priced? I'd love to > buy the PC version, but it is a little pricey for a student... >From my communication with NewTek last month -- it looks as if there will be educational pricing on LW4 for the PC, but no details will be set until the release of the product. I'm looking forward to it myself. james From dave@gaspra.pd.com Sat Feb 25 11:18:45 PST 1995 Article: 2913 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2913 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!news.rtd.com!gaspra.pd.com!dave From: Dave Gilinsky Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW and OS/2 Warp? Date: Fri, 24 Feb 1995 13:29:46 -0700 Organization: RTD Internet Access, a division of RTD Systems & Networking, Inc. Lines: 57 Message-ID: NNTP-Posting-Host: pd.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <3ia83p$60h@beta.inc.net> On 20 Feb 1995, John Foust wrote: > In the words of the immortal Tom Servo, "Bite me, it's fun." > > >>You can run WinNT for weeks and weeks without rebooting. Under regular > >>Windows, one little misbehaving application can take everything down, > >>including that "one minute to go" 23 hour rendering. > > I'm trying to save you mountains of anguish when regular ol' Windows crashes, > taking down every app you were running at the time. Maybe that app will be > LightWave. Maybe it'll be PhotoShop. Maybe it'll be a conflict between > your CDROM drive and your network card. Maybe it'll be that nifty Simpson > screensaver you downloaded last night. > > Let me put it in Amiga terms... if there was an AmigaDOS 4.0 that didn't > reboot the entire damn machine when one mis-behaving program went down, > except it cost $200 instead of $100, and it ran a lot better when you > added an extra sixteen megs (at about $650 these days), wouldn't you run > AmigaDOS 4.0 instead of 3.0? > I have to agree with Foust. We're running several NT boxes right next to several WFW 3.11 boxes. Most of the Intel NT boxes are configured identically with their WFW counterparts - same memory, HDs, etc. The difference in reliability and resultant productivity in rendering between NT and WFW is dramatic. Applications still die under NT, but their death doesn't bring down the OS or any other app that happens to be running at the same time, like ScreamerNet. In my humble opinion, Windows and Windows for Workgroups based machines are almost useless in a PRODUCTION RENDERING ENVIRONMENT. I emphasize production rendering environment so that everyone understands that I'm opinionating about equipment requirements for people who render for a living, not equipment requirements for people who render for pleasure. The only reason that we're not running NT on all the Intel machines in our office is that we don't yet have NT drivers for some of our scanners. Since you can now get Windows NT 3.5 Workstation for less than $100 and you can have both MSDOS/Windows and NT installed on the same HD partition and switch between them at boot time, we've opted to render under NT exclusively using SreamerNet now, and we'll run the Intel version of Lightwave under NT later. Boy, that was a long one.:) Dave Gilinsky (DG75) Pixel Dust, Inc. dave@gaspra.pd.com _______________________________________________________________________________ From syndesis@beta.inc.net Sat Feb 25 11:18:47 PST 1995 Article: 2914 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2914 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: LW and OS/2 Warp? Date: 24 Feb 1995 21:27:03 GMT Organization: Syndesis Corporation Lines: 16 Message-ID: <3iliv7$7n6@beta.inc.net> References: NNTP-Posting-Host: t07.inc.net X-Newsreader: WinVN 0.92.6+ In article , Dave Gilinsky says: >the same time, like ScreamerNet. In my humble opinion, Windows and >Windows for Workgroups based machines are almost useless in a PRODUCTION >RENDERING ENVIRONMENT. I emphasize production rendering environment so >that everyone understands that I'm opinionating about equipment >requirements for people who render for a living, not equipment >requirements for people who render for pleasure. The only reason that ^^^^^^^^ "But doctor, it feels so good when I stop!" Thanks for the confirmation, Dave. Sure, you can run LW under straight Windows. An unforeseen crash (as opposed to those "planned" crashes) will mean the difference between losing an evening or losing next month's rent payment. From dave@gaspra.pd.com Sat Feb 25 11:18:49 PST 1995 Article: 2915 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2915 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!news.rtd.com!gaspra.pd.com!dave From: Dave Gilinsky Newsgroups: comp.graphics.packages.lightwave Subject: DON'T READ Date: Fri, 24 Feb 1995 16:43:35 -0700 Organization: RTD Internet Access, a division of RTD Systems & Networking, Inc. Lines: 4 Message-ID: NNTP-Posting-Host: pd.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII just testing our NNTP server. From tom@bus.olemiss.edu Sat Feb 25 11:18:41 PST 1995 Article: 2916 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2916 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!emory!nntp.msstate.edu!johnsonp.bus.olemiss.edu!tom From: tom@bus.olemiss.edu (Tom Coleman) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Looking for Visa Logo, etc Date: Fri, 24 Feb 1995 18:05:19 Organization: Univ of Mississippi Lines: 29 Message-ID: References: <1995Feb22.185312.28396@schbbs.mot.com> <3igsq0$jt@newsbf02.news.aol.com> NNTP-Posting-Host: johnsonp.bus.olemiss.edu X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] In article <3igsq0$jt@newsbf02.news.aol.com> palabart@aol.com (PalaBart) writes: >From: palabart@aol.com (PalaBart) >Subject: Re: Looking for Visa Logo, etc >Date: 22 Feb 1995 21:44:16 -0500 >Seems to me the easiest way to make a visa logo is: >Reach into your wallet >Pull out your Visa card >Point your camera at it >Freeze it in the Toaster >Touch up as you like in TP or whatever >Bring it into lightwave as an image and >Put it in a planar projection on your object >Bart Palamaro >Dark Horse Productions >palabart@aol.com Be sure and send me a copy so I can purchase that new Alpha meachine I've be lusting after! From Sat Feb 25 11:18:51 PST 1995 Article: 2917 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2917 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!news.duke.edu!news.mathworks.com!newshost.marcam.com!uunet!in1.uu.net!newsflash.concordia.ca!nstn.ns.ca!cs.dal.ca!usenet From: (Ken Mayfield)ad914@cfn.cs.dal.ca) Subject: Re: 3D walkthroughs? Message-ID: Sender: usenet@cs.dal.ca (USENET News) Nntp-Posting-Host: cfn.cs.dal.ca Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada Date: Sat, 25 Feb 1995 04:56:37 GMT Lines: 22 References: > [4] > [5]<3hqlq6$1jd@ixnews2.ix.netco > [6]<3i34lm$nsu@nntpd2.cxo.dec.com> > [7]<3i59sj$84t@beta.inc.net> > >If you have PAR card with lightwave, I made a handful of scripts >that "simulate an interactive" walk-through, The cool thing is the >walk-through is as good as you render it (traced shadows, reflections) >and it still is "interactive". >Sergio Rosas Is this similar in principal to Apple's Quicktime VR, where cursor movement recalls certain frames, taken in 360-degree increments on three axis; or perhaps, using arexx to send 'play forward/backward' and 'access this or that clip' commands to the PAR? What you've done sounds cool, and I'd think that this could be done with the flyer as well... -Ken Mayfield "..if I were a landing thruster where would I be..." -- From Sat Feb 25 11:18:52 PST 1995 Article: 2918 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2918 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!pipex!bnr.co.uk!bcarh8ac.bnr.ca!bcarh189.bnr.ca!nott!torn!news.unb.ca!coranto.ucs.mun.ca!nstn.ns.ca!cs.dal.ca!usenet From: (Ken Mayfield)ad914@cfn.cs.dal.ca Subject: Exporting clips on the Flyer Message-ID: Summary: export Flyer clips as quicktime, OMFI Keywords: export clip OMFI quicktime QT Sender: usenet@cs.dal.ca (USENET News) Nntp-Posting-Host: cfn.cs.dal.ca Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada Date: Sat, 25 Feb 1995 05:09:07 GMT Lines: 8 Y'know what I'd find handy in a flyer? The ability to export audio and video clips as Quicktime and OMFI standards. - Ken Mayfield -- From Sat Feb 25 11:18:54 PST 1995 Article: 2919 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2919 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!pipex!bnr.co.uk!bcarh8ac.bnr.ca!bcarh189.bnr.ca!nott!torn!news.unb.ca!coranto.ucs.mun.ca!nstn.ns.ca!cs.dal.ca!usenet From: (Ken Mayfield)ad914@cfn.cs.dal.ca Subject: Re: Flyer and Sunrize AD516 Message-ID: Summary: synch flyer and AD516? Keywords: synch flyer ad516 Sender: usenet@cs.dal.ca (USENET News) Nntp-Posting-Host: cfn.cs.dal.ca Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada Date: Sat, 25 Feb 1995 05:14:18 GMT Lines: 11 Would it be possible to sync the Flyer playback to the Sunrize AD516 with SMPTE or Arexx? Would the AD516 need to be in another box to have sufficient CPU cycles at its disposal? Just THINK of the possibilities... -Ken Mayfield "...this type is not my 40..." -- From poirierg@netnews.BComeau.Hydro.Qc.CA Sat Feb 25 11:18:12 PST 1995 Article: 2920 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2920 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!newsflash.concordia.ca!news.mcgill.ca!clouso.crim.ca!sunqbc.risq.net!hobbit.ireq.hydro.qc.ca!poirierg From: poirierg@netnews.BComeau.Hydro.Qc.CA (Gerald Poirier) Subject: Re: If Amiga dies forever.. Message-ID: Sender: news@ireq.hydro.qc.ca (Netnews Admin) Organization: Hydro-Quebec, Montreal, Canada X-Newsreader: TIN [version 1.2 PL2] References: <3h8ue8$5vj@newsbf02.news.aol.com> Date: Sun, 19 Feb 1995 14:03:01 GMT Lines: 30 Steve Koren (koren@hpfcogv.fc.hp.com) wrote: : In article <3hdb8h$4t9@nntpd.lkg.dec.com> leimberger@marbls.enet.dec.com () writes: : > 7) What graphic modes will PC support, and what will be required to : > use them ? I really can't afford TARGA. Have the PC's reached AGA : > Standards out of the box ? : Yes and no. Most modern PC display cards are better than AGA in many : ways. For example, you'll probably find 1024x768x24-bit is common, and : maybe even 1280x1024x24-bit. What you probably won't find is HAM8 full : screen quality animation, and hardware workspaces. But just for : displaying pictures, an out of the box PC will be at least as good and : probably better than a stock 4000 with no graphics card. Hi there. Now what about OVERSCAN ? Coming from the video environment, overscan means everything to me. Can't have those nasty black borders anywhere in sight. Now, Amigas always had a tremendous flexibility where overscan is concerned. Of course, NOT SO with PC's. >From what I understand, you GOT to have some Targa or so graphics card to be able to blow these black borders out-of-screen. Now don't these Targa or so cards cost arm-and-leg ? Any affordable solution for this overscan blocker that PC's put on us ? Bye-Ya ! Gerald Poirier, Toaster (and coffee) user. From bdupras@bert.eecs.uic.edu Sat Feb 25 11:18:28 PST 1995 Article: 2921 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2921 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!news.acns.nwu.edu!uicvm.uic.edu!news.eecs.uic.edu!bert.eecs.uic.edu!bdupras From: bdupras@bert.eecs.uic.edu (Brian Dupras) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Why 32bit OS for LW4 on PC Date: 24 Feb 1995 23:37:10 GMT Organization: University of Illinois at Chicago Lines: 59 Message-ID: <3ilqj6$moh@news.eecs.uic.edu> References: <3ijtrm$27v@news.cs.tu-berlin.de> NNTP-Posting-Host: bert.eecs.uic.edu X-Newsreader: TIN [version 1.2 PL2] Sven Williger (williger@cs.tu-berlin.de) wrote: > Hi ! Hello > > First of all, i`m very new to the PC...i will get my system today. > It`s a P90-Platoboard with 16 Megs of RAM and a MiroCRYSTAL 20SV graphicboard > > My question is why will LW4 be running on a 32bit OS only ? Why not on > DOS or normal WIndows ? > LW is a Win32 app, which means that if you're running regular Window, all you need to do is install Win32s. Win32s is a subset of the full Win32 internal commands. Basically, it's a slew of .dll's that eat up 2 megs of disk space and probably a decent amount of memory as well. But, to run LW, it's worth it. Win32s is available for free from almost any Windows FTP site. I know you can find it on ftp.ncsa.uiuc.edu where they keep their Windows Mosaic stuff. > SOme friends told me that with OS2 or WindowsNT installed the 16 Megs would > be the lower limit to run these...what`s with LW in this case...will there > be any memory left to work with LW.... real work above 1000 points and 2000 > polys i mean.... > OS/2 doesn't "require" that much, but WinNT will eat gobs of memory. OS/2 will supposedly run acceptably on 4 Megs of memory. (right.) If you want to run NT, get 32Megs or more of RAM to run LW effectively. If you're not counting on LW and LW based work to feed you, get Windows with Win32s. > so maybe some official words from the workers on LW4 PC..what`s a good > config (os and memory) for work with LW4 or what will it need on the lowest > level.... > AAHHHHH!!! Sorry - it's getting painful to hear this question. It's kinda like scratching the same itch until your skin wears off. But, for the sake of boredom, here goes. If you "want" LW and would "like" to run it (as opposed to needing LW for a production house or as your source of business), a P90 with 16 megs of RAM, Win3.1/95/whatever and a decent size hard drive (to store rendered images) will be a great start for the casual user. If you're a Power User, a P100 or a DEC Alpha with NT and 14BL Ram (that's 14 Butt Loads) is a start for a render engine. > Thanks for help .... Sven > Your Welcome .... Brian > Oh yes i think i will regret selling my A4000 a hundred times... :( My heart bleeds. ;) Brian bdupras@bert.eecs.uic.edu sorry for the sarcastic A4000 remark. From duberman@dnai.com Sat Feb 25 11:18:34 PST 1995 Article: 2922 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2922 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!overload.lbl.gov!emf.emf.net!hilbert.dnai.com!usenet From: duberman@dnai.com Newsgroups: comp.graphics.packages.lightwave Subject: Re: Books/Magazines on Lightwave -- DevWare? Date: Sat, 25 Feb 95 07:32:50 PDT Organization: Direct Net Access Incorporated Lines: 16 Message-ID: References: <3ikpj1$1aj@beta.inc.net> NNTP-Posting-Host: dynamic-224.dnai.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Newsreader: NEWTNews & Chameleon -- TCP/IP for MS Windows from NetManage > >They just ordered 50 more tapes from me. > > On 30 days net? :-) > Hi John, They just ordered 15 of my book (I trust you got the one I sent you), as usual, COD. David Duberman From donald@nasau.iquest.com Sat Feb 25 11:19:01 PST 1995 Article: 2923 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2923 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: TIO won't import DXF Date: 25 Feb 1995 15:52:46 GMT Organization: NASA/MSFC Lines: 19 Message-ID: <3injoe$orh@hammer.msfc.nasa.gov> References: <3ijb6u$dsu@news.missouri.edu> NNTP-Posting-Host: marshalltv.msfc.nasa.gov instrument@reactor.murr.missouri.edu (John Ferrel) wrote: > > I am having a problem getting Lightwave (v3.1) to import a DXF file properly. > It seems to "smash" almost every entity down into one plane and relocates > some of them. I am exporting the file from Autocad as ASCII Entities like > the Toaster book says. What am I doing wrong? In my experience...nothing. If there's a standard for DXF files, then nobody seems to be adhering to it. I've tried importing DXF files created by Infini-D on the Mac, and TIO and Pixel 3d Pro each interpret them differently, and both incorrectly. Sorry not to be more help, but the best solution seems to be to find another format to use for the changeover. Don From donald@nasau.iquest.com Sat Feb 25 11:18:53 PST 1995 Article: 2924 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2924 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!udel!news.mathworks.com!zombie.ncsc.mil!news.duke.edu!convex!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Exporting clips on the Flyer Date: 25 Feb 1995 15:58:58 GMT Organization: NASA/MSFC Lines: 14 Message-ID: <3ink42$orh@hammer.msfc.nasa.gov> References: NNTP-Posting-Host: marshalltv.msfc.nasa.gov (Ken Mayfield)ad914@cfn.cs.dal.ca wrote: > > Y'know what I'd find handy in a flyer? The ability to export > audio and video clips as Quicktime and OMFI standards. Pretty much anyone doing computer work would find this handy. HOWEVER, the Flyer's focus is currently broadcast video, for which such a conversion does little. However, any third-party vendor looking for a niche... Don From donald@nasau.iquest.com Sat Feb 25 11:18:57 PST 1995 Article: 2925 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2925 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer and Sunrize AD516 Date: 25 Feb 1995 16:03:50 GMT Organization: NASA/MSFC Lines: 15 Message-ID: <3inkd6$orh@hammer.msfc.nasa.gov> References: NNTP-Posting-Host: marshalltv.msfc.nasa.gov (Ken Mayfield)ad914@cfn.cs.dal.ca wrote: > > Would it be possible to sync the Flyer playback to the Sunrize > AD516 with SMPTE or Arexx? Would the AD516 need to be in another box to > have sufficient CPU cycles at its disposal? Just THINK of the > possibilities... Howabout Studio 16 running on the Flyer using the Flyer's audio capability? Howabout a Studio 16 format CueList importable into your Flyer Sequence? Don From bmgia@rcinet.com Sat Feb 25 11:18:58 PST 1995 Article: 2926 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2926 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: Animation and the FLYER!!! X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.239 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: Date: Sat, 25 Feb 1995 14:58:28 GMT Lines: 21 In , joeperez@news.dorsai.org (Joe Perez) writes: >Yes it is indee the save Med-res preview. The catch is it doesn't save it >as a HAM-8, but as a "real" anim for the Flyer. The Med-res button in the >Flyer was used for this purpose, because with the Flyer, and its ability >to record anims, why would you any longer need to do a preview in HAM-8. > >The buttons have to be renamed by the programmers, if they ever get >around to doing it. Got this info straight from NewTek. Later on. > >Joe Perez I guess I am just spoilled by the PAR so far. I am aware how the Med-Rez anim is recording. That still does not help the animations from flickering. Maybe I should just go on to regular animations. I am just still stuck on the fact that the main purpose I had bought this thing isn't existent yet. Capturing live video, breaking it down, applying animation/morphing/SFX, then relaying it back to the flyer for play back. I will admit that with some basic animation stuff, it looks astonishingly beautiful!. Still that defeats what I invested in it for. Bradley. From RLUETTGE@ESOC.BITNET Sat Feb 25 11:18:17 PST 1995 Article: 2927 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2927 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!Germany.EU.net!netmbx.de!CNB.CompuNet.DE!zrz.TU-Berlin.DE!fu-berlin.de!news.dfn.de!RRZ.Uni-Koeln.DE!nntp.gmd.de!dearn!esoc!rluettge Organization: ESOC European Space Operations Centre Date: Tue, 21 Feb 1995 13:28:11 EWT From: R. Luettgens Message-ID: <95052.132811RLUETTGE@ESOC.BITNET> Newsgroups: comp.graphics.packages.lightwave Subject: WIN95 Lines: 11 I am using a beta version of WIN 95 and it's definetly a lot better than WIN 3.xx at least what i've seen so far. I expect another update soon and as soon as LW 4.0 for the PC is out i'll post my experience, you never know ;-) I already discovered some problems using hardware from FAST, such as MovieMachine and their M-JPEG option. Basically it does'nt work anymore. So still i switch between WIN 3.11 and WIN 95. I'll post some more "experience" on that subject. Cheers, Roland From thierry@ix.netcom.com Sat Feb 25 11:19:00 PST 1995 Article: 2928 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2928 Path: netcom.com!ix.netcom.com!netnews From: thierry@ix.netcom.com (Thierry Humeau) Newsgroups: comp.graphics.packages.lightwave Subject: Flyer Date: 25 Feb 1995 16:54:27 GMT Organization: Netcom Lines: 34 Distribution: world Message-ID: <3innc3$h3e@ixnews3.ix.netcom.com> References: NNTP-Posting-Host: ix-dc3-07.ix.netcom.com In bmgia@rcinet.com writes: > I guess I am just spoilled by the PAR so far. I am aware how the >Med-Rez anim is recording. That still does not help the animations from >flickering. > Maybe I should just go on to regular animations. I am just still stuck >on the fact that the main purpose I had bought this thing isn't existent yet. >Capturing live video, breaking it down, applying animation/morphing/SFX, then >relaying it back to the flyer for play back. > I will admit that with some basic animation stuff, it looks astonishingly >beautiful!. Still that defeats what I invested in it for. > Bradley. > Brad, Remember that you are running a .94 gamma version of the Flyer. Newtek released detail information about what was working and not working on this .94 release. 4.0 is I think very close, at least much closer than the Flyer was in September when it was supposed to be realese. So be a little more patient and wait for 4.0 before flaming Newtek and making comments like "..still defeats what I invested in it for." I think 4.0 should be the real base to start discussing what's the Flyer does, doesn't or should do. thierry. -- ************************************************************** Thierry Humeau tel: 301-933-3008 Cameraman/Producer fax: 301-933-2868 CANAL+TV France correspondant thierry@ix.netcom.com ************************************************************** From umbagna0@cc.umanitoba.ca Sun Feb 26 09:48:09 PST 1995 Article: 2929 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2929 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!newsflash.concordia.ca!canopus.cc.umanitoba.ca!dyn1-053.cc.umanitoba.ca!umbagna0 From: umbagna0@cc.umanitoba.ca (Kevin Bagnall) Newsgroups: comp.graphics.packages.lightwave Subject: Student version of LightWave-PC? Date: Sat, 25 Feb 1995 21:28:12 Organization: University of Manitoba Lines: 3 Message-ID: NNTP-Posting-Host: dyn1-053.cc.umanitoba.ca X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] Anybody know if there will be a student version of LightWave? Kevin Bagnall From davewarner@globalone.vircom.com Sun Feb 26 09:48:05 PST 1995 Article: 2930 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2930 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!unix.globalone.net!globalone!davewarner From: davewarner@globalone.vircom.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: FTP site for 3D objects Date: 24 Feb 1995 15:07:42 GMT Organization: David Warner - Event Horizon Graphics Lines: 13 Distribution: world Message-ID: <3iksnu$fa@unix.globalone.net> References: <3ihnov$4ls@gold.nynexmc.co.uk> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] Gareth McClean (gmcclean@nynexmc.co.uk) wrote: : Hi, : Can anyone recommend any sites for 3D objects in Autocad, 3D Studio, DXF or Lightwave format? Try graphics.rent.com ...it's a great FTP site with stuff for all computer platforms and many different programs...there's also a huge selection of image maps. -- -David Warner of Event Horizon Graphics Correct Internet Address:davidwarner@globalone.net From jcrowe@isd.tandem.com Sun Feb 26 09:47:42 PST 1995 Article: 2931 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2931 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!csus.edu!csusac!charnel.ecst.csuchico.edu!olivea!rahul.net!a2i!news.clark.net!news.sprintlink.net!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!news.alpha.net!news.mathworks.com!uunet!in1.uu.net!world!zilker.net!halley!integrity!zaphod!jcrowe From: jcrowe@isd.tandem.com (Joseph Crowe) Subject: Re: Alias & Wavefront acquisition... Message-ID: <1995Feb21.184749.29805@integrity.uucp> Sender: jcrowe@zaphod (Joseph Crowe) Reply-To: jcrowe@isd.tandem.com Organization: Tandem Computers Inc. References: <3hqnm1$86s@news.xmission.com> <3hr58p$k0l@newsbf02.news.aol.com> <3hth88$4bq@beta.inc.net> <3i58t5$84t@beta.inc.net> Date: Tue, 21 Feb 1995 18:47:49 GMT Lines: 40 In article <3i58t5$84t@beta.inc.net>, syndesis@beta.inc.net (John Foust) writes: |> In article , lthumper@bga.com (Jeff Kramer) says: |> >> SGI's real selling point has been fast processors, fast bus, |> >> fast graphics accelleration... and there are plenty of |> >> non-MIPS alternatives to these today. |> > |> >But not many that SGI owns. If you didn't know already, MIPS is a wholly |> >owned subsidiary of Silicon Graphics, Inc. |> |> Yes, I know it, but that's my point: everyone thinks that SGI |> will always base their processors on their subsidiaries' chips, |> but I'm "whacking people on the side of the head" to remind you that |> they are a company that makes computers, and it may well become |> profitable for them to make computers based on other chips, if |> MIPS' chips become too expensive. Have you followed the evolution of the MIPS architecture, John? It, like most of the RISC architectures has continued to outpace the x86 architecture in terms of dollar per integer and floating point measure. Even P6 that should show up sometime this year will not outperform already shipping RISC implementations in FP like the DEC 21164 and the MIPS R8000. The latest low-end MIPS implementation, the R4700, has a significantly better performance profile than the R4600 and was designed by a company called Quantum Technologies.(I think I have that name right). That brings up another point...given the MIPS RISC architecture, many companies design implementations of it. I don't think it would make sense for SGI to dump all of the work that's gone into designing the architecture and building both OS and compiler implementations just to gain a small benefit in terms of high-end performance. Have you read about the Challenge systems that incorporate 18 R8000s? OTOH, you may have a point but I really have my doubts. Just my $.02 worth. Standard disclaimer: my company bases all of its currently produced systems on MIPS architecture implementations and all of the work I do for Tandem runs on MIPS based machines. We also OEM SGI boxes and provide added functionality. -- ========================================================= | Joe Crowe | | Internet Address:jcrowe@isd.tandem.com | ========================================================= From thx1138871@aol.com Sun Feb 26 09:48:10 PST 1995 Article: 2932 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2932 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: thx1138871@aol.com (THX1138871) Newsgroups: comp.graphics.packages.lightwave Subject: INK Date: 26 Feb 1995 01:08:48 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <3ip5tg$hpu@newsbf02.news.aol.com> Reply-To: thx1138871@aol.com (THX1138871) NNTP-Posting-Host: newsbf02.mail.aol.com I need to animate a pen writing and leaving an ink trail behind it. Any suggestions? From jlfitz@cais3.cais.com Sun Feb 26 09:48:12 PST 1995 Article: 2933 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2933 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!news.alpha.net!news.mathworks.com!udel!news.sprintlink.net!news.cais.com!cais3.cais.com!jlfitz From: jlfitz@cais3.cais.com (Jeffrey Fitzgerald) Newsgroups: comp.graphics.packages.lightwave Subject: Info On IEEE Format Needed Date: 26 Feb 1995 06:46:43 GMT Organization: Capital Area Internet Service info@cais.com 703-448-4470 Lines: 13 Message-ID: <3ip84v$cr0@news.cais.com> NNTP-Posting-Host: cais3.cais.com X-Newsreader: TIN [version 1.2 PL2] I am working on a coupla LW utilities and would like any information on the IEEE format used to create objects. I am particularly interested in finding books, etc. Thanks... -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jeffrey L. Fitzgerald // if you have to ask, jlfitz@cais.com \X/ you don't understand. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * Real Life On-Line Help 24 Hrs a Day... Jesus@Heaven.God * From ernie@gaspra.pd.com Sun Feb 26 09:48:12 PST 1995 Article: 2934 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2934 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!uwm.edu!news.alpha.net!news.mathworks.com!panix!ddsw1!news.rtd.com!gaspra.pd.com!ernie From: Ernie Wright Newsgroups: comp.graphics.packages.lightwave Subject: Re: Why 32bit OS for LW4 on PC Date: Sun, 26 Feb 1995 00:08:18 -0700 Organization: RTD Internet Access, a division of RTD Systems & Networking, Inc. Lines: 7 Message-ID: References: <3ijtrm$27v@news.cs.tu-berlin.de> NNTP-Posting-Host: pd.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <3ijtrm$27v@news.cs.tu-berlin.de> > My question is why will LW4 be running on a 32bit OS only ? Why not on > DOS or normal WIndows ? LW will run on "normal" Windows. - Ernie From wturber@primenet.com Sun Feb 26 09:48:07 PST 1995 Article: 2935 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2935 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.primenet.com!ip078.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.packages.lightwave Subject: Re: If Amiga dies forever.. Date: Sat, 25 Feb 1995 00:43:08 LOCAL Organization: Primenet Lines: 31 Message-ID: References: <3h8ue8$5vj@newsbf02.news.aol.com> NNTP-Posting-Host: ip078.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] >Hi there. >Now what about OVERSCAN ? >Coming from the video environment, overscan means everything to me. Can't >have those nasty black borders anywhere in sight. >Now, Amigas always had a tremendous flexibility where overscan is concerned. >Of course, NOT SO with PC's. >From what I understand, you GOT to have some Targa or so graphics card to >be able to blow these black borders out-of-screen. >Now don't these Targa or so cards cost arm-and-leg ? >Any affordable solution for this overscan blocker that PC's put on us ? >Bye-Ya ! Actually, it is not so much a function of the video board as it is the monitor. If the monitor has sufficient control flexibility, you can "oversize" the PC picture to eliminate black borders. Personally, I like to size the picture to almost eliminate the black borders. True color video cards for the PC range from $80 on up ($500+) The cheap 1mb ISA cards are actually quite adequate (on 14-15" monitors)if you have a fast machine and and don't do much with paint programs. A good compromise is a 2mb VESA local bus or slightly more for a 2mb PCI card ($180-300). This should give you true color at 800x600 and 16 bit color at 1024x768 at decent performance levels and be very useful on 17-20" monitors. _________________________________________________________________ Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Phoenix, AZ |http://www.primenet.com/~wturber ...........................|ftp.primenet.com/users/w/wturber From dingebre@xmission.xmission.com Sun Feb 26 09:48:14 PST 1995 Article: 2936 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2936 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!hookup!newshost.marcam.com!charnel.ecst.csuchico.edu!news.xmission.com!xmission!dingebre From: dingebre@xmission.xmission.com (David Ingebretsen) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Why 32bit OS for LW4 on PC Date: 26 Feb 1995 08:05:25 GMT Organization: XMission Public Access Internet (801 539 0900) Lines: 13 Message-ID: <3ipco5$4eh@news.xmission.com> References: <3ijtrm$27v@news.cs.tu-berlin.de> NNTP-Posting-Host: xmission.xmission.com X-Newsreader: TIN [version 1.2 PL2] Sven Williger (williger@cs.tu-berlin.de) wrote: : : Oh yes i think i will regret selling my A4000 a hundred times... :( probably many more times than "a hundred"... -- David David M. Ingebretsen *** Binary Illusions / 3D Physics *** dingebre@xmission.xmission.com *** Animation and more *** From ernie@gaspra.pd.com Sun Feb 26 09:47:44 PST 1995 Article: 2937 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2937 Path: netcom.com!csus.edu!decwrl!hookup!news.mathworks.com!zombie.ncsc.mil!news.duke.edu!godot.cc.duq.edu!ddsw1!news.rtd.com!gaspra.pd.com!ernie From: Ernie Wright Newsgroups: comp.graphics.packages.lightwave Subject: Re: Animation Master Info wanted. Date: Tue, 21 Feb 1995 19:07:26 -0700 Organization: RTD Internet Access, a division of RTD Systems & Networking, Inc. Lines: 7 Message-ID: References: <3i7aip$lot@lightning.powertech.no> NNTP-Posting-Host: pd.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <3i7aip$lot@lightning.powertech.no> > I know this is the wrong place, but since several value conscious > animators read this ... Hmm. I can't decide if that's bad or good. - Ernie From cjohnson@crl.com Sun Feb 26 09:47:48 PST 1995 Article: 2938 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2938 Path: netcom.com!csus.edu!csusac!charnel.ecst.csuchico.edu!olivea!hookup!swrinde!howland.reston.ans.net!nntp.crl.com!crl.crl.com!not-for-mail From: cjohnson@crl.com (Carl Johnson) Newsgroups: comp.graphics.packages.lightwave Subject: Sick Amiga Date: 21 Feb 1995 21:07:33 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 11 Message-ID: <3iegql$dcg@crl.crl.com> NNTP-Posting-Host: crl.com X-Newsreader: TIN [version 1.2 PL2] I know this has nothing to do with Lightwave, but since Lightwave only runs on the Amiga (this week anyway) I knew I'd get an Amiga audience. A friend of mine recently fried his Amiga. It comes on for a few seconds and then the whole screen turns red, and then... black. Can anyone recommend a place that will do Amiga repair? Thanks in advance, _Carl From bdupras@bert.eecs.uic.edu Sun Feb 26 09:47:46 PST 1995 Article: 2939 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2939 Path: netcom.com!csus.edu!news.ucdavis.edu!library.ucla.edu!ihnp4.ucsd.edu!dog.ee.lbl.gov!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!math.ohio-state.edu!news.acns.nwu.edu!uicvm.uic.edu!news.eecs.uic.edu!bert.eecs.uic.edu!bdupras From: bdupras@bert.eecs.uic.edu (Brian Dupras) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Quick seaQuestion... Date: 22 Feb 1995 02:38:13 GMT Organization: University of Illinois at Chicago Lines: 14 Message-ID: <3ie82l$698@news.eecs.uic.edu> References: <3hpgis$nbm@Mercury.mcs.com> <3hphs8$sup@ixnews3.ix.netcom.com> <3hrmmm$i1k@Mars.mcs.com> NNTP-Posting-Host: bert.eecs.uic.edu X-Newsreader: TIN [version 1.2 PL2] John Gross (jgross@netcom.com) wrote: > No, the ship was just its normal self. The cocoon around the ship had a > glow on it (LW 4.0 feature), and the ship had a light casting a shadow of > it onto the sea floor. Didn't I hear something about nondisclosure? ;) Just kidding. I hadn't heard that "glow"ing stuff was going to be added. Cool. > JGross > Amblin Imaging Brian bdupras@bert.eecs.uic.edu From videoman@netcom.com Sun Feb 26 09:48:15 PST 1995 Article: 2940 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2940 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!videoman From: videoman@netcom.com Subject: Re: Why 32bit OS for LW4 on PC Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) References: <3ijtrm$27v@news.cs.tu-berlin.de> Date: Sun, 26 Feb 1995 11:18:20 GMT Lines: 18 Sender: videoman@netcom2.netcom.com williger@cs.tu-berlin.de (Sven Williger) writes: >It`s a P90-Platoboard with 16 Megs of RAM and a MiroCRYSTAL 20SV graphicboard What chip is that graphics card based on? what are it's specs I have never heard of it :) >Oh yes i think i will regret selling my A4000 a hundred times... :( Yup, I agree you will :) (I'm keeping all 3 of my Amiga's... and adding the PC) -- -== When Dreams Become Reality ==- -= IM Design=- videoman@netcom.com Video Production videoman@cyberspace.org 3D Graphics & DTP From rememwhen@aol.com Sun Feb 26 09:47:51 PST 1995 Article: 2941 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2941 Path: netcom.com!csus.edu!news.ucdavis.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!news.alpha.net!news.mathworks.com!panix!ddsw1!godot.cc.duq.edu!newsfeed.pitt.edu!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: rememwhen@aol.com (RememWhen) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Component In/Out options for a Toaster/Flyer Date: 22 Feb 1995 02:44:16 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 7 Sender: root@newsbf02.news.aol.com Message-ID: <3ieq0g$ipl@newsbf02.news.aol.com> References: <3hvpve$hmn@ixnews3.ix.netcom.com> Reply-To: rememwhen@aol.com (RememWhen) NNTP-Posting-Host: newsbf02.mail.aol.com I think these are for y/c type video such as SVHS or Hi8mm. I jot received my flYer, but I'm patiently waiting for my Harddrives!!!! So, I will be able to confirm all that soon. I'm going to use SVHS in my Amiga 2000HD w/ VT4000 and Flyer setup. Remember When... Video Services Paul Tracy From moonsun@aol.com Sun Feb 26 09:47:45 PST 1995 Article: 2942 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2942 Path: netcom.com!csus.edu!news.ucdavis.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!news.alpha.net!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: moonsun@aol.com (MoonSun) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Quick seaQuestion... Date: 22 Feb 1995 02:56:47 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <3ieqnv$iu0@newsbf02.news.aol.com> References: Reply-To: moonsun@aol.com (MoonSun) NNTP-Posting-Host: newsbf02.mail.aol.com >>No, the ship was just its normal self. The cocoon around the ship had a glow on it (LW 4.0 feature), and the ship had a light casting a shadow of it onto the sea floor. JGross Amblin Imaging Hooray! Glows in 4.0! Ok, how about turning fog off on selected objects? By the way, what is meant by "basic" Inverse Kinematics as it is mentioned in several articles? That "basic" doesn't sound too promising (of course I'll take "basic" over "none"). Johnny AD DNA Productions From mark@fusion.mv.com Sun Feb 26 09:47:43 PST 1995 Article: 2943 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2943 Path: netcom.com!csus.edu!news.ucdavis.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!news.sprintlink.net!mv!fusion!mark Newsgroups: comp.graphics.packages.lightwave From: mark@fusion.mv.com (Fusion Films, Inc. ) Subject: Re: LW Jobs? References: <3humfn$3fn@news.tamu.edu> X-NewsSoftware: GRn 2.1 Feb 19, 1994 MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Message-ID: Date: Tue, 21 Feb 95 16:49:52 EST Organization: Fusion Films, Inc. Lines: 13 ser2511@tam2000.tamu.edu (Sergio Eduardo Rosas) writes: > My question is how do I get in contact with companies, that > might take an "intern" ? And use Light Wave (or are Amiga-Tolerant) > Anybody out there keeping an eye out for some new talent? Fusion Films is interested in young talented people for internships. Contact myself at the number below. *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* * Mark Thompson (603) 424-1829 * * Fusion Films Inc. mark@fusion.mv.com * * Radiant Image Productions * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ From Reply Test Sun Feb 26 09:47:52 PST 1995 Article: 2944 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2944 Path: netcom.com!csus.edu!decwrl!hookup!swrinde!pipex!oleane!jussieu.fr!pasteur.fr!news2.EUnet.fr!edf3.edf.fr!cli52ae!bardet From: bardet@edf.fr ( Philippe Bardet Cohen) Newsgroups: comp.graphics.packages.lightwave Subject: Searching for LightWave mailing list Date: 22 Feb 1995 11:22:24 GMT Organization: Electricite De France Clamart Lines: 11 Message-ID: <3if6pg$ojn@edf3.der.edf.fr> Reply-To: Reply Test NNTP-Posting-Host: cli52ae.der.edf.fr X-Newsreader: TIN [version 1.1 PL6] Does anybody knows about a mailing list for Lightwave users ??? -- _________________________________ | Philippe Bardet /// F ormation | | A4040/14Mo/635Mo /// d' I ngenieurs | | /// en I nformatique | | Amiga Revue \\\/// de la F aculte | | Pleasance vs CEI... I wonder... \XX/ d' O rsay | | E-mail: bardet@cli52ae.der.edf.fr________________________________| From williger@cs.tu-berlin.de Sun Feb 26 09:47:39 PST 1995 Article: 2945 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2945 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!Germany.EU.net!netmbx.de!CNB.CompuNet.DE!zrz.TU-Berlin.DE!cs.tu-berlin.de!williger From: williger@cs.tu-berlin.de (Sven Williger) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Where can I find specs on LW 4.0 Date: 20 Feb 1995 14:25:53 GMT Organization: Technical University of Berlin, Germany Lines: 20 Message-ID: <3ia8ph$2s9@news.cs.tu-berlin.de> References: <3i27p6$8gb@belfort.daimi.aau.dk> <3i3e8r$929@newsbf02.news.aol.com> NNTP-Posting-Host: tick.cs.tu-berlin.de Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit stranahan@aol.com (Stranahan) writes: >--------------- >BTW. Which channel is Babylon IV running at (is it avail. in europe ?). >--------------- >B5 was (and may still be) on Channel 4 in the UK. I've also bought a tape >of the pilot at the Virgin Megastore in Frankfort Germany... Hopefully B5 will be on german tv in autuum this year.... There is a second video out now...at ur local videostore in germany.. it`s "Angriff der Aliens" (the orginal title is something like "A voice in the wilderness") >Lee Stranahan >"I am not a number, I am a free man!" From 71533.117@CompuServe.COM Sun Feb 26 09:47:50 PST 1995 Article: 2946 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2946 Path: netcom.com!csus.edu!news.ucdavis.edu!agate!howland.reston.ans.net!news.sprintlink.net!uunet!lionel.inhouse.compuserve.com!news.inhouse.compuserve.com!news.production.compuserve.com!news From: Jack Bennett II <71533.117@CompuServe.COM> Newsgroups: comp.graphics.packages.lightwave Subject: Re: Sick Amiga Date: 22 Feb 1995 14:19:17 GMT Organization: Creative Imagineering Lines: 14 Message-ID: <3ifh55$2sk$1@mhadf.production.compuserve.com> References: <3iegql$dcg@crl.crl.com> RE: Amiga Repair Station PSI Industries 76 Vincent Circle Jacksonville Road Industrial Park Ivyland, Pennsylvania 18974 (215) 443-8330 Call them ahead of sending for a SR# for the repair. I just had mine repaired. They are very reasonable. -- How can you shoot women and children?? Easy, you just don't lead 'em so much! Full Metal Jacket From 71533.117@CompuServe.COM Sun Feb 26 09:47:57 PST 1995 Article: 2947 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2947 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!news.duke.edu!godot.cc.duq.edu!hudson.lm.com!newsfeed.pitt.edu!uunet!news.inhouse.compuserve.com!news.production.compuserve.com!news From: Jack Bennett II <71533.117@CompuServe.COM> Newsgroups: comp.graphics.packages.lightwave Subject: Re: WTB: Pixel 3D Pro $$$ Date: 22 Feb 1995 14:23:12 GMT Organization: Creative Imagineering Lines: 6 Message-ID: <3ifhcg$2sk$2@mhadf.production.compuserve.com> References: I have Pixel 3D Pro just to do object conversions. And it sucks at that to. Any good ones out there? -- How can you shoot women and children?? Easy, you just don't lead 'em so much! Full Metal Jacket From dma@mcs.com Sun Feb 26 09:48:00 PST 1995 Article: 2948 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2948 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: Lightwave --> Macintosh? Date: 22 Feb 1995 14:36:32 GMT Organization: MCSNet Services Lines: 22 Message-ID: <3ifi5h$502@News1.mcs.com> References: <3ib9s7$p1v@newsbf02.news.aol.com> NNTP-Posting-Host: dma.pr.mcs.net untameduth@aol.com (Untameduth) wrote: > > Does anyone know if NewTek has any plans at all to release lightwave 3d > for the macintosh platform? It would be great for people with Avid Media > Composers. Common sense would tell you the answer to this one. > Also- does anyone know if it's possible, or how to take files between a > mac's and amiga's on disks? Can Macintosh superdrives read amiga formatted > disks? thanks.. Yes. There is a great little program called "MAXDOS" that puts Mac Disc drivers on your Amiga. However, you must have a high density drive. Or, as mentioned, both machines read pc discs. Photoshop will read an Amiga IFF image, among many others. If you have AD Pro, you can read and write any number of formats on your Amiga. -Dan From bmgia@rcinet.com Sun Feb 26 09:47:53 PST 1995 Article: 2949 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2949 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: Silly and embarassing Chrome question X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.251 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: Date: Wed, 22 Feb 1995 14:05:31 GMT Lines: 31 In , (Ken Mayfield)ad914@cfn.cs.dal.ca writes: >Hi, there... > I feel I've been doing some okay stuff lately;however, I've hit a >snag in the lovely ol' chrome logo department (blush!). > A client has white text (which I've beveled with a black edge), >against a flat metal reflective rectangle. The client wants it to shimmer >with light and be sexy. > He also doesn't want the metal to reflect anything recognizable, >like branches, fractal patterns, etc. > > With trace reflections on, and solid backdrop, my letters only >reflect on the rectangle when I chose gradient background(!). If gradient >background is entirley black, the rectangle doesn't reflect. I've done >this twice, so I think something subtle is occuring here. > > If any of you can help me with my, um, problem, I appreciate it. > > Thank you in advance, > > Ken Mayfield. > I don't know if you have had a reply yet, but this little trick helps me a lot, I hope that it might do you some good. Use a gradient backdrop if you choose for some added chrome look, but put up a solid black background image. The Background image is not shown at instead the gradient backdrop it, but the background is still black. Hope that helps someone. Bradley From bmgia@rcinet.com Sun Feb 26 09:47:55 PST 1995 Article: 2950 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2950 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!news.sprintlink.net!malgudi.oar.net!news.rcinet.com!dmapub!news From: bmgia@rcinet.com Subject: Re: Animation and the FLYER!!! X-Newsreader: IBM NewsReader/2 v1.09 Reply-To: bmgia@rcinet.com Sender: news@dmapub.dma.org (C-News file owner) Nntp-Posting-Host: 199.18.212.251 Organization: Dayton Microcomputer Association; Dayton OH Message-ID: References: Date: Wed, 22 Feb 1995 14:16:19 GMT Lines: 46 In , joeperez@news.dorsai.org (Joe Perez) writes: >bmgia@rcinet.com wrote: > >At the risk of sounding absolutely stupid, just how do you render an >animation to the Flyer. I too have a PAR and you simply save the RGB >images to the PAR directory and it automatically makes an anim file to be >played back. > >I tried everything I could think of with the Flyer, but I can't figure >out how to save a LW anim. Please no Read The Fucking Manual responses, >because what laughingly passes for the Flyer literature in the initial >manual makes no mention (that I could find) of how to save anims. There >is also no index to speak of, which usually makes things a lot easier. >The only Flyer-specific text I find in the manual relates to recording >video and audio, and even THAT portion is full of holes. > >BTW, I have a 2000 (non-aga). If the anim is to be saved to the >Framestores directory (as with HAM-8 anims), then how does the Flyer play >it back from a system (non-Flyer drive? This cannot be the solution). >When trying to save the anim as RGB files or even as an anim file to the >Flyer drives, I get a "can't find directory" message (Duh, the drives ARE >hooked up). > >Just thought I'd bother youse guys before I call Newtek (it's tough to >get through to 'em nowadays). Thanks. > >Joe Perez You won't get any "read the manual" responses from me.. actually, the manual does not cover anything of the sort,.. matter of fact, I've found several places that the manual is incorrect already. As for saving animations, the closest I have came so are is saving anims to the Flyer drives via a med-rez preview anim. That is for starters, but far from the solution also. I might be coming close, looking for a solution to correcting the "dumplist" arexx script in the system that will actually lay the frames down. Good luck if you call NewTek, I have talked to them three times now, each time they sounded baffled at the idea that I presented to them about laying animation down to it frame by frame. Go figure. Good luck, let me know if you find anything out.. I'm doing the same. Bradley bmgia@rcinet.com From joeperez@news.dorsai.org Sun Feb 26 09:48:01 PST 1995 Article: 2951 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2951 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!news.sprintlink.net!news.dorsai.org!joeperez From: joeperez@news.dorsai.org (Joe Perez) Subject: Re: Flyer vs. PAR? Message-ID: Sender: news@dorsai.org (Keeper of the News) Organization: The Dorsai Embassy - New York X-Newsreader: TIN [version 1.2 PL2] References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> <3ietks$n67@ixnews3.ix.netcom.com> Date: Wed, 22 Feb 1995 15:26:20 GMT Lines: 8 Speaking of Flyer vs PAR, can video footage recorded to the flyer be exported as single frames (for a LW texture sequence) like you can do so easily with the PAR? I'd like to convert an individual frame of Flyer Video as a single IFF picture also. Damn A2000 wouldn't boot with both my PAR and Flyer cards inside, so one of 'em had to go. Framegrabbing with the PAR is such a joy tho'. Joe Perez From jennifer@z-code.com Sun Feb 26 09:48:02 PST 1995 Article: 2952 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2952 Path: netcom.com!csus.edu!decwrl!ncd.com!newshost.ncd.com!inn From: Jennifer Hudgins Newsgroups: comp.graphics.packages.lightwave Subject: demo reel results Date: 22 Feb 1995 20:24:27 GMT Organization: Network Computing Devices Lines: 36 Message-ID: <3ig6hr$idc$2@rosebud.ncd.com> NNTP-Posting-Host: 192.82.56.84 Folks, I got over a dozen excellent responses to my question on demo reels. I've made a list of the most agreed upon criteria. They strike me as a healthy combination of common sense and business sense. Your first demo reel: 1) Keep it short and sweet. 2 - 3 minutes is enough. 5 minutes tops. Leave them begging for more. 2) Don't bore them. Keep it lively. 3) Avoid flying logos unless that's the kind of job you want. 4) Put only your best work on your demo reel. Don't try to stretch it out by putting inferior work on it. 5) Choose your music carefully, some folks get upset when they see a demo with canned music; they think it shows an insensitivity for copyright laws. Avoid dead air. 6) Folks notice the overall production value of the piece. So it makes sense to render at the highest resolution, output it to tape as cleanly as possible, and choose the right music and audio levels. Get somebody to help you edit it. 7) Employers are looking for technical know-how *and* creativity. It might be a good idea to stay away from balls with mirrors and space ships. Be unique!! The only real division came on the issue of targeting your audience. I guess it depends on whether your only interested in one specialty. If you just want to get your foot in the door, you might consider putting a range of work on your reel. If you only want to work in one area or you want to work for a specific company, it might help to have a more specialized tape. Your advice helped me a lot. I hope it helps others as well. - Jennie From stranahan@aol.com Sun Feb 26 09:48:04 PST 1995 Article: 2953 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2953 Path: netcom.com!csus.edu!csusac!charnel.ecst.csuchico.edu!olivea!hookup!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.lightwave Subject: Stranahan Announcement II Date: 22 Feb 1995 15:32:20 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 23 Sender: root@newsbf02.news.aol.com Message-ID: <3ig70k$o6o@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com I got a bunch of Email and public posts, so I thought I'd mention what's up... Starting Monday, I'm going to be working with my brother Ken at the effects company Area 51 on a project they are working on for the Fox network. I'll be doing that animating thing, plus some PR and marketing type stuff. This means I'm moving back to LA, effective right now, really. There are a great group of animators there, and it should be a lot of fun and a nice change of pace. I probably will do a training tour in late June/July with my friend (and VTU writer) Dave Hibsher, and Ken and I want to do some teaching in Europe around June...but I have no firm plans there as of this second. I'm also working on some scriptwriting projects, and may do some consulting here and there - and I should be demoing LW 4.0 somewhere or another at NAB. Thanks to everyone for their interest. _____________________________________________ Lee Stranahan (This company name space available!) "You find one in every car. You'll see." From syndesis@beta.inc.net Sun Feb 26 09:47:59 PST 1995 Article: 2954 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2954 Path: netcom.com!csus.edu!csulb.edu!nic-nac.CSU.net!charnel.ecst.csuchico.edu!olivea!hookup!swrinde!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: WTB: Pixel 3D Pro $$$ Date: 22 Feb 1995 21:14:55 GMT Organization: Syndesis Corporation Lines: 29 Message-ID: <3ig9gf$pms@beta.inc.net> References: <3ifhcg$2sk$2@mhadf.production.compuserve.com> <3ig0lq$rgt@hammer.msfc.nasa.gov> NNTP-Posting-Host: t09.inc.net X-Newsreader: WinVN 0.92.6+ In article <3ig0lq$rgt@hammer.msfc.nasa.gov>, Donald Cotnoir-Strong says: > >Jack Bennett II <71533.117@CompuServe.COM> wrote: >> >> I have Pixel 3D Pro just to do object conversions. And it sucks >> at that to. Any good ones out there? > >Syndesis has been making a program called "Interchange" since at least >the dawn of time, it seems. The Interchange engine is the heart of >LW's TIO object import functions. > >I believe it's gone multi-platform, now, as well. > >(Feel free to correct anything here, Mr. Foust.) > You are correct, sir. Syndesis has been around since 1987, and InterChange has been our main product since then. It's always done a better job than Pixel when it comes to object conversions. Yes, InterChange technology (circa 1992) is at the core of LightWave's abilities to load several file formats, and we will be following them to Windows and SGI, too, as part of the core product. If you're interested, send your postal address in private e-mail and I'll put you on the mailing list for life, and send a catalog right away. From jamesb@explorer Sun Feb 26 09:48:17 PST 1995 Article: 2955 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2955 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.clark.net!explorer!jamesb From: James Brooks Newsgroups: comp.graphics.packages.lightwave Subject: Where should be ground? Date: Sun, 26 Feb 1995 11:13:05 -0500 Organization: Clark Internet Services, Inc. Lines: 29 Message-ID: NNTP-Posting-Host: clark.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII I am making model of my apartment. I have been building it off and on for about a month now trying to get as close as possible to the measurements. Question: Is is better to have the 'floor' at Y position 0? Only problem I see is when I start loading up my furniture objs, I have to move them up about 2.5". I guess I can load the objects and move them and save them in there new position, right? :-) I just want to hear from others that have made models of room and want to know where does their 'floor' (or ground) is on the grid. Hope I did not confuse anyone. :-) Alex --------------------------------------------------------------- James "Alex" Brooks Amiga 4000/040/28MHz 20MB RAM Lightwave 3.5 / Imagine 3.0 VideoToaster 4000 3.1 Sysquest 3.5" 270MB Bernoulli 90Pro NEC 3xp Triple Speed CDROM Warp Engine 4028 Epson ES-600C Scanner E-Mail: jamesb@clark.net -------------------------------------------------------------- From palabart@aol.com Sun Feb 26 22:00:46 PST 1995 Article: 2956 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2956 Path: netcom.com!csus.edu!news.ucdavis.edu!library.ucla.edu!galaxy.ucr.edu!ratatosk.yggdrasil.com!news.duke.edu!news.mathworks.com!newshost.marcam.com!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: palabart@aol.com (PalaBart) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Animation and the FLYER!!! Date: 23 Feb 1995 15:33:19 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 54 Sender: root@newsbf02.news.aol.com Message-ID: <3iiref$ais@newsbf02.news.aol.com> References: Reply-To: palabart@aol.com (PalaBart) NNTP-Posting-Host: newsbf02.mail.aol.com bmgia@rcinet.com writes: >I don't believe that it is saving as VTASC yet. I do believe that it is >.still saving as a standard med-rez preview. I have successfully recorded anim >in this procedure, but as long as there isn't a lot of action on the screen or >colors. This just doesn't swing. I have a video clip that I have broke down ( >several of them actually), and tried this, (reason: this is what I am needing from >the system to do SFX). I has quickly, and slowly animated a polygon coming up >to the screen with a video clip playing on it, it plays BEAUTIFULLY, until >it almost takes the full screen, then the every other frame/reversed chroma >nightmare happens. > Now no matter how colorful of a clip that I have recorded yet onto the >flyer, it has taken it in fantastic. But if I am recording via animation, the >exact same clip or not, it messes up. > Conclusion: There is no VTASC hook putting preview anims into VTASC format. >If a NewTek phone jockey is telling someone that it is, either they are > 1) Telling people something to appease them, > 2) Just saying whay they are being told to say, > 3) or there is a new version of the flyer out there that we haven't > been able to get ahold of yet. > > I still think that there is a way to lay the animations down to it. I >think it is through TPaint using the 'Sacp' command, I have partially been able >to get it to work, as soon as I can get it to do my bidding, I will eagerly get >the scripts out to whomever wants them. I haven't seen the chroma reversal yet, and I've done some pretty fast moving anims. Maybe you are right and it isn't really recording in VTASC. It also occurs to me that if TPAINT can process frames from a clip and lay them back down, why can't it process RGB files and lay them down as a clip? I'll be interested to see anything you can come up with to do that. Well, it is Beta release software. Bart Palamaro Dark Horse Productions palabart@aol.com From jsp@cs.wustl.edu Sun Feb 26 22:00:44 PST 1995 Article: 2957 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2957 Path: netcom.com!csus.edu!news.ucdavis.edu!library.ucla.edu!galaxy.ucr.edu!ratatosk.yggdrasil.com!news.duke.edu!news.mathworks.com!hookup!swrinde!howland.reston.ans.net!math.ohio-state.edu!hobbes.physics.uiowa.edu!news.ksu.ksu.edu!news.mid.net!tin.monsanto.com!newspump.wustl.edu!bigfoot.ecl.wustl.edu!siesta!jsp From: "Jonathan S. Pollack" Newsgroups: comp.graphics.packages.lightwave Subject: Lightwave educational discount? Date: Thu, 23 Feb 1995 09:27:54 -0600 Organization: Washington University, St. Louis, MO Lines: 8 Message-ID: NNTP-Posting-Host: siesta.cs.wustl.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: jsp@siesta Hey all. Is there any form of Lightwave that is educationally priced? I'd love to buy the PC version, but it is a little pricey for a student... Jonathan jsp@cs.wustl.edu From davewarner@globalone.vircom.com Sun Feb 26 22:00:50 PST 1995 Article: 2958 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2958 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!unix.globalone.net!globalone!davewarner From: davewarner@globalone.vircom.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: CD-ROM ? Date: 26 Feb 1995 01:01:35 GMT Organization: Global One, Inc. Lines: 14 Message-ID: <3iojtf$n2@unix.globalone.net> References: <3iigcb$8l5@newsbf02.news.aol.com> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] Stranahan (stranahan@aol.com) wrote: : System 4.0 includes a bunch of floppies AND a free CD-Rom ^^^^ Hah! This kinda reminds of the days when NewTek was selling LightWave for $2,000 and they would throw in a FREE Video Toaster! =) =) =) Just busting 'em, Lee.... -- -David Warner of Event Horizon Graphics Correct Internet Address:davidwarner@globalone.net From davewarner@globalone.vircom.com Sun Feb 26 22:00:52 PST 1995 Article: 2959 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2959 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!unix.globalone.net!globalone!davewarner From: davewarner@globalone.vircom.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: Mouth Mover Date: 26 Feb 1995 01:13:39 GMT Organization: Global One, Inc. Lines: 19 Message-ID: <3iokk3$n2@unix.globalone.net> References: <3igip1$4qr$1@mhade.production.compuserve.com> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] john bunnell (74507.345@CompuServe.COM) wrote: : Anyone have a version of the mouth mover that was featured in the : Aug '94 issue of LWP? : I don't want to "reinvent the wheel" so any help would be : appreciated. Need to do a talking lightbulb bit and that program : would be of great use. Did LWP get a copy??? Check out Volume 1 of Motion Master by MetroGrafx....there is a utility on it called ExtractAudio that sounds like it may do the trick. I haven't picked up Motion Master yet, but plan to in the near future...both volumes look like they have some very useful animation tools. They sell for a lttle over $100 each. -- -David Warner of Event Horizon Graphics Correct Internet Address:davidwarner@globalone.net From jgross@netcom.com Sun Feb 26 22:01:03 PST 1995 Article: 2960 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2960 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Quick seaQuestion... Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3ieqnv$iu0@newsbf02.news.aol.com> Date: Sun, 26 Feb 1995 20:26:04 GMT Lines: 10 Sender: jgross@netcom17.netcom.com : Hooray! Glows in 4.0! Ok, how about turning fog off on selected objects? : By the way, what is meant by "basic" Inverse Kinematics as it is mentioned : in several articles? That "basic" doesn't sound too promising (of course : I'll take "basic" over "none"). Unaffected by Fog is in there (a Foundation/Amblin Imaging request). "basic" is as it sounds, It works good, but could be refined.... (Don't wan't to give out too much info ;)) JG From jgross@netcom.com Sun Feb 26 22:01:05 PST 1995 Article: 2961 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2961 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Searching for LightWave mailing list Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3if6pg$ojn@edf3.der.edf.fr> Date: Sun, 26 Feb 1995 20:29:24 GMT Lines: 11 Sender: jgross@netcom17.netcom.com : Does anybody knows about a mailing list for Lightwave users ??? send a message to listserv@netcom.com. In the body state: subscribe lightwave-l --------------------------------- That's an l (as in lazy) and not a 1 (one). Also, don't put the < , > in your address... JG From jgross@netcom.com Sun Feb 26 22:01:07 PST 1995 Article: 2962 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2962 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: Where should be ground? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: Date: Sun, 26 Feb 1995 20:34:30 GMT Lines: 13 Sender: jgross@netcom17.netcom.com : Question: Is is better to have the 'floor' at Y position 0? : Only problem I see is when I start loading up my furniture objs, I have : to move them up about 2.5". I guess I can load the objects and move them : and save them in there new position, right? :-) When I model rooms and furniture, I usually place Y at 0 and build the furniture so it sits on the 0 Y plane. Unless the furniture is going to rotate and fly about the room, there's no need to have the pivot point in the center (and you could always just move it in Layout)... JG From Jeric@cup.portal.com Sun Feb 26 22:00:53 PST 1995 Article: 2963 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2963 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!Jeric From: Jeric@cup.portal.com (J Eric Chard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: upgrading? Date: 25 Feb 1995 23:00:21 -0800 Organization: The Portal System (TM) Lines: 17 Sender: pccop@unix.portal.com Message-ID: <133647@cup.portal.com> References: <3hrv8i$qej@newsbf02.news.aol.com> <3ht76h$q06@news.eecs.uic.edu> <3i4vm9$is7@news.cais.com> <3i65se$h18@news.eecs.uic.edu> NNTP-Posting-Host: news1.unix.portal.com >Oh, and as far as I know, the PAR does have SCSI support (in the Amiga >version). Am I wrong about this? Yes, you are wrong. IDE drives only. > >Brian >bdupras@bert.eecs.uic.edu > **************************************************************************** * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation * * (OOOOOOO) Welcome to Seattle! | Film and Video Productions * * /////// | * * /////// "So, I took my bottle of Prozac, and shoved it down his throat."* * **************************************************************************** From Jeric@cup.portal.com Sun Feb 26 22:00:56 PST 1995 Article: 2964 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2964 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!Jeric From: Jeric@cup.portal.com (J Eric Chard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: 25 Feb 1995 23:00:30 -0800 Organization: The Portal System (TM) Lines: 24 Sender: pccop@unix.portal.com Distribution: world Message-ID: <133648@cup.portal.com> References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> <3ietks$n67@ixnews3.ix.netcom.com> NNTP-Posting-Host: news1.unix.portal.com >DPS is making an interface to run with ADOBE Premiere 4.0 for >Windows(available now). I talked with ADOBE and they want DPS to move >faster but DPS hasn't given any dates yet. Also Elastic Reality is >making a plugin for ADOBE 4.0 for Windows(2nd quarter '95) called >TransJammer. It has 100 transitional effects allowing you to >create up to 800 variations. These products should help >editing/trimming on hard drives. "TransJammer" already exists and is shipping. Are these capabilities slated for a later version, or do they already exist. BTW, the current TransJammer ships with Elastic Reality. > > **************************************************************************** * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation * * (OOOOOOO) Welcome to Seattle! | Film and Video Productions * * /////// | * * /////// "So, I took my bottle of Prozac, and shoved it down his throat."* * **************************************************************************** From Jeric@cup.portal.com Sun Feb 26 22:00:55 PST 1995 Article: 2965 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2965 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!svc.portal.com!portal.com!cup.portal.com!Jeric From: Jeric@cup.portal.com (J Eric Chard) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: 25 Feb 1995 23:00:39 -0800 Organization: The Portal System (TM) Lines: 15 Sender: pccop@unix.portal.com Message-ID: <133649@cup.portal.com> References: <3i3dae$pt6@lucy.infi.net> <3ic0or$12p@news.eecs.uic.edu> <3ietks$n67@ixnews3.ix.netcom.com> <3ig038$rgt@hammer.msfc.nasa.gov> NNTP-Posting-Host: news1.unix.portal.com QUESTION: While the Flyer outputs thru the Toaster it is obviously tied to the Amiga. However, it would seem that the Flyer playback cards do NOT rely on the specialized Amiga chips: i.e. they are more generalized VTASC playback cards. The obvious question is: When do the Flyer boards get ported to the PC? (I doubt the Toaster per se ever will be.) **************************************************************************** * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation * * (OOOOOOO) Welcome to Seattle! | Film and Video Productions * * /////// | * * /////// "So, I took my bottle of Prozac, and shoved it down his throat."* * **************************************************************************** From thx1138871@aol.com Sun Feb 26 22:01:01 PST 1995 Article: 2966 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2966 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!udel!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: thx1138871@aol.com (THX1138871) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer and Sunrize AD516 Date: 26 Feb 1995 14:20:03 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 7 Sender: root@newsbf02.news.aol.com Message-ID: <3iqk93$ob2@newsbf02.news.aol.com> References: <3inkd6$orh@hammer.msfc.nasa.gov> Reply-To: thx1138871@aol.com (THX1138871) I just talked to a guy who got back from Topeka on wednesday. He's seen Flyer 4.0. He said it has greatly enhanced audio controls, but he wouldn't elaborate. He said it's still totally buggy but they stil hope to ship in about five weeks. From bmli@dapsas1 Sun Feb 26 22:01:08 PST 1995 Article: 2967 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.animation:16587 alt.3d.studio:42 comp.graphics.packages.lightwave:2967 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!udel!news.mathworks.com!uunet!in1.uu.net!psinntp!barilvm!vms.huji.ac.il!wisipc.weizmann.ac.il!dapsas1!bmli Newsgroups: comp.graphics.animation,alt.3d.studio,comp.graphics.packages.lightwave Subject: Re: Lightwave 3D -> 3D Studio V3 Message-ID: <1995Feb26.213048.17885@wisipc.weizmann.ac.il> From: bmli@dapsas1 (Jie Hui Li) Date: Sun, 26 Feb 1995 21:30:48 GMT Sender: news@wisipc.weizmann.ac.il (News User) Followup-To: comp.graphics.animation,alt.3d.studio,comp.graphics.packages.lightwave References: <3idjbu$q25@larry.rice.edu> Organization: Weizmann Institute of Science, Computation Center. X-Newsreader: TIN [version 1.2 PL2] Lines: 16 Jeffrey David Smith (jeff@owlnet.rice.edu) wrote: : Does anyone have, or know about, a utility to translate models created in : Lightwave 3D to the .3DS format? Or to DXF? Or *anything* that I could : take into 3DStudio V3? Hi Smith You might want to try on avalon, I recall seeing alot of convertors there. Or check out trueSpace (Caligari) It can load and save a wide range of file types. bye PyGo. From tomcole@falcon.cc.ukans.edu Sun Feb 26 22:00:57 PST 1995 Article: 2968 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2968 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!caen!kuhub.cc.ukans.edu!kuts2p16.cc.ukans.edu!tomcole Newsgroups: comp.graphics.packages.lightwave Subject: Re: TIO won't import DXF Message-ID: From: tomcole@falcon.cc.ukans.edu (Thomas Cole) Date: Sun, 26 Feb 1995 15:31:08 References: <3ijb6u$dsu@news.missouri.edu> <3injoe$orh@hammer.msfc.nasa.gov> Organization: Cole Computer Consulting Nntp-Posting-Host: kuts2p16.cc.ukans.edu X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] Lines: 18 In article <3injoe$orh@hammer.msfc.nasa.gov> Donald Cotnoir-Strong writes: >Subject: Re: TIO won't import DXF >From: Donald Cotnoir-Strong >Date: 25 Feb 1995 15:52:46 GMT >instrument@reactor.murr.missouri.edu (John Ferrel) wrote: >> >> I am having a problem getting Lightwave (v3.1) to import a DXF file properly. >> It seems to "smash" almost every entity down into one plane and relocates >> some of them. I am exporting the file from Autocad as ASCII Entities like >> the Toaster book says. What am I doing wrong? When I import some DXF files, the lightwave converter just brings in the points. No faces, edges, etc.. Anyone had this problem? Tom Cole Futurevision Graphics From thierry@ix.netcom.com Sun Feb 26 22:00:48 PST 1995 Article: 2969 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2969 Path: netcom.com!ix.netcom.com!netnews From: thierry@ix.netcom.com (Thierry Humeau) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Animation and the FLYER!!! Date: 27 Feb 1995 01:42:24 GMT Organization: Netcom Lines: 22 Distribution: world Message-ID: <3iram0$n2g@ixnews2.ix.netcom.com> References: <3iiref$ais@newsbf02.news.aol.com> NNTP-Posting-Host: ix-dc3-20.ix.netcom.com In <3iiref$ais@newsbf02.news.aol.com> palabart@aol.com (PalaBart) writes: > >I haven't seen the chroma reversal yet, and I've done some pretty fast >moving anims. Maybe you are right and it isn't really recording in VTASC. > I had experienced this chroma reversal problem on some anims. Also I noticed a drop in playback speed when the color is screwed up. The only animations the Flyer does this on (that's what I have experience so far) are the ones using a gradient of colors in the background. I'd like to know if other people can confirm that the problem occurs only when using a color gradient in the background. Thierry. -- ************************************************************** Thierry Humeau tel: 301-933-3008 Cameraman/Producer fax: 301-933-2868 Freelance/TV Networks thierry@ix.netcom.com ************************************************************** From burnout@wis.com Sun Feb 26 22:00:49 PST 1995 Article: 2970 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2970 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!news.dsndata.com!legba.synergy.net!newsie.wis.com!burnout From: burnout@wis.com (Eric R. Haddix) Newsgroups: comp.graphics.packages.lightwave Subject: WTB: ClariSSA/Pegger 2.x Date: 25 Feb 1995 09:55:51 GMT Organization: Wisconsin Internet Services Lines: 7 Message-ID: <3imur7$13n@newsie.wis.com> NNTP-Posting-Host: squeaky.free.org X-Newsreader: TIN [version 1.2 PL2] The subject sez it all...I am in need of either of the above. If you have one for sale send me your asking price or if you know where I can get a copy(it seems that Creative Comp.sez that ClariSSA is OLD and don't sell it anymore..go figure).. Lemme know where... Thanx and L8a BTW if you CAN please send email to burnout@cyberspace.org From syndesis@beta.inc.net Sun Feb 26 22:00:59 PST 1995 Article: 2971 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2971 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!swrinde!cs.utexas.edu!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: TIO won't import DXF Date: 27 Feb 1995 02:34:20 GMT Organization: Syndesis Corporation Lines: 25 Message-ID: <3irdnc$jlm@beta.inc.net> References: <3ijb6u$dsu@news.missouri.edu> NNTP-Posting-Host: t17.inc.net X-Newsreader: WinVN 0.92.6+ In article <3ijb6u$dsu@news.missouri.edu>, instrument@reactor.murr.missouri.edu (John Ferrel) says: > >I am having a problem getting Lightwave (v3.1) to import a DXF file properly. >It seems to "smash" almost every entity down into one plane and relocates >some of them. I am exporting the file from Autocad as ASCII Entities like >the Toaster book says. What am I doing wrong? Here's a few ideas: - The TIO Converter for DXF is several years old, and the DXF Converter in InterChange is newer and handles more varieties of DXF. - DXF is a monster of a format. It's not a great way to move polygons from program to program. There are dozens of AutoCAD "entities" that can represent things that look like polygons. - You're dealing with at least three different problems: how the original 3D program represents things, how they decided to represent that in DXF, then how the TIO translator interprets DXF and how LightWave interprets what TIO sends it. - Unless you made the DXF file yourself, you don't know what sort of entities are in it. - Stick with the entities described in the Toaster manual: 3DFACEs are the most polygon-like thing possible in DXF. From dma@mcs.com Sun Feb 26 22:01:22 PST 1995 Article: 2972 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2972 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!hudson.lm.com!godot.cc.duq.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: INK Date: 27 Feb 1995 04:31:03 GMT Organization: MCSNet Services Lines: 27 Message-ID: <3irki7$lg@News1.mcs.com> References: <3ip5tg$hpu@newsbf02.news.aol.com> NNTP-Posting-Host: dma.pr.mcs.net thx1138871@aol.com (THX1138871) wrote: > > I need to animate a pen writing and leaving an ink trail behind it. Any > suggestions? Well, you've got a couple of options, and it all depends on the amount of time you want to invest. Also, not being exactly sure of what your "pen" will write, I'm going to assume that it is somewhat scripty? If it is, the best way it seems, from my experience, is to render out the first frame of the animation, before the reveal (background, or the page the words will appear on). Then, render the animation with the pen moving across all of the words. The words will be in the animation the entire time. Then, in your favorite paint program (ToasterPaint will work), load up the background/blank page frame. Use the J key to jump to another screen. Load the last frame of the animation. Use the rub through feature, and erase a 1/4" or so of the words. Save that frame. Then load up the next. Erase a little more... and so on. Dump the frames to tape, or into your PAR, and you'll have a nice curvey reveal... with your pen. Time consuming... but nice. Good Luck. -Dan Ablan From dnahelix@aol.com Sun Feb 26 22:01:19 PST 1995 Article: 2973 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2973 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!bloom-beacon.mit.edu!panix!news.mathworks.com!newshost.marcam.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: dnahelix@aol.com (DNAHELIX) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Mouth Mover Date: 26 Feb 1995 23:33:51 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <3irknf$3n1@newsbf02.news.aol.com> References: <3iokk3$n2@unix.globalone.net> Reply-To: dnahelix@aol.com (DNAHELIX) NNTP-Posting-Host: newsbf02.mail.aol.com >>>>>Check out Volume 1 of Motion Master by MetroGrafx....there is a utility on it called ExtractAudio that sounds like it may do the trick. I haven't picked up Motion Master yet, but plan to in the near future...both volumes look like they have some very useful animation tools. They sell for a lttle over $100 each. -- -David Warner of Event Horizon Graphics Correct Internet Address:davidwarner@globalone.net Yeah, I got Motion Masters 1&2 and they appear to be a lot of bang for the buck. Also check out Lightning Bug (for twenty bucks!). Johnny A.D. DNA Productions, Inc. From dnahelix@aol.com Sun Feb 26 22:01:25 PST 1995 Article: 2974 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2974 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!news-feed-1.peachnet.edu!usenet.eel.ufl.edu!news.mathworks.com!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: dnahelix@aol.com (DNAHELIX) Newsgroups: comp.graphics.packages.lightwave Subject: Re: INK Date: 26 Feb 1995 23:48:04 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <3irli4$3vb@newsbf02.news.aol.com> References: <3ip5tg$hpu@newsbf02.news.aol.com> Reply-To: dnahelix@aol.com (DNAHELIX) NNTP-Posting-Host: newsbf02.mail.aol.com Ink writes: I need to animate a pen writing and leaving an ink trail behind it. Any suggestions? Animate the ink revealing in a 2D paint program, then bring it in as an image sequence and animate your 3D pen to match. That's what I'd do. Johnny A.D. DNA Productions, Inc. From jalberty@aardvark.ucs.uoknor.edu Wed Mar 1 22:33:57 PST 1995 Article: 2975 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2975 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!vixen.cso.uiuc.edu!news.ksu.ksu.edu!bubba.ucc.okstate.edu!constellation!romulus.ucs.uoknor.edu!ucsvax!jalberty From: jalberty@aardvark.ucs.uoknor.edu Newsgroups: comp.graphics.packages.lightwave Subject: Re: Scene Archiver? Date: 26 Feb 95 18:32:11 CST Organization: University of Oklahoma. (USA) Lines: 20 Message-ID: <1995Feb26.183211.1@ucsvax> References: <3i5f11$je2@news.onramp.net> NNTP-Posting-Host: aardvark.ucs.uoknor.edu In article <3i5f11$je2@news.onramp.net>, gateway@onramp.net writes: > > Is there any program that will look at your scene file > and archive all the necessary items for your project up > so you can install it on another machine and just unpack it > with out having to move things all manual over to your other platform? > > Steve > Visionary Graphics > Steve, I usually keep my scene, object and image files in a separate drawer on the root drive, for ease of transportation and archival purposes. For instance, in drawer Acme I have all the scene files pertaining to the Acme project, and in this drawer I have subdirectories for Images and Objects, etc. AC From wsavage@netcom.com Wed Mar 1 22:34:07 PST 1995 Article: 2976 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2976 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!wsavage From: wsavage@netcom.com (Warren Savage) Subject: Re: Flyer and Sunrize AD516 Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3inkd6$orh@hammer.msfc.nasa.gov> <3iqk93$ob2@newsbf02.news.aol.com> Date: Mon, 27 Feb 1995 06:53:44 GMT Lines: 16 Sender: wsavage@netcom9.netcom.com THX1138871 (thx1138871@aol.com) wrote: : I just talked to a guy who got back from Topeka on wednesday. He's seen : Flyer 4.0. : He said it has greatly enhanced audio controls, but he wouldn't elaborate. : He said it's still totally buggy but they stil hope to ship in about five : weeks. Jeez... Get him to elaborate! This thing NEEDS much better audio capability! Nice movie to chose your handle from... "I had an accident back there -- I think I ran over a wookie..." WJS From wsavage@netcom.com Wed Mar 1 22:34:11 PST 1995 Article: 2977 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2977 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!wsavage From: wsavage@netcom.com (Warren Savage) Subject: Post Flyer Wish Lists HERE! Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Mon, 27 Feb 1995 07:43:51 GMT Lines: 54 Sender: wsavage@netcom9.netcom.com We the fiscally irresponsible have had our .9 flyers for a while now. Flyer owners have posted that they'd like to see this bug fixed, that feature added. Thierry (your last name escapes me as I compose this. My apologies... ) has suggested in a different thread that we must give NewTek until Flyer V4 before we can discuss the desirable features and capabilities of the flyer. I think otherwise. Here goes, in no particular order... -=-==-=- 1. "Optimization" of the placement of clips on the two flyer drives. When you're done cutting, a press of the button will copy clips between the A and B drives so that the video will play back without having to record scratch segments for the A/B effects. 2. Playback of only a selected part of a program. Imagine telling a client "No, you'll have to sit through the whole thing again to see the changed part in context." 3. Being able to "build" audio tracks, "cutting in" sound effects to match the picture. 4. Electronic "grease-pencil" marks. I'd like to be able to somehow "mark" the frame of a clip where the gun begins to fire, scrub and mark the audio clip of a pistol firing, and then have the two "grease-pencil" marks line up. (Syncing and cutting pistol shots is easy, but the idea of tagging a specific frame of action or sound is important to sound editing.) 5. Audio "scrubbing." I have an AD-516 and although it has allowed me to build some impressive tracks for video, it was a lot harder to get specific effects cut in in sync with it. I can sync effects faster and more accurately by scrubbing videotape and zeroing the counters (electronic "grease-pencil") at the point where the audio and video match. 6. Music Video edit mode. The flaw with the storyboard interface is it doesn't allow holes in the uncompleted program. When cutting some programs, I'll lay in the audio first and then insert the video where appropriate. I'll also cut so that action, not cuts, fall on the musical beats. Any dope can cut on the beat. Imagine a shot of a man suddenly extending his arm and pointing. The action is very snappy, and you want to see the entire action plus about a half second before and after the action -- AND the finger pointing has to occur on a SPECIFIC beat of the music, two-thirds of the way through the song. With videotape, I could have that shot laid in and waiting for me to insert the shots around it. With the Storyboard interface, there needs to be a way to "anchor" certain shots to program time or to audio tracks. -=-==-=- That's all I can think of for now. Please post your ideas. I hope it will help make the flyer an outstanding tool. WJS From spnigel@ix.netcom.com Wed Mar 1 22:34:25 PST 1995 Article: 2978 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2978 Path: netcom.com!ix.netcom.com!netnews From: spnigel@ix.netcom.com (Scott Nigel) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Flyer vs. PAR? Date: 27 Feb 1995 09:01:53 GMT Organization: Netcom Lines: 31 Distribution: world Message-ID: <3is4e1$2nq@ixnews2.ix.netcom.com> References: <3i3dae$pt6@lucy.infi.net> <133648@cup.portal.com> NNTP-Posting-Host: ix-wh2-24.ix.netcom.com In <133648@cup.portal.com> Jeric@cup.portal.com (J Eric Chard) writes: > >>DPS is making an interface to run with ADOBE Premiere 4.0 for >>Windows(available now). I talked with ADOBE and they want DPS to move >>faster but DPS hasn't given any dates yet. Also Elastic Reality is >>making a plugin for ADOBE 4.0 for Windows(2nd quarter '95) called >>TransJammer. It has 100 transitional effects allowing you to >>create up to 800 variations. These products should help >>editing/trimming on hard drives. > > > > "TransJammer" already exists and is shipping. Are these capabilities >slated for a later version, or do they already exist. > > BTW, the current TransJammer ships with Elastic Reality. You are correct...for the MAC version. The plugin for ADOBE Premiere 4.0 will be available on the PC 2nd quarter '95. Sorry for not being specific. "...TransJammer's effects plug into Adobe Premiere (v2.0 or later)for the Mac, and a Windows version will be available in 2nd quarter of 1995 at same price...149.95" Can find it in DIGITAL VIDEO magazine, March pp.10. Scott P. Nigel "Lightwave, for some, is a luxury Lightwave, for me, is survival" From bardet@cli52ab.der.edf.fr Wed Mar 1 22:34:27 PST 1995 Article: 2979 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2979 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!bloom-beacon.mit.edu!news.kei.com!news.mathworks.com!uunet!news.sprintlink.net!EU.net!news2.EUnet.fr!edf3.edf.fr!cli52ae!bardet From: bardet@edf.fr ( Philippe Bardet Cohen) Newsgroups: comp.graphics.packages.lightwave Subject: NewTek Web Server Date: 27 Feb 1995 10:04:54 GMT Organization: Electricite De France Clamart Lines: 13 Message-ID: <3is846$8gn@edf3.der.edf.fr> Reply-To: bardet@cli52ab.der.edf.fr NNTP-Posting-Host: cli52ae.der.edf.fr X-Newsreader: TIN [version 1.1 PL6] Has anybody tried to connect to NewTek Web Site. I can't any more. Phil. -- _________________________________ | Philippe Bardet /// F ormation | | A4040/14Mo/635Mo /// d' I ngenieurs | | /// en I nformatique | | Amiga Revue \\\/// de la F aculte | | Pleasance vs CEI... I wonder... \XX/ d' O rsay | | E-mail: bardet@cli52ab.der.edf.fr_(please note the new address)__| From ernie@gaspra.pd.com Wed Mar 1 22:34:32 PST 1995 Article: 2980 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2980 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!swrinde!hookup!newshost.marcam.com!news.kei.com!ddsw1!news.rtd.com!gaspra.pd.com!ernie From: Ernie Wright Newsgroups: comp.graphics.packages.lightwave Subject: Re: TIO won't import DXF Date: Mon, 27 Feb 1995 04:21:20 -0700 Organization: RTD Internet Access, a division of RTD Systems & Networking, Inc. Lines: 6 Message-ID: References: <3ijb6u$dsu@news.missouri.edu> <3irdnc$jlm@beta.inc.net> NNTP-Posting-Host: pd.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <3irdnc$jlm@beta.inc.net> Don't forget that DXF was designed to support *drafting* and is therefore fundamentally 2D. It's being pressed into service as a 3D exchange format because there's no widely accepted alternative. - Ernie From palabart@aol.com Wed Mar 1 22:34:36 PST 1995 Article: 2981 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2981 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: palabart@aol.com (PalaBart) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Animation and the FLYER!!! Date: 27 Feb 1995 08:26:55 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 3 Sender: root@newsbf02.news.aol.com Message-ID: <3isjuv$7m9@newsbf02.news.aol.com> References: <3iram0$n2g@ixnews2.ix.netcom.com> Reply-To: palabart@aol.com (PalaBart) NNTP-Posting-Host: newsbf02.mail.aol.com Just hit my first reversal problem. I was not using a gradient background, but two walls @ right angles with some "dirtying up" fractal noise. Maybe it's color gradients? From syndesis@beta.inc.net Wed Mar 1 22:34:33 PST 1995 Article: 2982 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2982 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.inc.net!usenet From: syndesis@beta.inc.net (John Foust) Newsgroups: comp.graphics.packages.lightwave Subject: Re: TIO won't import DXF Date: 27 Feb 1995 14:21:12 GMT Organization: Syndesis Corporation Lines: 13 Message-ID: <3isn4o$e2@beta.inc.net> References: <3ijb6u$dsu@news.missouri.edu> <3irdnc$jlm@beta.inc.net> NNTP-Posting-Host: t22.inc.net X-Newsreader: WinVN 0.92.6+ In article , Ernie Wright says: > >Don't forget that DXF was designed to support *drafting* and is therefore >fundamentally 2D. It's being pressed into service as a 3D exchange format >because there's no widely accepted alternative. Absolutely true. One of the most common tech support questions we get about DXF is someone who thinks that a 2D, wireframe, blueprint-like DXF file is a "3D" model. Usually, it starts with the client who is convinced that the data is true polygonal 3D. Then the animator believes them, and because they've heard of DXF, and that LW can import it, and they import the drawing and all that comes in is 2D lines, they blame the translator. From donald@nasau.iquest.com Wed Mar 1 22:34:13 PST 1995 Article: 2983 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2983 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!swrinde!cs.utexas.edu!bcm!news.msfc.nasa.gov!marshalltv.msfc.nasa.gov!not-for-mail From: Donald Cotnoir-Strong Newsgroups: comp.graphics.packages.lightwave Subject: Re: Post Flyer Wish Lists HERE! Date: 27 Feb 1995 14:46:26 GMT Organization: NASA/MSFC Lines: 15 Message-ID: <3isok2$r2j@hammer.msfc.nasa.gov> References: NNTP-Posting-Host: marshalltv.msfc.nasa.gov wsavage@netcom.com (Warren Savage) wrote: > 2. Playback of only a selected part of a program. Imagine telling a > client "No, you'll have to sit through the whole thing again to see the > changed part in context." All your other ideas are excellent--but this one's already in there. Simply select the Crouton on which you wish to start the program, hold the shift key, and click play. You can interrupt the program at any time with the right mouse button. This should take care of that testy client problem. Don From ser2511@tam2000.tamu.edu Wed Mar 1 22:34:46 PST 1995 Article: 2984 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2984 Path: netcom.com!csus.edu!csulb.edu!library.ucla.edu!agate!howland.reston.ans.net!swrinde!cs.utexas.edu!news.tamu.edu!tam2000!ser2511 From: ser2511@tam2000.tamu.edu (Sergio Eduardo Rosas) Newsgroups: comp.graphics.packages.lightwave Subject: Re: 3D walkthroughs? Date: 27 Feb 1995 15:16:35 GMT Organization: Texas A&M University, College Station, Tx Lines: 26 Message-ID: <3isqcj$6p3@news.tamu.edu> References: NNTP-Posting-Host: tam2000.tamu.edu >'access this or that clip' commands to the PAR? What you've done sounds >cool, and I'd think that this could be done with the flyer as well... > > -Ken Mayfield good. This is exactly what i did, I set up a whole bunch of animations that travel on "rails" through the houses all the "rails" meet at "nodes" where there is a 360 degree turn. If you put these "nodes" in the right spot, and not too far away from each other, it "feels" pretty The anims that are rendered on the rails are then split up into slices The reason it's nice, is that you can render the anims with textures (only as good as the animator) and architects like to see their designs as real as possible. Something that most affordable, but real time VR cannot do yet. BTW, allot of people have been asking me for the scripts, the problem i have is that i had forgotten that i had set up the GUI on HELM an authoring program that we have at school. so i can't really pass it out. although all it does is run scripts, that play par animations, and overlay Plans and Sections. If somebody thinks they can implement some buttons that run arrex scripts then i could set it up, and put it on tomahawk. Sergio Rosas "..if I were a landing thruster where would I be..." >-- From thierry@ix.netcom.com Wed Mar 1 22:34:17 PST 1995 Article: 2985 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2985 Path: netcom.com!ix.netcom.com!netnews From: thierry@ix.netcom.com (Thierry Humeau) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Post Flyer Wish Lists HERE! Date: 27 Feb 1995 16:23:41 GMT Organization: Netcom Lines: 53 Distribution: world Message-ID: <3isuad$abb@ixnews3.ix.netcom.com> References: NNTP-Posting-Host: ix-dc1-26.ix.netcom.com In wsavage@netcom.com (Warren Savage) writes: > >We the fiscally irresponsible have had our .9 flyers for a while now. >Flyer owners have posted that they'd like to see this bug fixed, that >feature added. Thierry (your last name escapes me as I compose this. My >apologies... ) has suggested in a different thread that we must give >NewTek until Flyer V4 before we can discuss the desirable features and >capabilities of the flyer. I think otherwise. Here goes, in no >particular order... > >-=-==-=- > >1. "Optimization" of the placement of clips on the two flyer drives. >When you're done cutting, a press of the button will copy clips between >the A and B drives so that the video will play back without having to >record scratch segments for the A/B effects. > I don't find the way it now does it particulary anoying and actually found it totally transparent. But I have not post ong projects yet, so.... >2. Playback of only a selected part of a program. Imagine telling a >client "No, you'll have to sit through the whole thing again to see the >changed part in context." > Just select the crouton you want to play-back from, hold the shift key and press the play button. It works! >3. Being able to "build" audio tracks, "cutting in" sound effects to >match the picture. > We definetly need ASAP improvements here (read it Newtekers???) >4. Electronic "grease-pencil" marks. I'd like to be able to somehow >"mark" the frame of a clip where the gun begins to fire, scrub and mark >the audio clip of a pistol firing, and then have the two "grease-pencil" >marks line up. (Syncing and cutting pistol shots is easy, but the idea of >tagging a specific frame of action or sound is important to sound editing.) > Yep, that's a good one too Thierry. -- ************************************************************** Thierry Humeau tel: 301-933-3008 Cameraman/Producer fax: 301-933-2868 Freelance/TV Networks thierry@ix.netcom.com ************************************************************** From provideo@teleport.com Wed Mar 1 22:34:22 PST 1995 Article: 2986 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2986 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!agate!library.ucla.edu!psgrain!news.teleport.com!news.teleport.com!not-for-mail From: provideo@teleport.com (David Jester) Newsgroups: comp.graphics.packages.lightwave Subject: Re: Post Flyer Wish Lists HERE! Date: 27 Feb 1995 09:02:31 -0800 Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 16 Message-ID: <3it0j7$bjv@kelly.teleport.com> References: NNTP-Posting-Host: kelly.teleport.com In wsavage@netcom.com (Warren Savage) writes: 2. Playback of only a selected part of a program. Imagine telling a client "No, you'll have to sit through the whole thing again to see the changed part in context." Select the clip you want to start on, hold down the SHIFT key, click play. Darren Metcalfe Posting from... provideo@teleport.com -- ==David Jester=================PRO VIDEO PRODUCTIONS / the.jester.works== = provideo@teleport.com The Jest in the Northwest since 1978 = =====================================Portland OR. (503) 248 9669======== From davewarner@globalone.vircom.com Wed Mar 1 22:34:48 PST 1995 Article: 2987 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2987 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!unix.globalone.net!globalone!davewarner From: davewarner@globalone.vircom.com () Newsgroups: comp.graphics.packages.lightwave Subject: Re: INK Date: 27 Feb 1995 17:25:19 GMT Organization: David Warner - Event Horizon Graphics Lines: 38 Message-ID: <3it1tv$aik@unix.globalone.net> References: <3ip5tg$hpu@newsbf02.news.aol.com> NNTP-Posting-Host: shell.globalone.net X-Newsreader: TIN [version 1.2 PL2] THX1138871 (thx1138871@aol.com) wrote: : I need to animate a pen writing and leaving an ink trail behind it. Any : suggestions? One way I found of doing this was to use the Sketch tool in Modeler to create splines that I used the Path-to-Motion macro on to create a motion file that spelled out a word. I then assigned the motion to a single point polygon (a particle) and cloned it a whole bunch of times, offsetting the keyframes by 1 with each clone. Then I turned on a generous amount of motion blur (200%) and rendered it out. What I ended up with is an anim of a word being written out on the screen and it looked pretty damn good. (if I must say so myself) The motion blur forms a smooth line between each particle with the thickness of the letters being determined by the size of the particle in the Object menu. (Large looks the best, in my opinion) It would be a simple matter to assign the same motion path to a pen object or even parent the pen object to the first particle that "writes" on the screen. By the way, this kind of an anim is a good candidate for the Load-from-Scene button in the Object menu! My sample anim was 200 frames long, which meant that I needed 200 particles for it to work...instead of cloning 200 objects and shifting their keyframes each time, I cloned 10 particles with their keys offset by 1, saved the scene, and then used the Shift-Keyframes button under the Scene menu to offset all keyframes by 10, saving the scene each time with a different file name. When I had 20 scenes saved with 10 particles in each scene, I used Load-from-Scene to pull them all back into LightWave and all the keyframes were where they should have been. Hope this helps! -- -David Warner of Event Horizon Graphics Correct Internet Address:davidwarner@globalone.net From joeperez@news.dorsai.org Wed Mar 1 22:34:38 PST 1995 Article: 2988 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2988 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!news.dorsai.org!joeperez From: joeperez@news.dorsai.org (Joe Perez) Subject: Re: Animation and the FLYER!!! Message-ID: Sender: news@dorsai.org (Keeper of the News) Organization: The Dorsai Embassy - New York X-Newsreader: TIN [version 1.2 PL2] References: Date: Mon, 27 Feb 1995 17:51:03 GMT Lines: 11 bmgia@rcinet.com wrote: : I will admit that with some basic animation stuff, it looks astonishingly : beautiful!. Still that defeats what I invested in it for. I know how you feel. With it conflicting with my PAR card, I had to yank the PAR out, and not being able to use T-PAINT to import a single frame from recorded video (T-Paint doesn't work yet on the A2000), I'm pretty pissed at what I have to give up to have a flyer in my Amiga also. Joe Perez From HUEBNER@scs.unt.edu Wed Mar 1 22:34:42 PST 1995 Article: 2989 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2989 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.unt.edu!Chilton-151A.scs.unt.edu!HUEBNER From: HUEBNER@scs.unt.edu Newsgroups: comp.graphics.packages.lightwave Subject: Gigamem & Lightwave Date: Mon, 27 Feb 1995 13:44:02 Organization: University of North Texas Lines: 13 Distribution: inet Message-ID: NNTP-Posting-Host: chilton-151a.scs.unt.edu X-Newsreader: Trumpet for Windows [Version 1.0 Rev Final Beta #7] I've got Gigamem up and running fine, cept for Lightwave and Modeler. Any suggestionS? I'm loading images and when the conventional memory is used up, i get "can't load image" as a message. Also, Gigamem works fine with everything else when I select the Swap File option, but says:"Buffer memory out of mask range for swap partition". I can resize the buffer memory all day with no success. Gigamem itself changed the mask for the syquest I'm using as a Gigamem Partition. What gives? Any help is greatly appreciated. I'll be trying VMM shortly. Any Ideas on this one? From ranewport@csupomona.edu Wed Mar 1 22:34:52 PST 1995 Article: 2990 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.animation:16614 alt.3d.studio:46 comp.graphics.packages.lightwave:2990 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!usc!nic-nac.CSU.net!clstac!ranewport From: ranewport@csupomona.edu (Rob A. Newport) Newsgroups: comp.graphics.animation,alt.3d.studio,comp.graphics.packages.lightwave Subject: Re: Lightwave 3D -> 3D Studio V3 Date: 27 Feb 95 12:02:02 PST Organization: California State Polytechnic University, Pomona Lines: 25 Message-ID: <1995Feb27.120202@clstac> References: <3idjbu$q25@larry.rice.edu> NNTP-Posting-Host: bronco.is.csupomona.edu In article <3idjbu$q25@larry.rice.edu>, jeff@owlnet.rice.edu (Jeffrey David Smith) writes: > > Does anyone have, or know about, a utility to translate models created in > Lightwave 3D to the .3DS format? Or to DXF? Or *anything* that I could > take into 3DStudio V3? I know there is a utility that converts Lightwave to Imagine 3.0 format and I know Imagine can save as .DXF > > smith > > > > -- > "This is my answer to the remarks of people about Einstein's placenta !" > --Alexander Abian -- ------- ---- RANEWPORT@csupomona.edu Irrelevant questions, queer responses with double meaning, disordered and distorted voices coming from distant dismal polar climes From ebf1791@gold.acns.fsu.edu Wed Mar 1 22:34:56 PST 1995 Article: 2991 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2991 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!mailer.fsu.edu!gold!ebf1791 From: ebf1791@gold.acns.fsu.edu Newsgroups: comp.graphics.packages.lightwave Subject: LW in SGI or LW in DEC-Alpha? Date: 27 Feb 1995 20:19:51 GMT Organization: Florida State University Lines: 11 Message-ID: <3itc57$icq@mailer.fsu.edu> NNTP-Posting-Host: gold.acns.fsu.edu Originator: ebf1791@gold My question is simple, Does anyone know yet wich platform will run LW faster. SGI (Indy or Indigo2) or DEC-Alpha (275 Mhz)? Also what are the differences between the two versions? Edgar Febres Produccion Assistant Multimedia Labs Florida State University From gandorf247@aol.com Wed Mar 1 22:35:06 PST 1995 Article: 2992 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2992 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.sprintlink.net!uunet!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: gandorf247@aol.com (GandorF247) Newsgroups: comp.graphics.packages.lightwave Subject: Trouble on the FONT-ier Date: 27 Feb 1995 16:04:18 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 7 Sender: root@newsbf02.news.aol.com Message-ID: <3iteoi$c23@newsbf02.news.aol.com> Reply-To: gandorf247@aol.com (GandorF247) NNTP-Posting-Host: newsbf02.mail.aol.com I have had four projects come up in the past few weeks that people have asked me to take a logo created in a Mac and turn it into a lightwave animation. Besides taking the image of the scanned v-lox and tracing it in modeler (which is the biggest pain) does anyone know if I can take a Mac font and load it into my A4000 or if there is a program that will trace the logo and convert it into a modeler file. I own Pixel Pro and it just does not do the job. Help From mike.nielsen@theorem.com Wed Mar 1 22:33:41 PST 1995 Article: 2993 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2993 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!math.ohio-state.edu!uwm.edu!news.alpha.net!news.mathworks.com!udel!ssnet.com!theorem!mike.nielsen Distribution: world Newsgroups: comp.graphics.packages.lightwave Subject: Student version of Light From: mike.nielsen@theorem.com (Mike Nielsen) Message-ID: <1ef.1923.2172@theorem.com> Date: Sun, 26 Feb 1995 11:46:00 -0500 Organization: Theorem Beach Online Services Lines: 14 KB>Anybody know if there will be a student version of LightWave? KB>Kevin Bagnall Thus far, the only answer I have gotten is from Larry Bragg of their marketing division and his answer was that its street price would be less than the student discount price of 3D Studio 4.0, so that they would probably not be offering any further discounts. --- * WR [NR] * UNREGISTERED EVALUATION COPY From wannab3d@aol.com Wed Mar 1 22:35:16 PST 1995 Article: 2994 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2994 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!udel!news.mathworks.com!uunet!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: wannab3d@aol.com (Wanna B 3D) Newsgroups: comp.graphics.packages.lightwave Subject: LW Driver for Opalvision Date: 27 Feb 1995 17:15:23 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 7 Sender: root@newsbf02.news.aol.com Message-ID: <3ititr$cuo@newsbf02.news.aol.com> Reply-To: wannab3d@aol.com (Wanna B 3D) NNTP-Posting-Host: newsbf02.mail.aol.com Hello Lightwave users! I'm looking for a driver to have lightwave drive my Opalvision card. Is there one available? Thank you, Wanna B 3D@aol.com From dma@mcs.com Wed Mar 1 22:34:18 PST 1995 Article: 2995 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2995 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!gatech!newsfeed.pitt.edu!godot.cc.duq.edu!ddsw1!usenet From: Dan Ablan Newsgroups: comp.graphics.packages.lightwave Subject: Re: Post Flyer Wish Lists HERE! Date: 27 Feb 1995 23:15:12 GMT Organization: MCSNet Services Lines: 5 Message-ID: <3itme0$ksh@News1.mcs.com> References: <3isuad$abb@ixnews3.ix.netcom.com> NNTP-Posting-Host: dma.pr.mcs.net Flyer Wish List: I want a free one. Next week. -Dan From fusion@netcom.com Wed Mar 1 22:34:57 PST 1995 Article: 2996 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2996 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!fusion From: fusion@netcom.com (Fusion Films) Subject: Re: LW in SGI or LW in DEC-Alpha? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3itc57$icq@mailer.fsu.edu> Date: Tue, 28 Feb 1995 01:15:58 GMT Lines: 33 Sender: fusion@netcom12.netcom.com : My question is simple, : Does anyone know yet wich platform will run LW faster. SGI (Indy or : Indigo2) or DEC-Alpha (275 Mhz)? : Also what are the differences between the two versions? : Edgar Febres : Produccion Assistant : Multimedia Labs : Florida State University Well... the Alpha is the fastest processor you can buy ;-) The SGI boxes use a MIPS 4400, 4600, or the Power Indigo's use the 8000 (someone please correct me if I'm wrong). My partner, Mark Thopson, said that the word from Jason Linhart(sp?) at NewTek is that the Alpha version of LW 4.0 blows away the Indy. This is the main reason that we went with the Alpha. Also, the Alpha seems to be a very rugged chip. We have successfully had ours clocked up to 300MHz with no problems whatsoever. Paul Griswold -- What a reaction! #### # # #### ### ## # # #### ### # # # #### ---------------- # # # # # # # ## # # # # ## ## # 35mm Film Prod. ## # # #### # # # # ## ### # # # # # #### D1 Compositing # # # # # # # # ## # # # # # # Computer FX # ## #### ### ## # # # ### #### # # #### From wannab3d@aol.com Wed Mar 1 22:35:17 PST 1995 Article: 2997 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2997 Path: netcom.com!csus.edu!decwrl!hookup!news.mathworks.com!usenet.eel.ufl.edu!news-feed-1.peachnet.edu!news.Gsu.EDU!gatech!swiss.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: wannab3d@aol.com (Wanna B 3D) Newsgroups: comp.graphics.packages.lightwave Subject: LW Amiga/IBM Network Date: 27 Feb 1995 17:21:27 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <3itj97$d1d@newsbf02.news.aol.com> Reply-To: wannab3d@aol.com (Wanna B 3D) NNTP-Posting-Host: newsbf02.mail.aol.com Hello Lightwave users! I have LW 3.5, A3000 & 486 DX2 66. I'm looking to network both computers to render LW anims. When 4.0 comes out will it be compatible cross-platform? I hope so. I don't want to scrap my Amiga. Also, what equipment will I need? Your input is greatly appreciated! Frank Chiappetta Wanna B 3D@aol.com Long live the Amiga! From Tim_Irvin@fcircus.sat.tx.us Wed Mar 1 22:34:30 PST 1995 Article: 2998 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2998 Path: netcom.com!ix.netcom.com!howland.reston.ans.net!nntp.crl.com!ephsa!endicor.com!fcircus.sat.tx.us!Tim_Irvin Subject: Re: NewTek Web Server References: <3is846$8gn@edf3.der.edf.fr> Newsgroups: comp.graphics.packages.lightwave X-NewsSoftware: BBX-UMB 1.06l (February 20, 1995) From: Tim_Irvin@fcircus.sat.tx.us (Tim Irvin) Message-ID: Date: Mon, 27 Feb 95 15:47:47 CST Organization: MP's Flying Circus Amiga BBX, San Antonio, Texas Lines: 32 In <3is846$8gn@edf3.der.edf.fr>, bardet@edf.fr ( Philippe Bardet Cohen) writes: > Has anybody tried to connect to NewTek Web Site. > I can't any more. > > Phil. > > -- > _________________________________ > | Philippe Bardet /// F ormation | > | A4040/14Mo/635Mo /// d' I ngenieurs | > | /// en I nformatique | > | Amiga Revue \\\/// de la F aculte | > | Pleasance vs CEI... I wonder... \XX/ d' O rsay | > | E-mail: bardet@cli52ab.der.edf.fr_(please note the new address)__| I was able to connect sat. 25th. BUT after a long wait. Must be a busy address! Keep trying is my advise. Tim-- Tim@Endicor.Com Tim@Endicor.Com Tim_Irvin@fCircus.Sat.Tx.Us "Who Needs Sleep, When You Have LightWave!?" ^ ^ * \_____/ From jgross@netcom.com Wed Mar 1 22:34:59 PST 1995 Article: 2999 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:2999 Newsgroups: comp.graphics.packages.lightwave Path: netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: LW in SGI or LW in DEC-Alpha? Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <3itc57$icq@mailer.fsu.edu> Date: Tue, 28 Feb 1995 04:21:42 GMT Lines: 13 Sender: jgross@netcom20.netcom.com : Does anyone know yet wich platform will run LW faster. SGI (Indy or : Indigo2) or DEC-Alpha (275 Mhz)? : Also what are the differences between the two versions? We don't have a beta version of LW running on the SGI yet, (just Modeler) but I think I can safely say that LW on the Alpha will beat out the Indy and most likely the Indigo2. It is FAST! As far as the difference..... None. JG From jcaesar@gateway.ecn.com Wed Mar 1 22:33:31 PST 1995 Article: 3000 of comp.graphics.packages.lightwave Xref: netcom.com comp.graphics.packages.lightwave:3000 comp.graphics.animation:16622 Path: netcom.com!ix.netcom.com!netcomsv!netcomsv!gateway.ecn.com!not-for-mail From: jcaesar@gateway.ecn.com (Joel Caesar) Newsgroups: comp.graphics.packages.lightwave,comp.graphics.animation Subject: Re: Lightwave Babylon 5 objects Followup-To: comp.graphics.packages.lightwave,comp.graphics.animation Date: 25 Feb 1995 14:22:04 -0800 Organization: West Coast Computer Products Lines: 26 Message-ID: <3ioaic$2kk@gateway.ecn.com> References: <3i2vik$b8m@deneb.cs.purdue.edu> NNTP-Posting-Host: localhost.ecn.com X-Newsreader: TIN [version 1.2 PL2] Bill Bouma (bouma@cs.purdue.edu) wrote: : I obtained these files which contain input files for Lightwave: : b5delta.lha b5statn2.lha vorlon2.lzh vorship2.lzh : I would like to get at the ship models here. There are two problems. : 1. I cannot extract the files from the lha or lzh packing on a UNIX : system. There is a program xlharc that is supposed to do the unpacking, : but it doesn't work on these files. I have used xlharc to unpack lzh : files in the past, but these are somehow different? Maybe someone can : supply me these files in tar.zip or tar.Z or just plain tar format? : 2. I don't know the format of the data files containing the ships. Is : there a online writeup describing the LW input format? (I might not : be asking if I had been able to extract the files and take a look : at them.) : -- : Bill -- The worm gets the late bird. These are lha archives, and as far as I know, you should be able to decompress them. On an Amiga it's easy with a program like Lha. As for the object format, I believe they are in Imagine TDDD format. To get them into Lightwave you will need a program such as Pixel-3d 2.0 or higher. (Earlier versions will only load a single part in a group, or a single group, not the entire object).